m (→Video Guides) |
mNo edit summary |
||
Line 26: | Line 26: | ||
== Other Useful Guides == | == Other Useful Guides == | ||
=== [https://docs.google.com/document/d/17Nd9UgHhD7xKhpM1AlXc9Pi6Tmsw6iJsIOF30W5qn50 Mr. X's] Aegis Setups === | |||
=== [https://docs.google.com/document/d/1lfJmZ5y5XUmN5kawZr1eklWrdkFUlwGi3GukjVk1R6c Ambassotter's] Headbutt Loops Guide === | |||
== Frame Data == | == Frame Data == |
Revision as of 16:06, 18 July 2018
Urien
|
Summary
Bio
Bio
Why Pick Urien?
Why Play
Players To Watch
Nemo, Dogura
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Urien Discussions
Discussions regarding Urien
Urien Discord Link
Video Guides
Capcom Fighters' Character Introduction Series
Shoryuken's Rising Up Series
Other Useful Guides
Mr. X's Aegis Setups
Ambassotter's Headbutt Loops Guide
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 10 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 7 | 3 | 12 | 3 | 6 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 12 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP (hold) | HP (hold) | 22 | 3 | 15 | 5 | 9 | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP (release) | HP (release) | 5 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5 | 2 | 8 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 9 | 2 | 18 | -2 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (air) | HK | 9 | 6 | 19 | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (large) | HK | 11 | 4 | 19 | -3 | 3 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (hold) (large) | HK (hold) | 23 | 4 | 18 | 2 | 8 | FILL_ME_IN_COUNTER_HIT | 50*50 | 100*50 | M | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (crouch large) | HK | 12 | 3 | 19 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (hold) (crouch large) | HK (hold) | 24 | 3 | 18 | 2 | 8 | FILL_ME_IN_COUNTER_HIT | 50*50 | 100*50 | M | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 12 | 3 | 19 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (hold) | HK (hold) | 24 | 3 | 18 | 2 | 8 | FILL_ME_IN_COUNTER_HIT | 50*50 | 100*50 | M | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (crouch) | HK | 13 | 2 | 19 | -1 | 5 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK (hold) (crouch) | HK (hold) | 25 | 2 | 18 | 2 | 8 | FILL_ME_IN_COUNTER_HIT | 50*50 | 100*50 | M | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
st.HK (release) | HK (release) | 1 | 6 | 19 | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 3 | 8 | 1 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 2 | 15 | 0 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 7 | 1(1)4 | 21 | -9*-8 | -6*KD | FILL_ME_IN_COUNTER_HIT | 50*40 | 75*75 | H*H | sp/su/vt1/vt2 | 104 | 45 | 50 | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 2 | 7 | 1 | 4 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 8 | 2 | 17 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 11 | 2 | 27 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | L | vt1/vt2 | 68 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 3 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 9 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 9 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Quarrel Punch | f+MP | 7 | 4 | 16 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Terrible Smash | f+HP | 21 | 2 | 20 | -8 | 1 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Quarrel Kick | df+HK | 15 | 3 | 19 | -4 | 3 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | 93 | 34 | 39 | CHIP | CH_DAMAGE | CH_STUN |
Killer Straight | LP > MP | 4+5 | 3 | 14 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 30*45 | 70*72 | H*H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Break Rush | f+MP > f+HP | 7+17 | 2 | 20 | -8 | 1 | FILL_ME_IN_COUNTER_HIT | 70*54 | 100*135 | H*M | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Spartan Bomb (fwd) | LP+LK | 5 | 3 | 17 | KD | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | T | - | 60 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN |
Spartan Bomb (back) | b+LP+LK | 5 | 3 | 17 | KD | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | T | - | 60 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
1st Aegis Reflector (far) | HP+HK (VT1) | 5 | - | 8 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
1st Aegis Reflector (close) | b+HP+HK (VT1) | 10 | - | 10 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
