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The Good: | The Good: | ||
* Excellent Normals for Poking. | * Excellent Normals for Poking. | ||
* Can Follow Up his DP Punch move | |||
* Nice Zoning Super Moves | |||
* Directional but Damaging Exceed | * Directional but Damaging Exceed | ||
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* Hard to Learn | * Hard to Learn | ||
* Short Range Command Grab Special | * Short Range Command Grab Special | ||
* Small and Slow Projectile | |||
* Super Moves can be evaded easily | |||
= | = Move List = | ||
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'''''Mars Back''''' | '''''Mars Back''''' | ||
Near opponent, press A + B | *Near opponent, press A + B | ||
'''''Million Leg Lariat ''''' | '''''Million Leg Lariat ''''' | ||
Near opponent, press C + D | *Near opponent, press C + D | ||
== Unique Moves == | == Unique Moves == | ||
'''''Slide Head ''''' | '''''Slide Head ''''' | ||
Press back + C | *Press back + C | ||
'''''Hopping Knee ''''' | '''''Hopping Knee ''''' | ||
Press back + D | *Press back + D | ||
'''''Mars Slider ''''' | '''''Mars Slider ''''' | ||
Press down-forward + D | *Press down-forward + D | ||
== Special Moves == | == Special Moves == | ||
'''''Mars Shot ''''' | '''''Mars Shot ''''' | ||
qcf + A or C | *qcf + A or C | ||
'''''Area 801 ''''' | '''''Area 801 ''''' | ||
qcf + B or D | *qcf + B or D | ||
'''''Roswell Vanish ''''' | '''''Roswell Vanish ''''' | ||
hcb + B or D | *hcb + B or D | ||
'''''Plasma Abduction ''''' | '''''Plasma Abduction ''''' | ||
Near opponent, hcb + A or C | *Near opponent, hcb + A or C | ||
Plasma Spin ''''' | Plasma Spin ''''' | ||
dp + B or D | *dp + B or D | ||
== Super Desperation Moves == | == Super Desperation Moves == | ||
'''''Independence Day My Bleem! ''''' | '''''Independence Day My Bleem! ''''' | ||
hcfx2 + A or C | *hcfx2 + A or C | ||
'''''MP12 ''''' | '''''MP12 ''''' | ||
hcbx2 + B or D | *hcbx2 + B or D | ||
== Exceed == | == Exceed == | ||
'''''Tungus Incident ''''' | '''''Tungus Incident ''''' | ||
Press down, down + A+C or B+D | *Press down, down + A+C or B+D | ||
=The Basics= | =The Basics= |
Revision as of 23:40, 30 May 2016
Introduction
The Good:
- Excellent Normals for Poking.
- Can Follow Up his DP Punch move
- Nice Zoning Super Moves
- Directional but Damaging Exceed
The Bad:
- Hard to Learn
- Short Range Command Grab Special
- Small and Slow Projectile
- Super Moves can be evaded easily
Move List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Mars Back
- Near opponent, press A + B
Million Leg Lariat
- Near opponent, press C + D
Unique Moves
Slide Head
- Press back + C
Hopping Knee
- Press back + D
Mars Slider
- Press down-forward + D
Special Moves
Mars Shot
- qcf + A or C
Area 801
- qcf + B or D
Roswell Vanish
- hcb + B or D
Plasma Abduction
- Near opponent, hcb + A or C
Plasma Spin
- dp + B or D
Super Desperation Moves
Independence Day My Bleem!
- hcfx2 + A or C
MP12
- hcbx2 + B or D
Exceed
Tungus Incident
- Press down, down + A+C or B+D
The Basics
Gameplan
Some Combos