(Created page with '==Introduction== ==Move Analysis== ===Normal Moves=== ===Normal Throws=== ===Command Normals=== ===Focus / Saving Attack=== ===Special Moves=== ===Super Move=== ===Ultra...') |
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{{SSFIVAEHeader}} | |||
{{SSFIVCharacterHeader|Balrog|Balrog| | |||
There is nothing Balrog loves more than money and women. Banned from the professional boxing circuit for being too ruthless in his matches (many opponents ended up hospitalized), Balrog's attempts to become rich through boxing came to a crashing halt. However, his pure strength and unadulterated power did not go unnoticed by one important individual: the leader of Shadaloo, M. Bison. Promised riches beyond all dreams, Balrog now does much of the dirty work for M. Bison as one of his top henchmen with gleeful pleasure. | |||
| | |||
Balrog is a unique character whose only true weakness is also his greatest strength. He excels in all areas of both offensive and defensive spectrums...but he must constantly switch between utilizing one or the other. He has a ferocious offensive approach if he does not defend himself, and an iron fortress of a defense as long as he does not get impatient and rush into battle. To that end, the boxer's tools in battle are designed to cater well on both fronts. His anti-air option are very good, and he can play an excellent mixup/footsie game as well. If you want a character who epitomizes the term "balance", Balrog may be your man.}} | |||
=== | === Players to Watch === | ||
PR Balrog | |||
=== | ==== Throws ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Head Bomber | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{SSFIVMoveListRow | Lever Break | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{MoveListFooter}} | |||
===Special Moves=== | ==== Special Moves ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Dash Straight | {{b}} (charge) {{f}} + {{p}} | {{ex}} version gains armor; {{ex}} }} | |||
{{SSFIVMoveListRow | Dash Upper | {{b}} (charge) {{f}} + {{k}} | {{ex}} version gains armor; {{ex}} }} | |||
{{SSFIVMoveListRow | Dash Low Straight | {{b}} (charge) {{df}} + {{p}} | {{ex}} version gains armor; {{low}} {{ex}} }} | |||
{{SSFIVMoveListRow | Dash Low Smash | {{b}} (charge) {{df}} + {{k}} | {{ex}} version gains armor; {{ex}} {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Dash Swing Blow | {{b}} (charge) {{df}} + {{p}} (hold) | {{ex}} version gains armor; {{high}} {{ex}} {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Buffalo Headbutt | {{d}} (charge) {{u}} + {{p}} | {{ex}} }} | |||
{{SSFIVMoveListRow | Turn Punch | hold {{3p}} or {{3k}} and release | The longer buttons are held (charge) the more damage move will do; {{armorbreak}} }} | |||
{{MoveListFooter}} | |||
=== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Crazy Buffalo | {{b}} (charge) {{f}} {{b}} {{f}} + {{p}} | {{armorbreak}} }} | |||
{{MoveListFooter}} | |||
== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Violent Buffalo | {{b}} (charge) {{f}} {{b}} {{f}} + {{3p}} | {{armorbreak}} }} | |||
{{SSFIVMoveListRow | Dirty Bull | {{hcb}} hcb + {{3p}} | {{throw}} }} | |||
{{MoveListFooter}} | |||
== | == AE ver. 2012 Changes == | ||
==Matchups== | ''Buffalo Head'' | ||
Increased damage from 100 to 120 for medium, 100 to 140 for heavy, and 100 to 150 for EX version. | |||
''Dirty Bull'' | |||
Increased damage from 300 to 399. | |||
Made easy command mode input the same as SSF4. | |||
''Dash Swing Blow'' | |||
Shortened hitback distance when hitting opponents on the ground, and eased linking with crouching medium punch, etc. | |||
''Near Standing Heavy Punch'' | |||
Expanded hitbox downward, enabling contact at close range with Ryu, etc. when crouching. | |||
== AE Changes == | |||
* Near version Standing MP's damage is slightly decreased. It now forces stand, and is special cancelable. | |||
* Far version Standing LP whiffs on all crouchers. | |||
* Buffalo Head now has more ground recovery frames, damage is decreased. | |||
* Ultra 2 motion changed from 720 to HCB x2. Still easy to jump out of like before. | |||
== The Basics == | |||
== Combos == | |||
== Strategy == | |||
== Matchups == | |||
==Frame Data== | ==Frame Data== | ||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | |||
