Street Fighter X Tekken/Akuma: Difference between revisions

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m (fix motion tags)
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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Standing Light Punch | lp | rpdfire <br> speccancel }}
{{SFxTMoveListRow | Standing Light Punch | {{lp}} | {{rpdfire}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel  }}
{{SFxTMoveListRow | Standing Medium Punch | {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Standing Hard Punch | hp |  }}
{{SFxTMoveListRow | Standing Hard Punch | {{hp}} |  }}
{{SFxTMoveListRow | Standing Light Kick | lk | }}
{{SFxTMoveListRow | Standing Light Kick | {{lk}} | }}
{{SFxTMoveListRow | Standing Medium Kick | mk |  }}
{{SFxTMoveListRow | Standing Medium Kick | {{mk}} |  }}
{{SFxTMoveListRow | Standing Hard Kick | hk | 2 hits }}
{{SFxTMoveListRow | Standing Hard Kick | {{hk}} | 2 hits }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) lp | rpdfire <br> speccancel }}
{{SFxTMoveListRow | Close Light Punch | (near opponent) {{lp}} | {{rpdfire}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) mp | speccancel }}
{{SFxTMoveListRow | Close Medium Punch | (near opponent) {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) hp | speccancel }}
{{SFxTMoveListRow | Close Hard Punch | (near opponent) {{hp}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Light Kick | (near opponent) lk | }}
{{SFxTMoveListRow | Close Light Kick | (near opponent) {{lk}} | }}
{{SFxTMoveListRow | Close Medium Kick | (near opponent) mk | speccancel }}
{{SFxTMoveListRow | Close Medium Kick | (near opponent) {{mk}} | {{speccancel}} }}
{{SFxTMoveListRow | Close Hard Kick | (near opponent) hk | speccancel only 1st hit }}
{{SFxTMoveListRow | Close Hard Kick | (near opponent) {{hk}} | {{speccancel}} only 1st hit }}
{{SFxTMoveListRow | Crouching Light Punch | d + lp | rpdfire <br> speccancel }}
{{SFxTMoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{rpdfire}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }}
{{SFxTMoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }}
{{SFxTMoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low rpdfire <br> speccancel }}
{{SFxTMoveListRow | Crouching Light Kick | {{d}} + {{lk}} | {{low}} {{rpdfire}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | low speccancel }}
{{SFxTMoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | {{low}} {{speccancel}} }}
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | low hardknockdown }}
{{SFxTMoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | {{low}} {{hardknockdown}} }}
{{SFxTMoveListRow | Neutral Jump Light Punch | u + lp | high }}
{{SFxTMoveListRow | Neutral Jump Light Punch | {{u}} + {{lp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Medium Punch | u + mp | high }}
{{SFxTMoveListRow | Neutral Jump Medium Punch | {{u}} + {{mp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Hard Punch | u + hp | high }}
{{SFxTMoveListRow | Neutral Jump Hard Punch | {{u}} + {{hp}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Light Kick | u + lk | high }}
{{SFxTMoveListRow | Neutral Jump Light Kick | {{u}} + {{lk}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Medium Kick | u + mk | high }}
{{SFxTMoveListRow | Neutral Jump Medium Kick | {{u}} + {{mk}} | {{high}} }}
{{SFxTMoveListRow | Neutral Jump Hard Kick | u + hk | high }}
{{SFxTMoveListRow | Neutral Jump Hard Kick | {{u}} + {{hk}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Light Punch | ub / uf + lp | high }}
{{SFxTMoveListRow | Angled Jump Light Punch | {{ub}} / {{uf}} + {{lp}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Medium Punch | ub / uf + mp | high }}
{{SFxTMoveListRow | Angled Jump Medium Punch | {{ub}} / {{uf}} + {{mp}} | {{high}} }}
{{SFxTMoveListRow | Angled Jump Hard Punch | ub / uf + hp | high <br> crossup }}
{{SFxTMoveListRow | Angled Jump Hard Punch | {{ub}} / {{uf}} + {{hp}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Angled Jump Light Kick | ub / uf + lk | high <br> crossup }}
{{SFxTMoveListRow | Angled Jump Light Kick | {{ub}} / {{uf}} + {{lk}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Angled Jump Medium Kick | ub / uf + mk | high crossup }}
{{SFxTMoveListRow | Angled Jump Medium Kick | {{ub}} / {{uf}} + {{mk}} | {{high}} crossup }}
{{SFxTMoveListRow | Angled Jump Hard Kick | ub / uf + hk | high }}