1st Aegis Reflector (up) | d+HP+HK (VT1) | 15 | - | 17 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tyrant Pressure | 2HPHK (VT2) | 1 | - | 4 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Aura | MP+MK | 16 | - | 36 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Anger Snap Fist | f+PPP | 17 | 2 | 24 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 0 | H | - | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Chariot Tackle LK | b,f+LK | 10 | 6 | 22 | -5 | 0 | FILL_ME_IN_COUNTER_HIT | 70 | 150 | H | su | 87 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Chariot Tackle MK | b,f+MK | 13 | 11 | 21 | -9 | -3 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | su | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Chariot Tackle HK | b,f+HK | 16 | 8 | 21 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 100 | H | su | 87 | 28 | 33 | CHIP | CH_DAMAGE | CH_STUN |
Chariot Tackle EX | b,f+KK | 7 | 9(9)4 | 20 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 90*60 | 100*100 | H | vt1/vt2 | 68 | 9 | 14 | CHIP | CH_DAMAGE | CH_STUN |
Violence Knee Drop LK | d,u+LK | 25 | 12 | 11 | -4(2) | KD | FILL_ME_IN_COUNTER_HIT | 100 | 200 | M | - | 72(100) | 13(41) | 18(46) | CHIP | CH_DAMAGE | CH_STUN |
Violence Knee Drop MK | d,u+MK | 25 | 13 | 13 | -7(0) | KD | FILL_ME_IN_COUNTER_HIT | 100 | 200 | M | - | 71(98) | 12(39) | 17(44) | CHIP | CH_DAMAGE | CH_STUN |
Violence Knee Drop HK | d,u+HK | 25 | 18 | 14 | -8(-1) | KD | FILL_ME_IN_COUNTER_HIT | 100 | 200 | M | - | 72(97) | 13(38) | 18(43) | CHIP | CH_DAMAGE | CH_STUN |
Violence Knee Drop EX | d,u+KK | 25 | 11 | 10 | 1(6) | KD | FILL_ME_IN_COUNTER_HIT | 150 | 200 | M | - | 91(96) | 32(37) | 37(42) | CHIP | CH_DAMAGE | CH_STUN |
Dangerous Headbutt LP | d,u+LP | 8 | 3 | 8+9 | -2 | 1 | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Dangerous Headbutt MP | d,u+MP | 11 | 4 | 8+10 | -2 | 1 | FILL_ME_IN_COUNTER_HIT | 110 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Dangerous Headbutt HP | d,u+HP | 13 | 5 | 7+10 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | H | - | 92 | 33 | 38 | CHIP | CH_DAMAGE | CH_STUN |
Dangerous Headbutt EX | d,u+PP | 12 | 5 | 3+26 | -17 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 40*40 | H | - | 102 | 43 | 48 | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere LP | qcf+LP | 14 | 1 | 36 | -7 | -1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere LP (hold) | qcf+LP (hold) | 53 | 1 | 28 | 4 | 7 | FILL_ME_IN_COUNTER_HIT | 40*50 | 60*60 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere MP | qcf+MP | 14 | 1 | 36 | -7 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere MP (hold) | qcf+MP (hold) | 53 | 1 | 30 | 2 | 5 | FILL_ME_IN_COUNTER_HIT | 40*50 | 60*60 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere HP | qcf+HP | 13 | 1 | 36 | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere HP (hold) | qcf+HP (hold) | 42 | 1 | 30 | - | - | FILL_ME_IN_COUNTER_HIT | 45*55 | 60*60 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere EX ground | qcf+LPMP or LPHP | 12 | 1 | 32 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 40*50 | 60*60 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere EX ground (hold) | qcf+LPMP or LPHP (hold) | 41 | 1 | 27 | 13 | 17 | FILL_ME_IN_COUNTER_HIT | 30*30*60 | 50*50*50 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere EX air | qcf+MPHP | 13 | 1 | 32 | - | - | FILL_ME_IN_COUNTER_HIT | 45*55 | 60*60 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Metallic Sphere EX air (hold) | qcf+MPHP (hold) | 32 | 1 | 27 | - | - | FILL_ME_IN_COUNTER_HIT | 33*33*64 | 50*50*50 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Dominate Crush | qcf,qcf+P | 6 | 19 | 60 | -47 | KD | FILL_ME_IN_COUNTER_HIT | 340 | 0 | H | - | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
2nd Aegis Reflector (far) | HP+HK (2nd VT1) | 24 | - | 6 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
2nd Aegis Reflector (close) | b+HP+HK (2nd VT1) | 14 | - | 16 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
2nd Aegis Reflector (up) | d+HP+HK (2nd VT1) | 16 | - | 16 | 17 | 22 | FILL_ME_IN_COUNTER_HIT | 20 | 0 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Tyrant Blaze | HP+HK | 14+6 | 9(12)5 | 21 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 50*40 | 100*50 | H*H | su | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN |
Tyrant Blaze lvl 2 | HP+HK lvl 2 | 60+6 | 8(10)5(11)9(10)5 | 21 | KD(-2) | KD | FILL_ME_IN_COUNTER_HIT | 30x40 (120) | 50x4 (200) | H*H | su | 103 | 44 | 49 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}