|- | |||
! | | |||
! align="center" | Block | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Super Meter | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | |||
! | | |||
|- | |||
! | Move Name | |||
! align="center" | HL | |||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Gain | |||
! align="center" | Cancel Ability | |||
! align="center" | Startup | |||
! align="center" | Active | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
! align="center" | Notes | |||
|- | |||
| |Close [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |20 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/sp/su | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |7 | |||
| align="center" |+2 | |||
| align="center" |+5 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |70 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |sp/su | |||
| align="center" |6 | |||
| align="center" |4 | |||
| align="center" |12 | |||
| align="center" |-2 | |||
| align="center" |+4 | |||
| align="center" |Forces stand | |||
| | | |||
|- | |||
| |Close [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |su | |||
| align="center" |5 | |||
| align="center" |5 | |||
| align="center" |16 | |||
| align="center" |-3 | |||
| align="center" |+2 | |||
| align="center" |Forces stand | |||
| | | |||
|- | |||
| |Close [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |40 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/sp/su | |||
| align="center" |3 | |||
| align="center" |2 | |||
| align="center" |7 | |||
| align="center" |+2 | |||
| align="center" |+5 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |4 | |||
| align="center" |13 | |||
| align="center" |-3 | |||
| align="center" |0 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |su | |||
| align="center" |7 | |||
| align="center" |2 | |||
| align="center" |13 | |||
| align="center" |+3 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |20 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/sp/su | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |4 | |||
| align="center" |+5 | |||
| align="center" |+8 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |su | |||
| align="center" |7 | |||
| align="center" |2 | |||
| align="center" |16 | |||
| align="center" |-4 | |||
| align="center" |-1 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |9 | |||
| align="center" |4 | |||
| align="center" |21 | |||
| align="center" |-7 | |||
| align="center" |-3 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |40 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/su | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |10 | |||
| align="center" |-1 | |||
| align="center" |+2 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |su | |||
| align="center" |9 | |||
| align="center" |3 | |||
| align="center" |12 | |||
| align="center" |-1 | |||
| align="center" |+2 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |110 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |8 | |||
| align="center" |2 | |||
| align="center" |20 | |||
| align="center" |-4 | |||
| align="center" |0 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |20 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |ch/sp/su | |||
| align="center" |3 | |||
| align="center" |2 | |||
| align="center" |5 | |||
| align="center" |+4 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |70 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |sp/su | |||
| align="center" |7 | |||
| align="center" |4 | |||
| align="center" |12 | |||
| align="center" |-2 | |||
| align="center" |+1 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |90 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |su | |||
| align="center" |7 | |||
| align="center" |5 | |||
| align="center" |21 | |||
| align="center" |-8 | |||
| align="center" |-3 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Short.gif]] | |||
| align="center" |L | |||
| align="center" |30 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |sp/su | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |9 | |||
| align="center" |0 | |||
| align="center" |+3 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Forward.gif]] | |||
| align="center" |L | |||
| align="center" |70 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |su | |||
| align="center" |8 | |||
