SvC Chaos: SNK Vs Capcom/Mars People: Difference between revisions

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2.-DP+Kick, Diagonal Jumping D
2.-DP+Kick, Diagonal Jumping D
3.-cr.LP (x1-2), d,d,d+AC


=Advanced Strategy=
=Advanced Strategy=

Revision as of 22:44, 2 August 2016

Introduction

Its the first character of Metal Slug of beign playable in a fighting videogame of SNK, unfortunately as a hidden character but his gameplan seems why its one.

The Good:

  • He had Excellent Normals and Commands for Poking.
  • His Command Grab mades good damage.
  • His Teleport can hit the opponent.
  • He can Follow Up his DP Punch move.
  • His Super Moves are useful for zoning and juggling damaging tactics if you are in the corner.
  • He had a Directional,Fast and Damaging Exceed.

The Bad:

  • He had a bad stamina as others rusher and zoning characters.
  • Its Hard to Learn and Master.
  • His Command Grab have a bad Range.
  • He had Small and Slow Projectiles.
  • His Super Moves can be evaded easily at midscreen.
  • He had a bit large standing and crouching hitbox.

Move List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -


Throws

Mars Back

  • Near opponent, press A + B

Million Leg Lariat

  • Near opponent, press C + D

Unique Moves

Slide Head

  • Press back + C

Hopping Knee

  • Press back + D

Mars Slider

  • Press down-forward + D

Special Moves

Mars Shot

  • qcf + A or C

Area 801

  • qcf + B or D

Roswell Vanish

  • hcb + B or D

Plasma Abduction

  • Near opponent, hcb + A or C

Plasma Spin

  • dp + B or D

Super Desperation Moves

Independence Day My Bleem!

  • hcfx2 + A or C

MP12

  • hcbx2 + B or D

Exceed

Tungus Incident

  • Press down, down + A+C or B+D

The Basics

Gameplan

Some Combos

He isn't good for comboing,zoning its your main plan

1.-Close C,Command Grab

2.-DP+Kick, Diagonal Jumping D

3.-cr.LP (x1-2), d,d,d+AC

Advanced Strategy

Maximum Strategies

Match-Ups