Marvel vs Capcom/Orange Hulk: Difference between revisions

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= Move List =
= Move List =
==Special Moves==
Ground Smash: QCF + P
First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.
Gamma Tornado: HCB + P
Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.
Gamma Charge: Charge B, F or D, U + K


==Special Moves==
Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.
 
 
==Hyper Combos==
 
Gamma Wave: QCF + Px2


1) Gamma Charge - Hold B...F+K or Hold D...U+K
Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.
                                                                     


                                                                     
Gamma Crush: QCB + Px2
2) Gamma Slam - D,DF,F+P
                                                                     
                                                                     
3) Gamma Tornado - F,DF,D,DB,B+P
                                                                     


==Super Moves==
Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.


1) Gamma Crush - D,DB,B+2P
Gamma Quake: QCF + Kx2
                                                                     


                                                                     
Introduced in MvC, Hulk punches the ground as a barrage
2) Gamma Wave - D,DF,F+2P
of rocks come from the top of the screen.
                                                                     
                                                                     
3) Gamma Quake - D,DF,F+2K


= Combos =
= Combos =

Revision as of 13:50, 14 August 2016

Mvc1orangehulk.gif

Introduction

Pros:

  • He is faster than Green one

Cons:

  • His Stamina is nerfed from the green one

Basic Tips

Launchers
D+FP

Magic Series:
Ground Magic Series Weak Start
Jump Magic Series Stronger
Super Magic Series Hunter Series

Air Combo Finishers
FP
RK

Move List

Special Moves

Ground Smash: QCF + P

First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.

Gamma Tornado: HCB + P

Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.

Gamma Charge: Charge B, F or D, U + K

Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.


Hyper Combos

Gamma Wave: QCF + Px2

Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.

Gamma Crush: QCB + Px2

Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.

Gamma Quake: QCF + Kx2

Introduced in MvC, Hulk punches the ground as a barrage of rocks come from the top of the screen.

Combos

1. s.SK, s.FK,Gamma Charge,UB+K
2. c. SK,c. FK,Gamma Charge,UB+K
3. c. JP,c. SP,Gamma Charge,UB+K
4. s.JP,s.SP,Gamma Tornado
5. c. SK,c. FP,JP,SP,SK,FK,HK
6. c. SK,c. FP,Gamma Crush
7. c. SK,c. FP,Gamma Wave
8. c. SK,c. FP,Gamma Quake
9. s.JP,c. SP,Gamma Quake
10. s.SK,c. FK,Gamma Quake