Line 44: | Line 44: | ||
==The Basics== | ==The Basics== | ||
*BASIC COMBOS* | |||
1. D.S.Jab -> S.Strong -> S.Fierce XX Jab UniBeam (UniBeam blockable unless | |||
in corner, but safe) | |||
2. S.Short -> S.Forward XX Jab Rupulsor Blast, C.Short (OTG) -> C.Roundhouse | |||
3. C.Fierce XX Fierce UniBeam | |||
4. D.C.Short -> S.Roundhouse -> SJ.Fierce Air Throw | |||
5. S.Jab -> C.Forward -> S.Fierce (OTG) | |||
*INTERMEDIATE COMBOS* | |||
6. J.Short -> J.Roundhouse, D.C.Short -> S.Strong -> C.Roundhouse XX Jab | |||
UniBeam | |||
7. D.C.Short -> C.Strong -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.F+Fierce | |||
8. Fierce Throw into corner, D.C.Short (OTG) -> C.Roundhouse XX Jab UniBeam | |||
9. D.S.Short -> S.Forward XX Jab-Repulsor Blast, D.C.Short (OTG) -> | |||
S.Roundhouse -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.F+Fierce | |||
10. (corner) Fierce Throw, D.C.Short (OTG) -> C.Strong -> SJ.Jab -> SJ.Short | |||
-> SJ.Strong, Fierce Air Throw | |||
11. J.Short -> J.D+Fierce, D.C.Short -> C.Forward, S.Fierce (OTG) | |||
12. Smart Bomb, D.S.Jab -> S.Short -> S.Fierce XX Jab UniBeam | |||
13. Smart Bomb, D.C.Short -> C.Forward -> S.Fierce (OTG) | |||
14. Smart Bomb, D.S.Short -> S.Forward XX Jab Repulsor Blast | |||
15. Smart Bomb, D.S.Short -> S.Roundhouse -> SJ.Jab -> SJ.Short -> SJ.Strong | |||
-> SJ.F+Fierce | |||
16. (corner) Strong Throw, D.C.Short -> C.Strong -> SJ.Jab -> SJ.Short -> | |||
SJ.Strong -> SJ.D+Fierce | |||
17. D.C.Short -> C.Forward, C.Short -> C.Strong -> SJ.Jab -> SJ.Short -> | |||
SJ.Strong -> SJ.D+Fierce | |||
*ADVANCED* | |||
18. Ironman's MARVELous Combo: Start by Flying and be near corner. Be | |||
relatively above the enemy. Smart Bomb. After the Smart Bomb, Air Dash | |||
diagonally Down/Forward right away. FL.AD.Jab -> FL.Short -> FL.Strong | |||
-> FL.Forward -> FL.D+Fierce XX Flying Command (to land), S.Short -> | |||
S.Forward XX Jab-Repulsor Blast, D.C.Short -> S.Roundhouse -> SJ.Jab -> | |||
SJ.Short -> SJ.Strong -> SJ.U+Fierce XX Flying Command (to start Flying), | |||
FL.Jab -> FL.Short -> FL.Strong -> FL.F+Fierce XX Jab-UniBeam. Air Dash | |||
diagonally Up/Forward. FL.AD.Jab -> FL.Short -> FL.Strong | |||
==Advanced Strategy== | ==Advanced Strategy== | ||
==Match-Ups== | ==Match-Ups== |
Revision as of 09:57, 9 January 2017
Introduction
Moves List
Normal Moves
Magic Series
Ground: standard zig-zag
Jumping: standard zig-zag
Super Jumping: standard zig-zag
Throws
Standing
LP:
MP:
HP:
LK:
MK:
f.MK:
HK:
f.HK (hold):
b.HK:
Crouching
c.LP:
c.MP:
c.HP:
c.LK:
c.MK:
c.HK:
Jumping
j.LP:
j.MP:
j.HP:
j.LK:
j.MK:
j.HK:
u.j.HK:
Special Moves
Super Moves
The Basics
- BASIC COMBOS*
1. D.S.Jab -> S.Strong -> S.Fierce XX Jab UniBeam (UniBeam blockable unless
in corner, but safe)
2. S.Short -> S.Forward XX Jab Rupulsor Blast, C.Short (OTG) -> C.Roundhouse 3. C.Fierce XX Fierce UniBeam 4. D.C.Short -> S.Roundhouse -> SJ.Fierce Air Throw 5. S.Jab -> C.Forward -> S.Fierce (OTG)
- INTERMEDIATE COMBOS*
6. J.Short -> J.Roundhouse, D.C.Short -> S.Strong -> C.Roundhouse XX Jab
UniBeam
7. D.C.Short -> C.Strong -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.F+Fierce 8. Fierce Throw into corner, D.C.Short (OTG) -> C.Roundhouse XX Jab UniBeam 9. D.S.Short -> S.Forward XX Jab-Repulsor Blast, D.C.Short (OTG) ->
S.Roundhouse -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.F+Fierce
10. (corner) Fierce Throw, D.C.Short (OTG) -> C.Strong -> SJ.Jab -> SJ.Short
-> SJ.Strong, Fierce Air Throw
11. J.Short -> J.D+Fierce, D.C.Short -> C.Forward, S.Fierce (OTG) 12. Smart Bomb, D.S.Jab -> S.Short -> S.Fierce XX Jab UniBeam 13. Smart Bomb, D.C.Short -> C.Forward -> S.Fierce (OTG) 14. Smart Bomb, D.S.Short -> S.Forward XX Jab Repulsor Blast 15. Smart Bomb, D.S.Short -> S.Roundhouse -> SJ.Jab -> SJ.Short -> SJ.Strong
-> SJ.F+Fierce
16. (corner) Strong Throw, D.C.Short -> C.Strong -> SJ.Jab -> SJ.Short ->
SJ.Strong -> SJ.D+Fierce
17. D.C.Short -> C.Forward, C.Short -> C.Strong -> SJ.Jab -> SJ.Short ->
SJ.Strong -> SJ.D+Fierce
- ADVANCED*
18. Ironman's MARVELous Combo: Start by Flying and be near corner. Be
relatively above the enemy. Smart Bomb. After the Smart Bomb, Air Dash diagonally Down/Forward right away. FL.AD.Jab -> FL.Short -> FL.Strong -> FL.Forward -> FL.D+Fierce XX Flying Command (to land), S.Short -> S.Forward XX Jab-Repulsor Blast, D.C.Short -> S.Roundhouse -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.U+Fierce XX Flying Command (to start Flying), FL.Jab -> FL.Short -> FL.Strong -> FL.F+Fierce XX Jab-UniBeam. Air Dash diagonally Up/Forward. FL.AD.Jab -> FL.Short -> FL.Strong