| align="center" |2 | |||
| align="center" |8 | |||
| align="center" |+4 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Crouch [[File:Roundhouse.gif]] | |||
| align="center" |L | |||
| align="center" |90 | |||
| align="center" |120 | |||
| align="center" |60 | |||
| align="center" |su | |||
| align="center" |8 | |||
| align="center" |2 | |||
| align="center" |22 | |||
| align="center" |-6 | |||
| align="center" |- | |||
| align="center" |Hard knockdown | |||
| | | |||
|- | |||
| |Jump Up [[File:Jab.gif]] | |||
| align="center" |H | |||
| align="center" |50 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |2 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Up [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |4 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Up [[File:Fierce.gif]] | |||
| align="center" |H | |||
| align="center" |110 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |9 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |Until end of active frames can adjust left or right | |||
| | | |||
|- | |||
| |Jump Up [[File:Short.gif]] | |||
| align="center" |H | |||
| align="center" |50 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |3 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Up [[File:Forward.gif]] | |||
| align="center" |H | |||
| align="center" |80 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |2 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Up [[File:Roundhouse.gif]] | |||
| align="center" |H | |||
| align="center" |110 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |2 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Jab.gif]] | |||
| align="center" |H | |||
| align="center" |50 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |4 | |||
| align="center" |3 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |80 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |7 | |||
| align="center" |3 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Fierce.gif]] | |||
| align="center" |H | |||
| align="center" |90 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |7 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Short.gif]] | |||
| align="center" |H | |||
| align="center" |50 | |||
| align="center" |50 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |6 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Forward.gif]] | |||
| align="center" |H | |||
| align="center" |80 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |7 | |||
| align="center" |2 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Jump Forward [[File:Roundhouse.gif]] | |||
| align="center" |H | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |8 | |||
| align="center" |6 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Focus Attack LVL 1 | |||
| align="center" |HL | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |10+11 | |||
| align="center" |2 | |||
| align="center" |35 | |||
| align="center" |-21 | |||
| align="center" |-21 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Focus Attack LVL 2 | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |150 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |18+11 | |||
| align="center" |2 | |||
| align="center" |35 | |||
| align="center" |-15 | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Focus Attack LVL 3 | |||
| align="center" |- | |||
| align="center" |170 | |||
| align="center" |200 | |||
| align="center" |60 | |||
| align="center" |- | |||
| align="center" |65 | |||
| align="center" |2 | |||
| align="center" |35 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" | | |||
| | | |||
|- | |||
| |Forward Throw | |||
| align="center" |0.93 | |||
| align="center" |130 | |||
| align="center" |160 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |3 | |||
| align="center" |2 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |Hard knockdown | |||
| | | |||
|- | |||
| |Back Throw | |||
| align="center" |0.93 | |||
| align="center" |130 | |||
| align="center" |100 | |||
| align="center" |40 | |||
| align="center" |- | |||
| align="center" |3 | |||
| align="center" |2 | |||
| align="center" |20 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |Hard knockdown | |||
| | | |||
|- | |||
| |Dash Straight [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |100 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |13[4] | |||