{{SFxTMoveListRow | Angled Jump Hard Kick | {{ub}} / {{uf}} + {{hk}} | {{high}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Zugaihasatsu | f + mp | high }}
{{SFxTMoveListRow | Zugaihasatsu | {{f}} + {{mp}} | {{high}} }}
{{SFxTMoveListRow | Tenmakujinkyaku | (at peak of forward jump)  d + mk | knockdown vs airborne }}
{{SFxTMoveListRow | Tenmakujinkyaku | (at peak of forward jump)  {{d}} + {{mk}} | {{knockdown}} vs airborne }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Goshoha | f or n + lp + lk | throw }}
{{SFxTMoveListRow | Goshoha | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }}
{{SFxTMoveListRow | Syuretto | b + lp + lk | throw }}
{{SFxTMoveListRow | Syuretto | {{b}} + {{lp}} + {{lk}} | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Gohadoken | qcf + p | ex <br> knockdown on ex <br> knockdown vs airborne }}
{{SFxTMoveListRow | Gohadoken | {{qcf}} + {{p}} | {{ex}} <br> {{knockdown}} on {{ex}} <br> {{knockdown}} vs airborne }}
{{SFxTMoveListRow | Shakunetsu Hadoken | hcb + p | ex <br> knockdown }}
{{SFxTMoveListRow | Shakunetsu Hadoken | {{hcb}} + {{p}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Zanku Hadoken | air qcf + p | ex <br> knockdown vs airborne }}
{{SFxTMoveListRow | Zanku Hadoken | air {{qcf}} + {{p}} | {{ex}} <br> {{knockdown}} vs airborne }}
{{SFxTMoveListRow | Goshoryuken | dp + p | ex <br> knockdown }}
{{SFxTMoveListRow | Goshoryuken | {{dp}} + {{p}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Tatsumaki Zankukyaku | qcb + k | ex <br> knockdown }}
{{SFxTMoveListRow | Tatsumaki Zankukyaku | {{qcb}} + {{k}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Airborne Tatsumaki Zankukyaku | air qcb + k | ex <br> knockdown }}
{{SFxTMoveListRow | Airborne Tatsumaki Zankukyaku | air {{qcb}} + {{k}} | {{ex}} <br> {{knockdown}} }}
{{SFxTMoveListRow | Ashura Senku | dp or rdp + 3p or 3k | }}
{{SFxTMoveListRow | Ashura Senku | {{dp}} or {{rdp}} + {{3p}} or {{3k}} | }}
{{SFxTMoveListRow | Hyakkishu | dp + k | ex chrg }}
{{SFxTMoveListRow | Hyakkishu | {{dp}} + {{k}} | {{ex}} {{chrg}} }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gozan | Hyakkishu --- no input | low <br> hardknockdown }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gozan | Hyakkishu {{---}} no input | {{low}} <br> {{hardknockdown}} }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gosho | Hyakkishu --- p | high <br> hardknockdown <br> groundbounce vs airborne <br> groundbounce on counterhit }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gosho | Hyakkishu {{---}} {{p}} | {{high}} <br> {{hardknockdown}} <br> {{groundbounce}} vs airborne <br> {{groundbounce}} on {{counterhit}} }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gojin | Hyakkishu --- k | knockdown vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gojin | Hyakkishu {{---}} {{k}} | {{knockdown}} vs airborne }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gosai | Hyakkishu --- lp + lk | throw }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Hyakki Gosai | Hyakkishu {{---}} {{lp}} + {{lk}} | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Super Combo ====
==== Super Combo ====
{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Raging Demon | lp , lp , f + lk , hp | throw }}
{{SFxTMoveListRow | Raging Demon | {{lp}} , {{lp}} , {{f}} + {{lk}} , {{hp}} | {{throw}} }}
{{SFxTMoveListRow | Misogi | d , d , d + 3k | high }}
{{SFxTMoveListRow | Misogi | {{d}} , {{d}} , {{d}} + {{3k}} | {{high}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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| align="center"  |  
| align="center"  |  
|-
|-
| align="left"    | Gohadoken [[File:Down.gif]][[File:Downright.gif]][[File:Right.gif]]+[File:Punch.gif]]
| align="left"    | Gohadoken [[File:Down.gif]][[File:Downright.gif]][[File:Right.gif]]+[[File:Punch.gif]]
| align="center"  | 60
| align="center"  | 60
| align="center"  | 15
| align="center"  | 15
Line 436: Line 436:
| align="center"  |  
| align="center"  |  
|-
|-
| align="left"    | Gohadoken EX [[File:Down.gif]][[File:Downright.gif]][[File:Right.gif]]+[File:Punch.gif]]+[File:Punch.gif]]
| align="left"    | Gohadoken EX [[File:Down.gif]][[File:Downright.gif]][[File:Right.gif]]+[[File:Punch.gif]]+[[File:Punch.gif]]
| align="center"  | 60x2
| align="center"  | 60x2
| align="center"  | 15
| align="center"  | 15
Line 765: Line 765:
* N/A
* N/A


