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*Glossary | *Glossary | ||
*Header | *Header | ||
*Character select | |||
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*Game mechanics (with gifs, maybe videos) | *Game mechanics (with gifs, maybe videos) | ||
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*Download/discord links | *Download/discord links | ||
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== Characters == | == Characters == | ||
{| | |||
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| <imagemap> | |||
Image:RT Edge.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Edge]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Dauntless.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Dauntless]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Chel.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Chel]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Crow.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Crow]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Talos.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Talos]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Vlad.png|120px | |||
rect 0 0 250 680 [[Rising Thunder/Vlad]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Gun.png|120px | |||
rect 0 0 300 800 [[Rising Thunder/Gun]] | |||
desc none | |||
</imagemap> | |||
|| <imagemap> | |||
Image:RT Aegis.png|120px | |||
rect 0 0 300 800 [[Rising Thunder/Aegis]] | |||
desc none | |||
</imagemap> | |||
|} | |||
== Game mechanics == | == Game mechanics == |
Revision as of 16:21, 21 December 2020


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Introduction
Rising Thunder was initially released in 2015 by Radiant Entertainment as a public alpha. The game featured 6 characters and a customisable loadout system. The game went offline in 2016 after Radiant was acquired by Riot Games. Rising Thunder: Community Edition was released in 2018 in response to community efforts to bring the game back, bringing with it some quality of life features, alongside two prototype characters.
Characters
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Game mechanics
Terminology
A quick reference for some of the Rising Thunder specific terms and notation.
Glossary