Line 304: | Line 304: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes=A heavy hitting attack with armor | |notes=A heavy hitting attack with armor.<br> Can chain [[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] to activate a series of never ending armored strikes, the first follow up attack will hit Low | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 318: | Line 318: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes=A heavy hitting attack with armor that even goes through hypers. Can let go of charge during the flash to get extra damage. [https://twitter.com/482_Doza/status/920332309513023488 Video reference showing the timing] | |notes=A heavy hitting attack with armor that even goes through hypers. Can let go of charge during the flash to get extra damage. [https://twitter.com/482_Doza/status/920332309513023488 Video reference showing the timing].<br> Can chain [[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] to activate a series of never ending armored strikes, the first follow up attack will hit Low | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
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{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
|photo=[[File:]][[File:]] | |photo=[[File:]][[File:]] | ||
|name= | |name=Demon Flurry | ||
|command=[[File: | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=5 hits (870) | ||
|lguard= | |lguard= | ||
|lstartup= | |lstartup= | ||
Line 359: | Line 359: | ||
|lhit= | |lhit= | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties=Hardknockdown | ||
|hdamage= | |hdamage=5 hits (960) | ||
|hguard= | |hguard= | ||
|hstartup= | |hstartup= | ||
Line 367: | Line 367: | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|hproperties= | |hproperties=Hardknockdown | ||
|notes= | |notes=A multi-hitting sword attack, if you use Dodge at the end you have better recovery and potential can OTG into a combo. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 |
Revision as of 15:01, 17 October 2017
Monster Hunter
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Dodge/Demon Dodge
Move List
Unique Trait
Dodge: Monster Hunter has access to a roll that can be canceled out of normals on hit, block or even whiff! She can also cancel the ending lag of her specials into dodge. Ending combos into Demolisher Demon Dance will power her up into a Demon mode and make her Dodges even faster with more invincibility.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 300x2 (570) | |||||||
A multi-hitting sword attack with decent range. |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | |||||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 4 hits (800) | Knockdown | ||||||
A multi-hitting sword attack that knocks the opponent up a bit |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 300x2 (570) | |||||||
A long range multi-hitting poke |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 550 | Low | ||||||
A long reaching spear that hits low |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 250x2 (475) | High | ||||||
A multi-hitting attack where both of her hits are an overhead |
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 850 | High | Armored | |||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | High | ||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | High | Groundbounce Hardknockdown | |||||
A long reaching spear attack that hits below her, ends air combos |
Jumping Shot (during jump)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | Proj | ||||||
A downward arrow attack that is strong for zoning in the air, can be reflected. |
Misc
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you cancel your tag-in |
Specials
Draw Slash (can be charged)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 1600 or 3000 (perfect charge) | Armored Hardknockdown | ||||||
A heavy hitting attack with armor that even goes through hypers. Can let go of charge during the flash to get extra damage. Video reference showing the timing. Can chain ![]() ![]() |
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]][[File:]] | ![]() |
||||||||
![]() |
|||||||||
Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind