Marvel VS Capcom: Infinite/Firebrand: Difference between revisions

From SuperCombo Wiki
(Created page with "link=Marvel vs. Capcom Infinite == Firebrand == {{MvC3HyperGuideCharacterBox | Mvci_Firebrand.png }} Category: Marvel vs. Capcom Infinite")
 
No edit summary
Line 1: Line 1:
[[File:Mvci_logo.png|link=Marvel vs. Capcom Infinite]]
[[File:Mvci_logo.png|link=MvCI]]
 
{| align="right"
| __TOC__
|}


== Firebrand ==
== Firebrand ==
{{MvC3HyperGuideCharacterBox | Mvci_Firebrand.png }}
{{MvC3HyperGuideCharacterBox | Mvci_Firebrand.png }}


{{Nutshell|WIP}}
=== Introduction ===
=== Players to Watch ===
{{ MvCICharacterDataBox | ? | ? | ? | ? |
25.0 | 40.0 | 55.0 |
15 | 30 | 45 |
12 | 17 | 22 |
20 | 20 | 20 | 20 | 30 |
35 | 35 | 35 | 35 | 30 |
35 | 35 | 35 | 35 | 30 |
35 | 35 | 35 | 35 | 30 |
}}
== Move List ==
=== Unique Trait ===
=== Normals ===
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Standing Light Punch
|command=[[File:Mvci_lp.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Standing Heavy Punch
|command=[[File:Mvci_hp.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Standing Light Kick
|command=[[File:Mvci_lk.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Standing Heavy Kick
|command=[[File:Mvci_hk.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Crouching Light Punch
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Crouching Heavy Punch
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]]
|damage=
|guard=
|properties=Launch
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Crouching Light Kick
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Crouching Heavy Kick
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Jumping Light Punch
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]]
|damage=
|guard=High
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Jumping Heavy Punch
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]]
|damage=
|guard=High
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Jumping Light Kick
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]]
|damage=
|guard=High
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Jumping Heavy Kick
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]]
|damage=
|guard=High
|properties=Groundbounce Hardknockdown
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
=== Misc ===
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Throw
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]]
|damage=
|guard=
|properties=
|startup=3
|active=1
|recovery=
|hit=
|block=
|notes=Additional damage scales by 50%
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Air Throw
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]]
|damage=
|guard=
|properties=
|startup=3
|active=1
|recovery=
|hit=
|block=
|notes=Additional damage scales by 50%
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=Tag
|command=[[File:Mvci_tag.png]]
|damage=500
|guard=
|properties=
|startup=6
|active=8
|recovery=44
|hit=+33
|block=+28
|notes=Hit/Block adv is dependent on when you cancel your tag-in
}}
=== Specials ===
{{MvCIMoveListRow2.1
|photo=[[File:]][[File:]]
|name=
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]]
|ldamage=
|lguard=
|lstartup=
|lactive=
|lrecovery=
|lhit=
|lblock=
|hdamage=
|hguard=
|hstartup=
|hactive=
|hrecovery=
|hhit=
|hblock=
|properties=
|notes=
}}
{{MvCIMoveListRow2.2
|photo=[[File:]][[File:]]
|name=
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]]
|ldamage=
|lguard=
|lstartup=
|lactive=
|lrecovery=
|lhit=
|lblock=
|hdamage=
|hguard=
|hstartup=
|hactive=
|hrecovery=
|hhit=
|hblock=
|properties=
|notes=
}}
=== Hypers ===
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
{{UMvC3MoveListRow2.0
|photo=[[File:]]
|name=
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]]
|damage=
|guard=
|properties=
|startup=
|active=
|recovery=
|hit=
|block=
|notes=
}}
=== Hitboxes ===
== Videos ==
=== Technology ===
=== Combos ===
== Strategy ==
=== Partner Selection ===
=== Stone Selection ===
'''Power'''
'''Time'''
'''Reality'''
'''Soul'''
'''Space'''
'''Mind'''
=== Match ups ===
=== How to fight Firebrand ===


[http://wiki.shoryuken.com/MvCI/Firebrand#Top Top of Page]


[[Category: Marvel vs. Capcom Infinite]]
[[Category: Marvel vs. Capcom Infinite]]

Revision as of 23:25, 8 October 2017

Mvci logo.png

Firebrand

Mvci Firebrand.png

In a nutshell
WIP

Introduction

Players to Watch

Character Vitals

CHARACTER DATA
Health:
 ?
Double Jump:
 ?
Air Dash:
 ?
Air Dash/Jump count:
 ?
Misc Movement:
25.0

Move List

Unique Trait

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] Launch
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]
Jumping Light Punch
Mvci up.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Punch
Mvci up.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Light Kick
Mvci up.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High
Jumping Heavy Kick
Mvci up.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] High Groundbounce Hardknockdown

Misc

Throw
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Air Throw
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 3 1
Additional damage scales by 50%
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]] 500 6 8 44 +33 +28
Hit/Block adv is dependent on when you cancel your tag-in

Specials


Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lp.png {{{lproperties}}}
Mvci hp.png {{{hproperties}}}

Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]][[File:]] Mvci lk.png {{{lproperties}}}
Mvci hk.png {{{hproperties}}}

Hypers


Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
[[File:]]

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Firebrand

Top of Page