Marvel VS Capcom: Infinite/Firebrand: Difference between revisions

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=== Introduction ===
=== Introduction ===
<youtube>1ZOSmXrCTP8</youtube>


=== Players to Watch ===
=== Players to Watch ===
Apologyman, Angelic


{{ MvCICharacterDataBox | ? | ? | ? | ? |
{{ MvCICharacterDataBox | 10,000 | No | No | 0 | Hell Dive }}
25.0 | 40.0 | 55.0 |
15 | 30 | 45 |
12 | 17 | 22 |
20 | 20 | 20 | 20 | 30 |
35 | 35 | 35 | 35 | 30 |
35 | 35 | 35 | 35 | 30 |
35 | 35 | 35 | 35 | 30 |
}}


== Move List ==
== Move List ==


=== Unique Trait ===
=== Unique Trait ===
'''Chaos Tide''': Firebrand is the only one in the game who has two level 3 hypers, Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lock down sequences and self made mix-ups.


=== Normals ===
=== Normals ===

Revision as of 13:37, 14 October 2017

Mvci logo.png

Firebrand

Mvci Firebrand.png

In a nutshell
WIP

Introduction

Players to Watch

Apologyman, Angelic

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Hell Dive

Move List

Unique Trait

Chaos Tide: Firebrand is the only one in the game who has two level 3 hypers, Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lock down sequences and self made mix-ups.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] Launch
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Jumping Light Punch
Mvci up.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Punch
Mvci up.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Light Kick
Mvci up.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Kick
Mvci up.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High Groundbounce Hardknockdown

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 500 6 8 44 +33 +28
Hit/Block adv is dependent on when you cancel your tag-in

Specials


Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lp.png
Mvci hp.png

Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lk.png
Mvci hk.png

Hypers


Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Firebrand

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