m (Scanman moved page Orange Hulk (MVC) to Marvel vs Capcom/Orange Hulk: moving MVC Orange Hulk page to be a subpage) |
|
(No difference)
|
Revision as of 21:50, 24 July 2020
Introduction
Pros:
- He is faster than Green one
- His normals,specials and Hypers are too similar in Power as the green one
Cons:
- His Stamina is nerfed from the green one
- Vertical Gamma Charge is gone
Basic Tips
Launchers
D+FP
Magic Series:
Ground Magic Series Weak Start
Jump Magic Series Stronger
Super Magic Series Hunter Series
Air Combo Finishers
FP
RK
Move List
Special Moves
Ground Smash: QCF + P
First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.
Gamma Tornado: HCB + P
Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.
Gamma Charge: Charge B, F or D, U + K
Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.
Hyper Combos
Gamma Wave: QCF + Px2
Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.
Gamma Crush: QCB + Px2
Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.
Gamma Quake: QCF + Kx2
Introduced in MvC, Hulk punches the ground as a barrage of rocks come from the top of the screen.
Combos
1. s.SK, s.FK,Gamma Charge,UB+K
2. c. SK, c. FK,Gamma Charge,UB+K
3. c. JP, c. SP,Gamma Charge,UB+K
4. s.JP, s.SP,Gamma Tornado
5. c. SK, c. FP s.j.JP, s.j.SP, s.j.SK, s.j.FK, s.j.HK
6. c. SK ,c. FP,Gamma Crush
7. c. SK, c. FP,Gamma Wave
8. c. SK ,c. FP,Gamma Quake
9. s.JP, c. SP,Gamma Quake
10. s.SK, c. FK,Gamma Quake