| align="center" |7 | |||
| align="center" |17 | |||
| align="center" |-3 | |||
| align="center" |-2 | |||
| align="center" |Forces stand, *1 | |||
| | | |||
|- | |||
| |Dash Straight [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |110 | |||
| align="center" |150 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |22[7] | |||
| align="center" |6 | |||
| align="center" |19 | |||
| align="center" |-6 | |||
| align="center" |-1 | |||
| align="center" |Forces stand, *1 | |||
| | | |||
|- | |||
| |Dash Straight [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |35[7] | |||
| align="center" |6 | |||
| align="center" |20 | |||
| align="center" |-8 | |||
| align="center" |-1 | |||
| align="center" |Forces stand, *1 | |||
| | | |||
|- | |||
| |Dash Straight [[File:EX.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |su | |||
| align="center" |35[7] | |||
| align="center" |6 | |||
| align="center" |17 | |||
| align="center" |-2 | |||
| align="center" |+2 | |||
| align="center" |Forces stand, *1 *2 | |||
| | | |||
|- | |||
| |Dash Upper [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |100 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |14[5] | |||
| align="center" |4 | |||
| align="center" |20 | |||
| align="center" |-3 | |||
| align="center" |-1 | |||
| align="center" |Cannot hit crouching opponents, *1 | |||
| | | |||
|- | |||
| |Dash Upper [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |110 | |||
| align="center" |150 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |22[7] | |||
| align="center" |4 | |||
| align="center" |20 | |||
| align="center" |-5 | |||
| align="center" |+1 | |||
| align="center" |Cannot hit crouching opponents, *1 | |||
| | | |||
|- | |||
| |Dash Upper [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |35[7] | |||
| align="center" |4 | |||
| align="center" |21 | |||
| align="center" |-7 | |||
| align="center" |+1 | |||
| align="center" |Cannot hit crouching opponents, *1 | |||
| | | |||
|- | |||
| |Dash Upper [[File:EX.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |su | |||
| align="center" |35[7] | |||
| align="center" |4 | |||
| align="center" |18 | |||
| align="center" |-1 | |||
| align="center" |+4 | |||
| align="center" |Cannot hit crouching opponents, *1 *2 | |||
| | | |||
|- | |||
| |Dash Ground Straight [[File:Jab.gif]] | |||
| align="center" |L | |||
| align="center" |90 | |||
| align="center" |100 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |22[13] | |||
| align="center" |8 | |||
| align="center" |21 | |||
| align="center" |-8 | |||
| align="center" |- | |||
| align="center" |Hard knockdown, *1 | |||
| | | |||
|- | |||
| |Dash Ground Straight [[File:Strong.gif]] | |||
| align="center" |L | |||
| align="center" |100 | |||
| align="center" |150 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |29[14] | |||
| align="center" |8 | |||
| align="center" |21 | |||
| align="center" |-10 | |||
| align="center" |- | |||
| align="center" |Hard knockdown, *1 | |||
| | | |||
|- | |||
| |Dash Ground Straight [[File:Fierce.gif]] | |||
| align="center" |L | |||
| align="center" |110 | |||
| align="center" |200 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |42[14] | |||
| align="center" |8 | |||
| align="center" |21 | |||
| align="center" |-11 | |||
| align="center" |- | |||
| align="center" |Hard knockdown, *1 | |||
| | | |||
|- | |||
| |Dash Ground Straight [[File:EX.gif]] | |||
| align="center" |L | |||
| align="center" |110 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |su | |||
| align="center" |42[14] | |||
| align="center" |8 | |||
| align="center" |17 | |||
| align="center" |-3 | |||
| align="center" |- | |||
| align="center" |Hard knockdown, *1 *2 | |||
| | | |||
|- | |||
| |Dash Swing Blow [[File:Jab.gif]] | |||
| align="center" |H | |||
| align="center" |80 | |||
| align="center" |100 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |31[22] | |||
| align="center" |5 | |||
| align="center" |21 | |||
| align="center" |-5 | |||
| align="center" |+10 | |||
| align="center" |Armor break, +8 advantage on hit vs. crouching opponents, [Counter Hit] forces stand, *1 | |||
| | | |||
|- | |||
| |Dash Swing Blow [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |90 | |||