[[Category: Street Fighter X Tekken]]
[[Category:Street Fighter X Tekken]]

Revision as of 02:02, 9 December 2020

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Akuma

Sfxt akuma face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
Lp.png
Rpdfire.png
Speccancel.png
Standing Medium Punch
Mp.png
Speccancel.png
Standing Hard Punch
Hp.png
Standing Light Kick
Lk.png
Standing Medium Kick
Mk.png
Standing Hard Kick
Hk.png
2 hits
Close Light Punch
(near opponent) Lp.png
Rpdfire.png
Speccancel.png
Close Medium Punch
(near opponent) Mp.png
Speccancel.png
Close Hard Punch
(near opponent) Hp.png
Speccancel.png
Close Light Kick
(near opponent) Lk.png
Close Medium Kick
(near opponent) Mk.png
Speccancel.png
Close Hard Kick
(near opponent) Hk.png
Speccancel.png only 1st hit
Crouching Light Punch
D.png + Lp.png
Rpdfire.png
Speccancel.png
Crouching Medium Punch
D.png + Mp.png
Speccancel.png
Crouching Hard Punch
D.png + Hp.png
Speccancel.png
Crouching Light Kick
D.png + Lk.png
Low.png Rpdfire.png
Speccancel.png
Crouching Medium Kick
D.png + Mk.png
Low.png Speccancel.png
Crouching Hard Kick
D.png + Hk.png
Low.png Hardknockdown.png
Neutral Jump Light Punch
U.png + Lp.png
High.png
Neutral Jump Medium Punch
U.png + Mp.png
High.png
Neutral Jump Hard Punch
U.png + Hp.png
High.png
Neutral Jump Light Kick
U.png + Lk.png
High.png
Neutral Jump Medium Kick
U.png + Mk.png
High.png
Neutral Jump Hard Kick
U.png + Hk.png
High.png
Angled Jump Light Punch
Ub.png / Uf.png + Lp.png
High.png
Angled Jump Medium Punch
Ub.png / Uf.png + Mp.png
High.png
Angled Jump Hard Punch
Ub.png / Uf.png + Hp.png
High.png
crossup
Angled Jump Light Kick
Ub.png / Uf.png + Lk.png
High.png
crossup
Angled Jump Medium Kick
Ub.png / Uf.png + Mk.png
High.png crossup
Angled Jump Hard Kick
Ub.png / Uf.png + Hk.png
High.png

Unique Attacks

Name
Command
Notes
Zugaihasatsu
F.png + Mp.png
High.png
Tenmakujinkyaku
(at peak of forward jump) D.png + Mk.png
Knockdown.png vs airborne

Throws

Name
Command
Notes
Goshoha
F.png or N.png + Lp.png + Lk.png
Throw.png
Syuretto
B.png + Lp.png + Lk.png
Throw.png

