Marvel vs Capcom 3/Amaterasu: Difference between revisions

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{{MvC3HyperGuideCharacterHeader}}
{{MvC3Header}}
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== Amaterasu ==
== Amaterasu ==
{{MvC3HyperGuideCharacterBox | amaterasuface.jpg }}
{{MvC3HyperGuideCharacterBox | amaterasuface.jpg }}
Amaterasu is a Capcom character hailing from the cult classic hit, Ōkami. The Marvel vs Capcom 3 team has stayed true to her techniques in Ōkami. Implementing many of her weapons, and tools seems to have created an extremely interesting character. The Ōkami version of Amaterasu is the wolf incarnation of the Sun Goddess. She uses her power to restore peace and beauty to the lands.


To master Amaterasu, you'll need to learn how to use all three different weapon techniques and seamlessly transition to the correct weapon for the situation at hand.
{{Nutshell|
To master Amaterasu, you'll need to learn how to use all three of her weapons and their techniques, and seamlessly transition to the correct weapon for the situation at hand. Amaterasu is one of the most versatile characters in the game.  She can play any situation; rush down, run away, keep away, punishing, and has some of the best assists in the game as well.  Much of the game's keepaway doesn't work on her, because she can simply crouch underneath any threat.  Players looking for a jack of all trades, master of all trades character will be at home with Amaterasu, so long as they can handle having a very {{low}} amount of health.
}}


== Beginners Video Walkthrough ==
== Video Walkthrough ==
TODO, insert the correct video here
<youtube>ZnidJkdc4B0</youtube>
<youtube>EU6CUCDc3NQ</youtube>


== Move List ==
== Move List ==
Line 17: Line 17:


{{MvC3CharacterAssists
{{MvC3CharacterAssists
   | Solar Flare | {{#motion: extra instat }} |  | Reflects projectiles
   | Solar Flare | {{ {{extra}} {{instant}} }} |  | Reflects projectiles
   | Cold Star| {{#motion: shot tiltdown }} | 113,600 |  
   | Cold Star| {{ {{shot}} {{tiltdown}} }} | 20,000 per hit |  
   | Bloom | {{#motion: extra instat }} |  | Grants 25% Hyper Meter
   | Bloom | {{ {{extra}} {{instant}} }} |  | Grants 25% Hyper Meter
  | AlphaSuper=Okami Shuffle | BetaSuper=Okami Shuffle | GammaSuper=Okami Shuffle
}}
}}


Line 25: Line 26:


{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | InsertMovesHere | {{#motion: }} |  | }}
{{MoveListRow | Magic Vine | Air {{ {{uf}} , {{f}} or {{df}} + {{atk}} + {{atk}} }} |  | Air Dash }}
{{MoveListRow | Standing Light | {{ {{l}} }} | 30,000 | }}
{{MoveListRow | Crouching Light | {{ {{d}} + {{l}} }} | 28,000 | {{low}} }}
{{MoveListRow | Standing Medium | {{ {{m}} }} | 50,000 | }}
{{MoveListRow | Crouching Medium | {{ {{d}} + {{m}} }} | 50,000 | {{low}} }}
{{MoveListRow | Standing Special | {{ {{s}} }} | 70,000 | {{launch}} }}
{{MoveListRow | Jumping Light | {{ air {{l}} }} | 35,000 | {{high}} }}
{{MoveListRow | Jumping Medium | {{ air {{m}} }} | 48,000 | {{high}} }}
{{MoveListRow | Jumping Special | {{ air {{s}} }} | 70,000 | {{high}} }}
{{MoveListRow | Reflector: Standing Heavy | {{ {{h}} }} | 60,000 | {{jcancel}} }}
{{MoveListRow | Reflector: Crouching Heavy | {{d + {{h}} }} | 60,000 | {{low}} jcancel}}
{{MoveListRow | Reflector: Disc Combo | {{f + {{h}} , tap {{h}} repeatedly }} | 60,000 per hit }}
{{MoveListRow | Reflector: Jumping Heavy | {{ air {{h}} }} | 60,000 | {{high}} }}
{{MoveListRow | Glaive: Standing Heavy | {{ {{h}} }} | 80,000 |  }}
{{MoveListRow | Glaive: Crouching Heavy | {{d + {{h}} }} | 80,000 | {{low}} }}
{{MoveListRow | Glaive: Heavy Slash | {{f + {{h}}  }} | 80,000  |  }}
{{MoveListRow | Glaive: Charged Heavy Slash | {{f + hold {{h}}  }} | 100,000  | {{stagger}} Cannot Chain Combo into this move }}
{{MoveListRow | Glaive: Jumping Heavy | {{ air {{h}} }} | 90,000 | {{high}} }}
{{MoveListRow | Glaive: Charged Jumping Heavy | {{ air hold {{h}} }} | 110,000 | {{high}} {{chipdamage}} {{groundbounce}} }}
{{MoveListRow | Glaive: Dive | {{ air {{df}} + {{h}} }} | 90,000 | {{chipdamage}} {{otg}} {{groundbounce}} airborn opponents }}
{{MoveListRow | Glaive: Charged Dive | {{ air {{df}} + hold {{h}} }} | 120,000 | {{chipdamage}} {{stagger}} {{otg}} {{groundbounce}} airborn opponents }}
{{MoveListRow | Rosary: Standing Heavy | {{ {{h}} }} | 4 Hits for 79,500 total |  }}
{{MoveListRow | Rosary: Crouching Heavy | {{d + {{h}} }} | 4 Hits for 79,500 total | {{low}} }}
{{MoveListRow | Rosary: Whip Combo | {{f + {{h}} , tap H repeatedly }} | 20 Hits for 163,900 Total | {{nocancel}} }}
{{MoveListRow | Rosary: Jumping Heavy | {{ air {{h}} }} | 4 Hits for 79,500 total | {{high}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Head Charge | {{#motion: Air qcf + atk }} | 70,000 | ground high }}
{{MoveListRow | Head Charge | {{ Air {{qcf}} + {{atk}} }} | 70,000 | {{ {{l}} goes {{uf}} {{high}} <br> {{m}} goes {{f}} {{high}} <br>  {{h}} goes {{d}} {{groundbounce}} {{high}} }} }}
{{MoveListRow | Power Slash | {{#motion: qcb + atk }} | 80,000 | }}
{{MoveListRow | Power Slash | {{ {{qcb}} + {{atk}} }} | 80,000 | }}
{{MoveListRow | Weapon Change | {{#motion: d , d + atk }} | | }}
{{MoveListRow | Weapon Change | {{ {{d}} , {{d}} + {{atk}} }} | | {{ {{l}} for Reflector , {{m}} for Glaive , {{h}} for Rosary}} }}
{{MoveListRow | With Disk | {{#motion: }} |  | }}
{{MoveListRow | With Reflector (Disc) | |  | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Solar Flare | {{#motion: dp + atk }} | 150,000 | {{#motion:l counters high<br> m counters low<br> h reflects }} }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Solar Flare | {{ {{dp}} + {{atk}} }} | 150,000 | {{l counters high/mid<br> {{m}} counters low/mid<br> {{h}} reflects }} }}
{{MoveListRow | With Sword | {{#motion: }} |  | }}
{{MoveListRow | With Glaive (Sword) | |  | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Thunder Edge | {{#motion: qcf + atk }} | 100,000 | {{#motion:Hold atk for +50,000 damage}}}}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Thunder Edge | {{ {{qcf}} + {{atk}} }} | 100,000 | {{Hold {{atk}} for +50,000 damage}}}}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Glaive Chop | {{#motion: Air qcf + s}} | 88,600 | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Glaive Chop | {{ Air {{qcf}} + s}} | 88,600 | }}
{{MoveListRow | With Whip| {{#motion: }} |  | }}
{{MoveListRow | With Rosary (Whip) | |  | }}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Cold Star | {{#motion: qcf + atk }} | 20,000 per hit |  {{#motion:Mash atk for more hits}}}}}}
{{MoveListRow | &nbsp;&nbsp;&nbsp; Cold Star | {{ {{qcf}} + {{atk}} }} | 20,000 per hit |  {{Mash {{atk}} for more hits<br> {{l}} goes {{f}} <br> {{m}} goes {{uf}} <br> {{h}} goes df}}}}
{{MoveListFooter}}
{{MoveListFooter}}