| align="center" |150 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |38[23] | |||
| align="center" |5 | |||
| align="center" |21 | |||
| align="center" |-7 | |||
| align="center" |+10 | |||
| align="center" |Armor break, +8 advantage on hit vs. crouching opponents, *1 | |||
| | | |||
|- | |||
| |Dash Swing Blow [[File:Fierce.gif]] | |||
| align="center" |H | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |51[23] | |||
| align="center" |5 | |||
| align="center" |21 | |||
| align="center" |-8 | |||
| align="center" |+10 | |||
| align="center" |Armor break, +8 advantage on hit vs. crouching opponents, *1 | |||
| | | |||
|- | |||
| |Dash Swing Blow [[File:EX.gif]] | |||
| align="center" |H | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |su | |||
| align="center" |51[23] | |||
| align="center" |5 | |||
| align="center" |21 | |||
| align="center" |-5 | |||
| align="center" |+10 | |||
| align="center" |Armor break, +8 advantage on hit vs. crouching opponents, *1 *2 | |||
| | | |||
|- | |||
| |Dash Ground Smash [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |100 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |21[12] | |||
| align="center" |8 | |||
| align="center" |20 | |||
| align="center" |-5 | |||
| align="center" |- | |||
| align="center" |armor break, *1 | |||
| | | |||
|- | |||
| |Dash Ground Smash [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |110 | |||
| align="center" |150 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |28[13] | |||
| align="center" |8 | |||
| align="center" |20 | |||
| align="center" |-7 | |||
| align="center" |- | |||
| align="center" |armor break, *1 | |||
| | | |||
|- | |||
| |Dash Ground Smash [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |20/30 | |||
| align="center" |su | |||
| align="center" |41[13] | |||
| align="center" |8 | |||
| align="center" |20 | |||
| align="center" |-9 | |||
| align="center" |- | |||
| align="center" |armor break, *1 | |||
| | | |||
|- | |||
| |Dash Ground Smash [[File:EX.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |su | |||
| align="center" |41[13] | |||
| align="center" |8 | |||
| align="center" |16 | |||
| align="center" |-3 | |||
| align="center" |- | |||
| align="center" |armor break, *1 *2 | |||
| | | |||
|- | |||
| |Buffalo Headbutt [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |100 | |||
| align="center" |200 | |||
| align="center" |30/40 | |||
| align="center" |- | |||
| align="center" |8 | |||
| align="center" |11 | |||
| align="center" |10+22 | |||
| align="center" |-22 | |||
| align="center" |- | |||
| align="center" |1~7f upper body strike invincible, 1~18f projectile and throw invincible, 8f~ airborne, charge 55f | |||
| | | |||
|- | |||
| |Buffalo Headbutt [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |120 | |||
| align="center" |200 | |||
| align="center" |30/40 | |||
| align="center" |- | |||
| align="center" |10 | |||
| align="center" |11 | |||
| align="center" |10+22 | |||
| align="center" |-22 | |||
| align="center" |- | |||
| align="center" |1~9f upper body strike invincible, 1~20f projectile and throw invincible, 10f~ airborne, charge 55f | |||
| | | |||
|- | |||
| |Buffalo Headbutt [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |140 | |||
| align="center" |200 | |||
| align="center" |30/40 | |||
| align="center" |- | |||
| align="center" |12 | |||
| align="center" |11 | |||
| align="center" |10+22 | |||
| align="center" |-21 | |||
| align="center" |- | |||
| align="center" |1~11f upper body strike invincible, 1~22f projectile and throw invincible, 12f~ airborne, charge 55f | |||
| | | |||
|- | |||
| |Buffalo Headbutt [[File:EX.gif]] | |||
| align="center" |HL | |||
| align="center" |150 | |||
| align="center" |200 | |||
| align="center" |-250/0 | |||
| align="center" |- | |||
| align="center" |12 | |||
| align="center" |11 | |||
| align="center" |10+22 | |||
| align="center" |-21 | |||
| align="center" |- | |||
| align="center" |1~15f Invincible, 12f~ airborne, charge 55f | |||
| | | |||
|- | |||
| |Turn Punch LVL1 | |||
| align="center" |HL | |||
| align="center" |130 | |||
| align="center" |200 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |7 | |||
| align="center" |13 | |||
| align="center" |-2 | |||
| align="center" |+2 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 32f (0.5s) | |||
| | | |||