Special Moves

Name
Command
Notes
Gohadoken
Qcf.png + P.png
Ex.png
Knockdown.png on Ex.png
Knockdown.png vs airborne
Shakunetsu Hadoken
Hcb.png + P.png
Ex.png
Knockdown.png
Zanku Hadoken
air Qcf.png + P.png
Ex.png
Knockdown.png vs airborne
Goshoryuken
Dp.png + P.png
Ex.png
Knockdown.png
Tatsumaki Zankukyaku
Qcb.png + K.png
Ex.png
Knockdown.png
Airborne Tatsumaki Zankukyaku
air Qcb.png + K.png
Ex.png
Knockdown.png
Ashura Senku
Dp.png or Rdp.png + 3p.png or 3k.png
Hyakkishu
Dp.png + K.png
Ex.png Chrg.png
   Hyakki Gozan
Hyakkishu ---.png no input
Low.png
Hardknockdown.png
   Hyakki Gosho
Hyakkishu ---.png P.png
High.png
Hardknockdown.png
Groundbounce.png vs airborne
Groundbounce.png on Counterhit.png
   Hyakki Gojin
Hyakkishu ---.png K.png
Knockdown.png vs airborne
   Hyakki Gosai
Hyakkishu ---.png Lp.png + Lk.png
Throw.png

Super Combo

Name
Command
Notes
Raging Demon
Lp.png , Lp.png , F.png + Lk.png , Hp.png
Throw.png
Misogi
D.png , D.png , D.png + 3k.png
High.png

Frame Data

Move Name Damage Startup Active Recovery Adv. On Guard Adv. On Hit Notes
Jab.gif 30 3 2 9 +2 +6
Strong.gif 60 5 2 16 -1 +3
Fierce.gif 90 7 3 20 -3 +2
Short.gif 30 4 2 13 -2 +2
Forward.gif 60 9 2 18 -3 +1
Roundhouse.gif 50,40 8 2(8)2 18 -2 +6
Close Jab.gif 30 4 2 10 +1 +5
Close Strong.gif 60 3 2 14 +1 +5
Close Fierce.gif 90 4 2 30 -12 -7
Close Short.gif 30 5 2 9 +2 +6
Close Forward.gif 60 5 2 19 -4 0
Close Roundhouse.gif 50,40 6 2(4)3 21 -4 +1
Crouch Jab.gif 30 3 2 10 +1 +5
Crouch Strong.gif 60 4 3 12 +2 +6
Crouch Fierce.gif 90 6 4 26 -10 -4
Crouch Short.gif 30 5 2 11 0 +4
Crouch Forward.gif 60 6 3 16 -2 +2
Crouch Roundhouse.gif 90 5 3 29 -12 hard knockdown
Neutral Jump Jab.gif 40 4 7 until ground+4f +4 +12
Neutral Jump Strong.gif 70 5 3 until ground+4f +5 +16
Neutral Jump Fierce.gif 100 6 3 until ground+4f +8 +20
Neutral Jump Short.gif 40 5 6 until ground+4f +4 +12
Neutral Jump Forward.gif 70 6 4 until ground+4f +5 +16
Neutral Jump Roundhouse.gif 100 6 3 until ground+4f +8 +20
Angled Jump Jab.gif 40 4 7 until ground+4f +4 +12
Angled Jump Strong.gif 70 5 3 until ground+4f +5 +16
Angled Jump Fierce.gif 100 6 3 until ground+4f +8 +20
Angled Jump Short.gif 40 4 6 until ground+4f +4 +12
Angled Jump Forward.gif 70 6 3 until ground+4f +5 +16
Angled Jump Roundhouse.gif 100 7 3 until ground+4f +8 +20
Right.gif + Fierce.gif
Launcher Fierce.gifRoundhouse.gif 100 13 2 54 -34 switch
Cross Cancel Right.gifFierce.gifRoundhouse.gif (while blocking) 40x3 4 19 46 -38 hard knockdown
Goshoha Jab.gifShort.gif 130 5 2 20 - hard knockdown
Syuretto Left.gifJab.gifShort.gif 130 5 2 20 - hard knockdown
Zugaihasatsu Right.gifStrong.gif 40,30 17 4 17 -2 +4
Tenmakujinkyaku Down.gifForward.gif during 17-22F of forward jump 70 13 until ground 4 +5 +16
Gohadoken Down.gifDownright.gifRight.gif+Punch.gif 60 15 - 31 -5 0
Gohadoken EX Down.gifDownright.gifRight.gif+Punch.gif+Punch.gif 60x2 15 - 31 +3 knockdown
Shakunetsu Hadoken LP Right.gifDownright.gifDown.gifDownleft.gifLeft.gif+Jab.gif 50 26 - 26 0 knockdown
Shakunetsu Hadoken MP Right.gifDownright.gifDown.gifDownleft.gifLeft.gif+Strong.gif 35x2 26 - 32 +1 knockdown
Shakunetsu Hadoken HP Right.gifDownright.gifDown.gifDownleft.gifLeft.gif+Fierce.gif 33x3 26 - 39 +3 knockdown
Shakunetsu Hadoken EX Right.gifDownright.gifDown.gifDownleft.gifLeft.gif+Punch.gifPunch.gif 47x3 26 - 26 +16 knockdown
Zanku Hadoken Down.gifDownleft.gifRight.gif+Punch.gif (air) 40 15 - until ground+16f +7 +12
Zanku Hadoken EX Down.gifDownright.gifRight.gif+Punch.gifPunch.gif (air) 40 9 - until ground+9f +14 +20
Goshoryuken LP Right.gifDown.gifDownright.gif+Jab.gif 100 3 14 35 -27 knockdown
Goshoryuken MP Right.gifDown.gifDownright.gif+Strong.gif 90,50 3 14 43 -33 knockdown
Goshoryuken HP Right.gifDown.gifDownright.gif+Fierce.gif 60,40,30 3 16 36 -36 knockdown
Goshoryuken EX Right.gifDown.gifDownright.gif+Punch.gifPunch.gif 90,50,40 3 16 46 -36 knockdown
Tatsumaki Zankukyaku LK