===Hyper Moves===
===Hyper Moves===
{{MvC3MoveListHeader}}
{{MvC3MoveListHeader}}
{{MoveListRow | Okami Shuffle | {{#motion: qcf + atk + atk}} | 316,500 | airok}}
{{MoveListRow | Okami Shuffle | {{ {{qcf}} + {{atk}} + atk}} | 316,500 | airok}}
{{MoveListRow | Value of Mist | {{#motion: qcb + atk + atk}} | | airok Slows opponent for 5 seconds }}
{{MoveListRow | Value of Mist | {{ {{qcb}} + {{atk}} + atk}} | | {{airok}} Slows opponent for 5 seconds <br> Cannot build meter while active }}
{{MoveListRow | Divine Instruments | {{#motion: dp + atk + atk}} | 400,000 | instant }}
{{MoveListRow | Divine Instruments | {{ {{dp}} + {{atk}} + atk}} | 400,000 | {{startupinv}} <br> {{high}} | level3 }}
{{MoveListFooter}}
{{MoveListFooter}}
== Mission Mode Combos ==
<youtube>8Ql0dDKArug</youtube>
== Apprentice Combos ==
<youtube>Z2FNowhvc2Y</youtube>


== Strategy ==
== Strategy ==
Line 54: Line 86:
=== Tips and Tricks ===
=== Tips and Tricks ===


* Tip 1
* While learning Amaterasu, do not be afraid to lose.  Take your time learning each weapon separately before trying to combine all of her techniques into one gameplan.  Remember to experiment and find out what you can crouch under as one of the shortest characters in the game.  The knowledge will add up to a much deadlier character in the future.
* Tip 2
* Play the matchup when using Amaterasu.  If your opponent's character is weak to rush down, then rush him down.  If he is weak to keep away, keep him out!
* Be ready for a quick, nearly full screen punish using the Okami Shuffle super.
* Don't be afraid to slow your opponent's down with the Vale of Mist.  Meter gain stops during this, but the damage you get or the escape you make can be invaluable.  Try DHCing into this super for a safe switch.
* The ideal way to switch weapons midcombo is to connect a Down+Heavy then quickly Down+(weapon change button), as opposed to Down+Heavy then ''Down+Down''+(Weapon Change Button).  Doing this allows you to continue the combo easier as you are performing one less command input, using the Down+Heavy as one of the Down commands for the weapon change.  Here are animated GIFs to visually describe to perform this.
 
1- Quick Weapon change done ''at the end of a 3-hit combo'' at this link here
 
[[Media:AmmyEzWepChange.gif]] (Practice this first)
 
2- Quick Weapon change ''in the middle of a 3-hit combo'' here
 
[[File:AmmyEzWepChange2.gif]] (Practice this second)
 
(Note: These animated gifs are best viewed in Mozilla Firefox browser, as Internet Explorer animates gifs slowly).


=== Basic Strategy ===
=== Basic Strategy ===


=== Advanced Strategy ===
=== Advanced Strategy ===
[[Category:Marvel vs Capcom 3]]

Latest revision as of 00:53, 9 December 2020

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png


Amaterasu

Amaterasuface.jpg

In a nutshell

To master Amaterasu, you'll need to learn how to use all three of her weapons and their techniques, and seamlessly transition to the correct weapon for the situation at hand. Amaterasu is one of the most versatile characters in the game. She can play any situation; rush down, run away, keep away, punishing, and has some of the best assists in the game as well. Much of the game's keepaway doesn't work on her, because she can simply crouch underneath any threat. Players looking for a jack of all trades, master of all trades character will be at home with Amaterasu, so long as they can handle having a very Low.png amount of health.


Video Walkthrough

Move List

Assist Types

Name
Type
Damage
Special Properties
Cross-Over Combination
Alpha.png Solar Flare
{{ Extra.png Instant.png }}
Reflects projectiles
Okami Shuffle
Beta.png Cold Star
{{ Shot.png Tiltdown.png }}
20,000 per hit
Okami Shuffle
Gamma.png Bloom
{{ Extra.png Instant.png }}
Grants 25% Hyper Meter
Okami Shuffle