|- | |||
| |Turn Punch LVL2 | |||
| align="center" |HL | |||
| align="center" |150 | |||
| align="center" |210 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |7 | |||
| align="center" |16 | |||
| align="center" |-5 | |||
| align="center" |-1 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 121f (2s) | |||
| | | |||
|- | |||
| |Turn Punch LVL3 | |||
| align="center" |HL | |||
| align="center" |180 | |||
| align="center" |220 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |8 | |||
| align="center" |18 | |||
| align="center" |-8 | |||
| align="center" |-4 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 241f (4s) | |||
| | | |||
|- | |||
| |Turn Punch LVL4 | |||
| align="center" |HL | |||
| align="center" |210 | |||
| align="center" |230 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |9 | |||
| align="center" |21 | |||
| align="center" |-12 | |||
| align="center" |-8 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 481f (8s) | |||
| | | |||
|- | |||
| |Turn Punch LVL5 | |||
| align="center" |HL | |||
| align="center" |250 | |||
| align="center" |240 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |10 | |||
| align="center" |22 | |||
| align="center" |-14 | |||
| align="center" |-10 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 961f (16s) | |||
| | | |||
|- | |||
| |Turn Punch LVL6 | |||
| align="center" |HL | |||
| align="center" |280 | |||
| align="center" |250 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |11 | |||
| align="center" |24 | |||
| align="center" |-17 | |||
| align="center" |-13 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 1441f (24s) | |||
| | | |||
|- | |||
| |Turn Punch LVL7 | |||
| align="center" |HL | |||
| align="center" |410 | |||
| align="center" |260 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |12 | |||
| align="center" |26 | |||
| align="center" |-20 | |||
| align="center" |-16 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 1921f (32s) | |||
| | | |||
|- | |||
| |Turn Punch LVL8 | |||
| align="center" |HL | |||
| align="center" |460 | |||
| align="center" |270 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |13 | |||
| align="center" |29 | |||
| align="center" |-24 | |||
| align="center" |-20 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 2401f (40s) | |||
| | | |||
|- | |||
| |Turn Punch LVL9 | |||
| align="center" |HL | |||
| align="center" |510 | |||
| align="center" |280 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |15 | |||
| align="center" |32 | |||
| align="center" |-29 | |||
| align="center" |-25 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 2881f (48s) | |||
| | | |||
|- | |||
| |Turn Punch Final | |||
| align="center" |HL | |||
| align="center" |560 | |||
| align="center" |290 | |||
| align="center" |30/40 | |||
| align="center" |su | |||
| align="center" |30 | |||
| align="center" |16 | |||
| align="center" |36 | |||
| align="center" |-34 | |||
| align="center" |-30 | |||
| align="center" |1~18f strike invincible, forces stand, armor break, charge 3360f (56s) | |||
| | | |||
|- | |||
| |Super Combo [[File:Punch.gif]] | |||
| align="center" |HL | |||
| align="center" |60x4*105 | |||
| align="center" |0 | |||
| align="center" |-1000/0 | |||
| align="center" |- | |||
| align="center" |1+9 | |||
| align="center" |6(8)6(7)6(8)6(15)3 | |||
| align="center" |31 | |||
| align="center" |-14 | |||
| align="center" |- | |||
| align="center" |1~10f Invincible, 1st-4th hit forces stand, untechable limited juggle knockdown, pursuit property, armor break, charge 55f | |||
| | | |||
|- | |||
| |Super Combo [[File:kick.gif]] | |||
| align="center" |HL | |||
| align="center" |60x4*105 | |||
| align="center" |0 | |||
| align="center" |-1000/0 | |||
| align="center" |- | |||
| align="center" |1+7 | |||
| align="center" |6(8)6(8)6(8)6(16)3 | |||
| align="center" |31 | |||
| align="center" |-14 | |||
| align="center" |- | |||
| align="center" |1~9f Invincible, 1st-4th hit cannot hit crouching opponents, untechable limited juggle knockdown, pursuit property, armor break, charge 55f | |||
| | | |||
|- | |||
| |Ultra Combo 1<br />[[File:Punch.gif]][[File:Punch.gif]][[File:Punch.gif]] | |||
| align="center" |HL | |||
| align="center" |45x2*38x2*45x2*38x2*53x3 | |||
| align="center" |0 | |||
| align="center" |0/0 | |||
