Marvel vs Capcom/Shadow Lady: Difference between revisions

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Revision as of 21:48, 24 July 2020

Mvc1shadowlady.gif

Introduction

Pros:

  • She is too different from her counterpart compared to other pallete swap hidden characters
  • Good Normals and Specials for Combos
  • Nice Hypers Combos for Zoning Game
  • Excellent Aerial Lv3 Hyper Combo

Cons:

  • She had Bad Stamina but not less than her counterpart
  • More dependant of stocks
  • Hyper combos can be evaded easily and more unsafe than her counterpart

Basic Tips

Launchers:
RK

AC Finisher:
FP, RK,Lightning Legs

Magic Series:
Ground Magic Series: Hunter Series
Jump Magic Series: Hunter Series
Super Jump Magic Series: Hunter Series

Move List

Special Moves

Lightning K - K (rapidly)

Same as Chun Li

Splits K - F,DF,D,DB,B+K

Same as Chun Li

Electric Shock - F,D,DF+P

Use it as a defensive move

Drill - D,DF,F+P

A Kikoken with a Rushing Dril instead of a fireball

Rainbow Missiles - D,DF,F+K

Use it we you are too far to your opponent

Hyper Combos

1) Big Bang Laser - D,DF,F+2P

Like a Shinkuu Hadouken, Mash P for more hits

2) Galaxy Missile - D,DF,F+2K

An upgraded version of the Rainbow Missiles

3) Final Mission - Hold B...F,B,F+2K (must be charged at level 3)

Don't combo but can be a nice surprise attack as a Aerial Shun Goku Satsu

Combos

1) cr. JP, cr. SK, cr. FK, Drill
2) JP, SK, FK, Drill
3) c. SK , c. RK , Lightning Kick (otg)
4) j. RK , Lightning Kick
5) Corner d.s. JP , s. SP , s. FP , Drill
6) j. FP , d.s. JP , s. RK SJ s.j. JP , s.j. SK , s.j. SP , s.j. FK , Lightning Legs, s.j. FP or RK
7) jump towards corner: j. d + FK , j. d + FK , j. d + FK , FP, RK or Lightning Legs
8) j. RK , s. RK , SJ , s.j. JP , s.j. SK , s.j. d + FK , s.j. d + FK , Lightning Legs