Joe (RBFF2): Difference between revisions

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=Introduction=
=Introduction=


Joe Higashi is a well rounded character, possessing a projectile, a good anti-air reversal and decent damage potential. Joe's major problem is that he lacks range on most of his normals, to the point where many of his standing normals whiff on crouching opponents. Middle tier character.
Joe Higashi is a well rounded character, possessing a projectile, a good anti-air reversal and decent damage potential. Joe suffers from overlapping inputs on his special moves, and lacks range on most of his normals, to the point where many of his standing normals will whiff on crouching opponents. Middle tier character.


=Moves List=
=Moves List=
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Joe Special: close, b or f + C
'''Joe Special (close, b or f + C)'''


Tsuika Kougeki: Joe Special, d
'''- Tsuika Kougeki (Joe Special, d)'''


Hiza Jigoku: close, df + C
'''Hiza Jigoku (close, df + C)'''


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Sliding: df + B
'''Sliding (df + B)''' - Hits low, knocks down.
    - Hits low, knocks down.


High Kick: b + B
'''High Kick (b + B)''' - Special cancellable.
    - Special cancellable.


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Hurricane Upper: f, df, d, db, b + A
'''Hurricane Upper (b, db, d, df, f + A) [Breakshot]'''
    - Breakshot.


Bakuretsu Hurricane: f, df, d, db, b + C
'''Bakuretsu Hurricane (b, db, d, df, + C) [Breakshot]'''
    - Breakshot.


Slash Kick: db, f + B or D
'''Slash Kick (db, f + B or C)''' - Will whiff on most crouching opponents.
    - Will whiff on most crouching opponents.


Tiger Kick: f, d, df + B
'''Tiger Kick (f, d, df + B) [Breakshot, Invincible]'''
    - Breakshot (Invincible).


Ougo no Kakato: d, db, b + B
'''Ougo no Kakato (d, db, b + B) [Breakshot]''' - Despite appearance, is ''not'' an overhead.
    - Breakshot.
    - Despite appearance, is not an overhead.


Bakuretsuken: A rapidly
'''Bakuretsuken (A rapidly) [Breakshot]'''
    - Breakshot.


Bakuretsu Hook: Bakuretsuken, d, df, f +  A
- '''Bakuretsu Hook (Bakuretsuken, d, df, f +  A)''' - Overhead.
    - Overhead.
 
- '''Bakuretsu Upper (Bakuretsuken, d, df, f + C)''' - Juggles on hit.


Bakuretsu Upper: Bakuretsuken, d, df, f + C
    - Juggles on hit.


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                             S. POWER
                             SUPER MOVES
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Screw Upper: f, b, db, d, df + B + C
'''[S-Power] Screw Upper (f, b, db, d, df + B + C)'''


                      o----------------------o
'''[P-Power] Slider Screw (f, b, db, d, df + C)'''
                            P. POWER
                      o----------------------o


Slider Screw: f, b, db, d, df + C
'''[P-Power] Slider Screw - Plane Shift (f, b, db, d, df + D)'''


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Hurricane Upper: d + A + B
'''Hurricane Upper (d + A + C)'''
 
'''Slash Kick (f + A + C)''' - Lower body invincibility.


Slash Kick: f + A + B
    - Lower body invincibility.


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Honoo no Yubisaki: d + C on downed opponent
'''Honoo no Yubisaki (d + C on downed opponent)'''




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close 5A - | - 5A - | - 5A (Not special cancellable)
      2A - | - 5B - | - 5B (Special cancellable)
          | - 2B - | - 5C (Not special cancellable)
          |        | - 3C (Special cancellable; Juggle)
          |        | - 8C (Doesn't combo; Overhead)
          | - 5C (Special cancellable)


5A - | - 5C (Special cancellable)
close 5A - | - 5A - | - 5A (Not special cancellable)
    | - 5B - 5C (Not special cancellable)
      2A - | - 5B - | - 5B (Special cancellable)
            | - 2B - | - 5C (Not special cancellable)
            |        | - 3C (Special cancellable; Juggle)
            |        | - 8C (Doesn't combo; Overhead)
            | - 5C (Special cancellable)
 
5A - | - 5C (Special cancellable)
      | - 5B - 5C (Not special cancellable)
 
close 5B -> 5C (Special cancellable)


close 5B -> 5C (Special cancellable)
5B -> 5C -> 236C (Not special cancellable; Juggle)


5B -> 5C -> 236C (Not special cancellable; Juggle)
Air Chains - A -> C
              B -> C


* Joe has no combos that knock the opponent into the back plane
* Joe has no combos that knock the opponent into the back plane.





Latest revision as of 18:55, 3 November 2020

Introduction

Joe Higashi is a well rounded character, possessing a projectile, a good anti-air reversal and decent damage potential. Joe suffers from overlapping inputs on his special moves, and lacks range on most of his normals, to the point where many of his standing normals will whiff on crouching opponents. Middle tier character.

Moves List

                     o----------------------o
                             THROWS
                     o----------------------o

Joe Special (close, b or f + C)

- Tsuika Kougeki (Joe Special, d)

Hiza Jigoku (close, df + C)

                     o----------------------o
                           COMMAND MOVES
                     o----------------------o

Sliding (df + B) - Hits low, knocks down.

High Kick (b + B) - Special cancellable.

                     o----------------------o
                           SPECIAL MOVES
                     o----------------------o

Hurricane Upper (b, db, d, df, f + A) [Breakshot]

Bakuretsu Hurricane (b, db, d, df, f + C) [Breakshot]

Slash Kick (db, f + B or C) - Will whiff on most crouching opponents.

Tiger Kick (f, d, df + B) [Breakshot, Invincible]

Ougo no Kakato (d, db, b + B) [Breakshot] - Despite appearance, is not an overhead.

Bakuretsuken (A rapidly) [Breakshot]

- Bakuretsu Hook (Bakuretsuken, d, df, f + A) - Overhead.

- Bakuretsu Upper (Bakuretsuken, d, df, f + C) - Juggles on hit.


                     o----------------------o
                            SUPER MOVES
                     o----------------------o

[S-Power] Screw Upper (f, b, db, d, df + B + C)

[P-Power] Slider Screw (f, b, db, d, df + C)

[P-Power] Slider Screw - Plane Shift (f, b, db, d, df + D)

                     o----------------------o
                            FAKE MOVES
                     o----------------------o

Hurricane Upper (d + A + C)

Slash Kick (f + A + C) - Lower body invincibility.


                     o----------------------o
                            OTHER MOVES
                     o----------------------o

Honoo no Yubisaki (d + C on downed opponent)


                     o----------------------o
                            CHAIN COMBOS
                     o----------------------o


close 5A - | - 5A - | - 5A (Not special cancellable)
      2A - | - 5B - | - 5B (Special cancellable)
           | - 2B - | - 5C (Not special cancellable)
           |        | - 3C (Special cancellable; Juggle)
           |        | - 8C (Doesn't combo; Overhead)
           | - 5C (Special cancellable)
5A - | - 5C (Special cancellable)
     | - 5B - 5C (Not special cancellable)
close 5B -> 5C (Special cancellable)
5B -> 5C -> 236C (Not special cancellable; Juggle)
Air Chains - A -> C
             B -> C
  • Joe has no combos that knock the opponent into the back plane.


The Basics

Advanced Strategy

Match-Ups