| align="center" |- | |||
| align="center" |0+11 | |||
| align="center" |3*3(8)3*3(7)3*3(8)3*3(15)1x3 | |||
| align="center" |39 | |||
| align="center" |-26 | |||
| align="center" |- | |||
| align="center" |1~12f Invincible, 1st-8th hit forces stand, untechable limited juggle knockdown, pursuit property, armor break, charge 55f | |||
| | | |||
|- | |||
| |Ultra Combo 1<br />[[File:kick.gif]][[File:kick.gif]][[File:kick.gif]] | |||
| align="center" |HL | |||
| align="center" |45x2*38x2*45x2*38x2*53x3 | |||
| align="center" |0 | |||
| align="center" |0/0 | |||
| align="center" |- | |||
| align="center" |0+8 | |||
| align="center" |3*3(8)3*3(7)3*3(8)3*3(16)1x3 | |||
| align="center" |39 | |||
| align="center" |-26 | |||
| align="center" |- | |||
| align="center" |1~9f Invincible, 1st-8th hit cannot hit crouching opponents, untechable limited juggle knockdown, pursuit property, armor break, charge 55f | |||
| | | |||
|- | |||
| |Ultra Combo 2 | |||
| align="center" |1.09 | |||
| align="center" |399 | |||
| align="center" |700 | |||
| align="center" |0/0 | |||
| align="center" |- | |||
| align="center" |0+1 | |||
| align="center" |3 | |||
| align="center" |58 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |1f Invincible, hard knockdown | |||
| | | |||
|- | |||
! | | |||
! align="center" | Block | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Super Meter | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | |||
! | | |||
|- | |||
! | Move Name | |||
! align="center" | HL | |||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Gain | |||
! align="center" | Cancel Ability | |||
! align="center" | Startup | |||
! align="center" | Active | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
! align="center" | Notes | |||
|- | |||
|} | |||
=====Notes===== | |||
*1: startup changes according to distance, [] refers to fastest startup, charge 55f | |||
*2: 1~end of active frames has armor | |||
[[Category:Super Street Fighter IV AE]] |
Latest revision as of 02:23, 9 December 2020


Balrog
There is nothing Balrog loves more than money and women. Banned from the professional boxing circuit for being too ruthless in his matches (many opponents ended up hospitalized), Balrog's attempts to become rich through boxing came to a crashing halt. However, his pure strength and unadulterated power did not go unnoticed by one important individual: the leader of Shadaloo, M. Bison. Promised riches beyond all dreams, Balrog now does much of the dirty work for M. Bison as one of his top henchmen with gleeful pleasure.
In a nutshell
Balrog is a unique character whose only true weakness is also his greatest strength. He excels in all areas of both offensive and defensive spectrums...but he must constantly switch between utilizing one or the other. He has a ferocious offensive approach if he does not defend himself, and an iron fortress of a defense as long as he does not get impatient and rush into battle. To that end, the boxer's tools in battle are designed to cater well on both fronts. His anti-air option are very good, and he can play an excellent mixup/footsie game as well. If you want a character who epitomizes the term "balance", Balrog may be your man.
Players to Watch
PR Balrog
Throws









Special Moves




































Super Combo






Ultra Combos









AE ver. 2012 Changes
Buffalo Head
Increased damage from 100 to 120 for medium, 100 to 140 for heavy, and 100 to 150 for EX version.
Dirty Bull
Increased damage from 300 to 399. Made easy command mode input the same as SSF4.
Dash Swing Blow
Shortened hitback distance when hitting opponents on the ground, and eased linking with crouching medium punch, etc.
Near Standing Heavy Punch
Expanded hitbox downward, enabling contact at close range with Ryu, etc. when crouching.
AE Changes
- Near version Standing MP's damage is slightly decreased. It now forces stand, and is special cancelable.
- Far version Standing LP whiffs on all crouchers.
- Buffalo Head now has more ground recovery frames, damage is decreased.
- Ultra 2 motion changed from 720 to HCB x2. Still easy to jump out of like before.
The Basics
Combos
Strategy
Matchups
Frame Data
Notes
*1: startup changes according to distance, [] refers to fastest startup, charge 55f *2: 1~end of active frames has armor