(Created page with " =Introduction= =Move List= =The Basics= =Advanced Strategy= Category:Fatal Fury 2") |
|||
Line 3: | Line 3: | ||
=Move List= | =Move List= | ||
******************************************************************************* | |||
* 3.7 Joe Higashi * | |||
******************************************************************************* | |||
Colors | |||
------ | |||
LP - Orange-Red shorts w/ Yellow trim | |||
HK - Pink-Purple shorts w/ Pink trim | |||
Throws | |||
------ | |||
Leg Throw f + HP close | |||
Rapid Knees f + HK close | |||
Basic Move | |||
---------- | |||
Crawl hold df | |||
Plane Moves | |||
----------- | |||
Low Dive Punch LP / HP from overhead | |||
opposite plane | |||
High Thai Kick LK / HK / LP+LK from overhead | |||
opposite plane | |||
Command Moves | |||
------------- | |||
Stomach Kick/Wheel Kick HP+HK knocks opponent to opposite | |||
plane | |||
Slide d + HK must be blocked low | |||
High Kick f + LP while blocking you will find this will work | |||
if you perform it while | |||
blocking a whiffed attack, | |||
not one that is striking | |||
your block animation | |||
Special Moves | |||
------------- | |||
Hurricane Upper hcf + P LP=slow, HP=fast; will | |||
collide with other | |||
projectiles as both will | |||
be "destroyed" in the | |||
process | |||
TNT Punch With Finish tap P repeatedly | |||
Tiger Kick qcf, uf + K LK=short, HK=further | |||
Slash Kick Charge db, uf + K / LK=short, HK=long | |||
db, uf + K | |||
Super | |||
----- | |||
Screw Upper f, hcf + LK+HP absorbs projectiles | |||
=The Basics= | =The Basics= |
Revision as of 09:05, 16 May 2017
Introduction
Move List
- 3.7 Joe Higashi *
Colors
LP - Orange-Red shorts w/ Yellow trim HK - Pink-Purple shorts w/ Pink trim
Throws
Leg Throw f + HP close Rapid Knees f + HK close
Basic Move
Crawl hold df
Plane Moves
Low Dive Punch LP / HP from overhead
opposite plane
High Thai Kick LK / HK / LP+LK from overhead
opposite plane
Command Moves
Stomach Kick/Wheel Kick HP+HK knocks opponent to opposite
plane
Slide d + HK must be blocked low High Kick f + LP while blocking you will find this will work
if you perform it while blocking a whiffed attack, not one that is striking your block animation
Special Moves
Hurricane Upper hcf + P LP=slow, HP=fast; will
collide with other projectiles as both will be "destroyed" in the process
TNT Punch With Finish tap P repeatedly Tiger Kick qcf, uf + K LK=short, HK=further Slash Kick Charge db, uf + K / LK=short, HK=long
db, uf + K
Super
Screw Upper f, hcf + LK+HP absorbs projectiles