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=Introduction= | =Introduction= | ||
The Good: | |||
* Easy to learn and faster than his counterpart | |||
* A bit different but more effective Super Moveset | |||
* Great Damage Command Throw Exceed | |||
* SPOILER ALERT: USA Sport Team is humillated in his ending | |||
The Bad: | |||
* Lower Stamina than his counterpart | |||
* More dependant of MAXIMUM Mode and Stocks for main gameplan | |||
* Short Range Command Throw Exceed | |||
=Moves List= | =Moves List= | ||
== Throws == | == Throws == |
Revision as of 11:11, 28 May 2016
Introduction
The Good:
- Easy to learn and faster than his counterpart
- A bit different but more effective Super Moveset
- Great Damage Command Throw Exceed
- SPOILER ALERT: USA Sport Team is humillated in his ending
The Bad:
- Lower Stamina than his counterpart
- More dependant of MAXIMUM Mode and Stocks for main gameplan
- Short Range Command Throw Exceed
Moves List
Throws
Press AB when near Sakahagi
Press CD when near Hikiri Kine
Command Moves
f + A,A Geshiki: Yumebiki
f + B Geshiki: Goufu In "Shinigame"
b + B in air Geshiki: Yuri Ori
Special Moves
qcf + P 108 Shiki: Yamibarai
f,d,df + P 100 Shiki: Oniyaki
qcb + P (x3) 127 Shiki: Aoi Hana
hcb + K 212 Shiki: Kototsuki In
hcb,f + P when near Kuzukaze
Super Moves
qcf,hcb + P Kin 1211 Shiki: Yaotome
qcb,hcf + P (can hold) Ura 108 Shiki: Ya Sakazuki
Exceed Move
qcf,hcb + BD when near ???!