Down.gifDownleft.gifLeft.gif+Short.gif

50 12 2(6)2 20 -8 float
Tatsumaki Zankukyaku MK

Down.gifDownleft.gifLeft.gif+Forward.gif

40x3 6 2(5)2(5)2(5)1 28 -7 float
Tatsumaki Zankukyaku HK

Down.gifDownleft.gifLeft.gif+Roundhouse.gif

40,20x3 6 2(5)1(5)1(5)1(5)1(5)1 24 -3 float
Tatsumaki Zankukyaku EX

Down.gifDownleft.gifLeft.gif+Kick.gifKick.gif

30x5 12 1(3)1(3)1(3)1(3)1 21 -8 float
Tatsumaki Zankukyaku (air)

Down.gifDownleft.gifLeft.gif+Kick.gif

50 10 2(6)2(6)2 until ground+10f +6 float
Tatsumaki Zankukyaku EX (air)

Down.gifDownleft.gifLeft.gif+Kick.gifKick.gif

40x5 8 1(3)1(3)1(3)1(3)1 until ground+4f -16 float
Hyakkishu Right.gifDown.gifDownright.gif+Kick.gif - - - 40 - -
Hyakkishu EX Right.gifDown.gifDownright.gif+Kick.gifKick.gif - - - 40 - -
Hyakkishu > Hyakki Gozan (no input during Hyakkishu) 80 10 15 15 -13 hard knockdown
Hyakkishu EX > Hyakki Gozan (no input during Hyakkishu EX) 80 10 15 15 -13 hard knockdown
Hyakkishu > Hyakki Gosho (Punch.gif during Hyakkishu) 100 9 2 until ground+4f +12 hard knockdown
Hyakkishu EX > Hyakki Gosho (Punch.gif during Hyakkishu EX) 100 9 2 until ground+4f +12 ground bounce
Hyakkishu > Hyakki Gojin (Kick.gif during Hyakkishu) 70 12 until ground 4 +12 +16
Hyakkishu EX > Hyakki Gojin (Kick.gif during Hyakkishu EX) 70 12 until ground 4 +4 +11
Hyakkishu > Hyakki Gosai (Jab.gif+Short.gif during Hyakkishu) 150 4 2 until ground+17f - hard knockdown
Ashura Senku P Right.gifDown.gifDownright.giforLeft.gifDown.gifDownleft.gif+Jab.gifStrong.gifFierce.gif - - - 63 - -
Ashura Senku K Right.gifDown.gifDownright.giforLeft.gifDown.gifDownleft.gif+Short.gifRight.gifRoundhouse.gif - - - 59 - -
Raging Demon Jab.gifJab.gifRight.gifShort.gifFierce.gif 300 0 35 14 - hard knockdown
Misogi Down.gifDown.gifDown.gif+Short.gifRight.gifRoundhouse.gif 300/200 22 36(12)35 49 -43 hard knockdown
Cross Art (First half) 150+ 9 2 45 -25 switch

Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A