SvC Chaos: SNK Vs Capcom/Violent Ken: Difference between revisions

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==Throws==
==Throws==
Press AB when near            Tsukami Hiza Geri
Press AB when near             
Tsukami Hiza Geri


Press CD when near            Jigoku Guruma
Press CD when near             
Jigoku Guruma
 
Press CD when near in air     
Jigoku Fuusha


Press CD when near in air      Jigoku Fuusha
==Command Moves==
==Command Moves==
'''''Inazuma Kakato Wari'''''
*f + B


f + B                          Inazuma Kakato Wari
'''''Kurubushi Kick'''''
*db + D


db + D                        Kurubushi Kick
==Special Moves==
'''''Hadou Ken'''''
*qcf + P


==Special Moves==
'''''Shouryuu Ken'''''
*f,d,df + P
 
'''''Rasetsu Kyaku'''''
*f,d,df + K
 
'''''Tatsumaki Senpuu Kyaku'''''
*qcb + K
 
'''''Kuuchuu Tatsumaki Senpuu Kyaku'''''
*qcb + K in air
 
'''''Kama Barai Geri'''''
*hcf + B
 
'''''Nata Otoshi Geri'''''
*hcf + D


'''''Oosoto Mawashi Geri'''''
*hcf + BD


qcf + P                        Hadou Ken
'''''Inazuma Kakato Wari'''''
f,d,df + P                  * Shouryuu Ken
*Hold K from any "Geri" move
f,d,df + K                  * Rasetsu Kyaku
 
qcb + K                      * Tatsumaki Senpuu Kyaku
qcb + K in air                Kuuchuu Tatsumaki Senpuu Kyaku
hcf + B                      * Kama Barai Geri
hcf + D                      * Nata Otoshi Geri
hcf + BD                      Oosoto Mawashi Geri
Hold K from any "Geri" move   Inazuma Kakato Wari
==Super Moves==
==Super Moves==
'''''Shinryuu Ken'''''
*qcf,qcf + K


'''''Kuzuryuu Reppa'''''
*qcb,qcb + K


qcf,qcf + K                S^ Shinryuu Ken
qcb,qcb + K                S^ Kuzuryuu Reppa
==Exceed Move==
==Exceed Move==
qcf,hcb + AC               X^ Shinbu Messatsu
'''''Shinbu Messatsu'''''
 
*qcf,hcb + AC
=The Basics=
=The Basics=



Revision as of 19:02, 30 May 2016

Introduction

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Throws

Press AB when near Tsukami Hiza Geri

Press CD when near Jigoku Guruma

Press CD when near in air Jigoku Fuusha

Command Moves

Inazuma Kakato Wari

  • f + B

Kurubushi Kick

  • db + D

Special Moves

Hadou Ken

  • qcf + P

Shouryuu Ken

  • f,d,df + P

Rasetsu Kyaku

  • f,d,df + K

Tatsumaki Senpuu Kyaku

  • qcb + K

Kuuchuu Tatsumaki Senpuu Kyaku

  • qcb + K in air

Kama Barai Geri

  • hcf + B

Nata Otoshi Geri

  • hcf + D

Oosoto Mawashi Geri

  • hcf + BD

Inazuma Kakato Wari

  • Hold K from any "Geri" move

Super Moves

Shinryuu Ken

  • qcf,qcf + K

Kuzuryuu Reppa

  • qcb,qcb + K

Exceed Move

Shinbu Messatsu

  • qcf,hcb + AC

The Basics

Basic Combos

Advanced Strategy

MAXIMUM COMBOS

Match-Ups