Normal Moves

Name
Command
Damage
Special Properties (glossary)
Magic Vine
Air {{ Uf.png , F.png or Df.png + Atk.png + Atk.png }}
Air Dash
Standing Light
{{ L.png }}
30,000
Crouching Light
{{ D.png + L.png }}
28,000
Low.png
Standing Medium
{{ M.png }}
50,000
Crouching Medium
{{ D.png + M.png }}
50,000
Low.png
Standing Special
{{ S.png }}
70,000
Launch.png
Jumping Light
{{ air L.png }}
35,000
High.png
Jumping Medium
{{ air M.png }}
48,000
High.png
Jumping Special
{{ air S.png }}
70,000
High.png
Reflector: Standing Heavy
{{ H.png }}
60,000
Jcancel.png
Reflector: Crouching Heavy
{{d + H.png }}
60,000
Low.png jcancel
Reflector: Disc Combo
{{f + H.png , tap H.png repeatedly }}
60,000 per hit
Reflector: Jumping Heavy
{{ air H.png }}
60,000
High.png
Glaive: Standing Heavy
{{ H.png }}
80,000
Glaive: Crouching Heavy
{{d + H.png }}
80,000
Low.png
Glaive: Heavy Slash
{{f + H.png }}
80,000
Glaive: Charged Heavy Slash
{{f + hold H.png }}
100,000
Stagger.png Cannot Chain Combo into this move
Glaive: Jumping Heavy
{{ air H.png }}
90,000
High.png
Glaive: Charged Jumping Heavy
{{ air hold H.png }}
110,000
High.png Chipdamage.png Groundbounce.png
Glaive: Dive
{{ air Df.png + H.png }}
90,000
Chipdamage.png Otg.png Groundbounce.png airborn opponents
Glaive: Charged Dive
{{ air Df.png + hold H.png }}
120,000
Chipdamage.png Stagger.png Otg.png Groundbounce.png airborn opponents
Rosary: Standing Heavy
{{ H.png }}
4 Hits for 79,500 total
Rosary: Crouching Heavy
{{d + H.png }}
4 Hits for 79,500 total
Low.png
Rosary: Whip Combo
{{f + H.png , tap H repeatedly }}
20 Hits for 163,900 Total
Nocancel.png
Rosary: Jumping Heavy
{{ air H.png }}
4 Hits for 79,500 total
High.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Head Charge
{{ Air Qcf.png + Atk.png }}
70,000
{{ L.png goes Uf.png High.png
M.png goes F.png High.png
H.png goes D.png Groundbounce.png High.png }}
Power Slash
{{ Qcb.png + Atk.png }}
80,000
Weapon Change
{{ D.png , D.png + Atk.png }}
{{ L.png for Reflector , M.png for Glaive , H.png for Rosary}}
With Reflector (Disc)
    Solar Flare
{{ Dp.png + Atk.png }}
150,000
{{l counters high/mid
M.png counters low/mid
H.png reflects }}
With Glaive (Sword)
    Thunder Edge
{{ Qcf.png + Atk.png }}
100,000
{{Hold Atk.png for +50,000 damage}}
    Glaive Chop
{{ Air Qcf.png + s}}
88,600
With Rosary (Whip)
    Cold Star
{{ Qcf.png + Atk.png }}
20,000 per hit
{{Mash Atk.png for more hits
L.png goes F.png
M.png goes Uf.png
H.png goes df}}

Hyper Moves

Name
Command
Damage
Special Properties (glossary)
Okami Shuffle
{{ Qcf.png + Atk.png + atk}}
316,500
airok
Value of Mist
{{ Qcb.png + Atk.png + atk}}
Airok.png Slows opponent for 5 seconds
Cannot build meter while active
Divine Instruments
{{ Dp.png + Atk.png + atk}}
400,000
Startupinv.png
High.png

Mission Mode Combos


Apprentice Combos

Strategy

Tips and Tricks

  • While learning Amaterasu, do not be afraid to lose. Take your time learning each weapon separately before trying to combine all of her techniques into one gameplan. Remember to experiment and find out what you can crouch under as one of the shortest characters in the game. The knowledge will add up to a much deadlier character in the future.
  • Play the matchup when using Amaterasu. If your opponent's character is weak to rush down, then rush him down. If he is weak to keep away, keep him out!
  • Be ready for a quick, nearly full screen punish using the Okami Shuffle super.
  • Don't be afraid to slow your opponent's down with the Vale of Mist. Meter gain stops during this, but the damage you get or the escape you make can be invaluable. Try DHCing into this super for a safe switch.
  • The ideal way to switch weapons midcombo is to connect a Down+Heavy then quickly Down+(weapon change button), as opposed to Down+Heavy then Down+Down+(Weapon Change Button). Doing this allows you to continue the combo easier as you are performing one less command input, using the Down+Heavy as one of the Down commands for the weapon change. Here are animated GIFs to visually describe to perform this.

1- Quick Weapon change done at the end of a 3-hit combo at this link here

Media:AmmyEzWepChange.gif (Practice this first)

2- Quick Weapon change in the middle of a 3-hit combo here

AmmyEzWepChange2.gif (Practice this second)

(Note: These animated gifs are best viewed in Mozilla Firefox browser, as Internet Explorer animates gifs slowly).

Basic Strategy

Advanced Strategy