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[[File:gwheavyarms.gif|right]] | |||
=Introduction= | =Introduction= | ||
=Information= | =Information= | ||
FGT: 110 <br> | |||
WEP: 160 <br> | |||
SPD: 110 <br> | |||
POW: 140 <br> | |||
ARM: 140 <br> | |||
RFN: Gundam Heavyarms<br> | |||
HEI: 16.7 <br> | |||
WEI: 7.7 <br> | |||
MAT: Gundanium <br> | |||
RN: XXXG-01H<br> | |||
AMS: Gatling Gun*2, Army Knife*1, Beam Gatling Gun*1, Missile*6<br> | |||
IGP: [TROWA] Trowa Barton<br> | |||
=Basics= | =Basics= | ||
=Move List= | =Move List= | ||
Specials: | |||
Gatling Shot (9-17)-Down, DF, forward + Attack; | |||
Ground only | |||
Heavyarms fires its beam gatling gun. Light version hits three | |||
times, heavy hits five times. | |||
Homing Missile (16-29)-DP + Attack; | |||
Ground or air | |||
Heavyarms fires missiles from its chest. All missiles hit twice | |||
each. Light version fires one missile, heavy fires two. | |||
Gatling Slam (11-19)-Down, DB, back + Attack; | |||
Ground only (throw range) | |||
Heavyarms grabs the opponent and smashes them with the doors on its | |||
chest. Heavy version is followed by six vulcan shots. | |||
Super: | |||
Full Arsenal (44)-Down, DF, forward, down, DF, forward + Attack; | |||
Ground only | |||
Heavyarms opens its chest, shoulder, and leg doors and bombards the | |||
enemy with massive explosions. Hits seven times and carries the | |||
enemy upwards. | |||
Notes: Crouching HW fires several small missiles, a good anti-air | |||
move or combo finisher. Standing HW hits low, good for downed | |||
opponents. | |||
=Move Analysis= | =Move Analysis= | ||
=Strategy= | =Strategy= | ||
==Combos== | ==Combos== | ||
Combos | |||
SWw, CWw, CsP (1+1+1=3) (0/0)<br> | |||
CWP, SWw, Csw (1+1+3=5) (0/0)<br> | |||
SWP, CWP, SWw, Csw (1+1+1+2=5) (0/0)<br> | |||
SWP, SWw, CWw, GQCF+sk (1+1+1+6=9) (100/55)<br> | |||
GQCB+sk, Sswx2 (7+3x2=13) (100/100)<br> | |||
GFDD+sk, SWV, SsV, GQCF+sk (7+6+9+6=28) (309/110)<br> | |||
AFDD+sk, SWV, SsV, GQCF+sk (8+6+9+6=29) (309/100)<br> | |||
SWPx3, CsP, Ssw, GQCFx2+k (1x3+1+3+4=11) (200/95)<br> | |||
GQCB+sk, Ssw, GQCFx2+k (7+3+4=14) (300/150)<br> | |||
GFDD+sk, SWV, SsV, GQCFx2+k (7+6+9+9=31) (309/210)<br> | |||
Up and Down: (While in the air) AsW, Asp, (when on the ground) cwp, Ssp(2+1+1+1=5)<br> | |||
Push-up Smackdown: wp, cwp, sp<br> | |||
Barrage: (Vulcan Range) wp, sp, QCT+sp<br> | |||
Merciless Barrage: (Vulcan Range) wp, sp, QCTx2+sp<br> | |||
Stun-Shot: wpx3, wW, QCT+sp<br> | |||
Death Barrage: (opponent in corner, Vulcan Range) TDD+sp, wp, sp, QCTx2+sp<br> | |||
Stab Smash: wp, cwp, (in close) wW, sp<br> | |||
==Basic Strategy== | ==Basic Strategy== | ||
==Advanced Strategy== | ==Advanced Strategy== | ||
[[Category:Gundam Wing: Endless Duel]] | [[Category:Gundam Wing: Endless Duel]] | ||
The Good | The Good | ||
Wicked powerful on its a level of weaponry. | *Wicked powerful on its a level of weaponry. | ||
Lots of weapons to use (like a mech!) | *Lots of weapons to use (like a mech!) | ||
Powerful throw. | *Powerful throw. | ||
Its Cannon Strike (tap sp) hits for large damage. | *Its Cannon Strike (tap sp) hits for large damage. | ||
*Fires more vulcan shots than anyone else's at the same magnitude. | |||
The Bad | The Bad | ||
Slow. | *Slow. | ||
*Cannot do air throws/grabs. | |||
*Most moves cannot be done in air. | |||
*Can't jump over _any_ robots without SJ, even when they are crouching. | |||
*Most combos don't knock down opponents. | |||
*Weak at close range combat | |||
Cannot do air throws/grabs. | |||
Most moves cannot be done in air. | |||
Can't jump over _any_ robots without SJ, even when they are crouching. | |||
Most combos don't knock down opponents. | |||
Weak at close range combat |
Latest revision as of 01:18, 8 January 2016
Introduction
Information
FGT: 110
WEP: 160
SPD: 110
POW: 140
ARM: 140
RFN: Gundam Heavyarms
HEI: 16.7
WEI: 7.7
MAT: Gundanium
RN: XXXG-01H
AMS: Gatling Gun*2, Army Knife*1, Beam Gatling Gun*1, Missile*6
IGP: [TROWA] Trowa Barton
Basics
Move List
Specials:
Gatling Shot (9-17)-Down, DF, forward + Attack;
Ground only
Heavyarms fires its beam gatling gun. Light version hits three times, heavy hits five times.
Homing Missile (16-29)-DP + Attack;
Ground or air
Heavyarms fires missiles from its chest. All missiles hit twice each. Light version fires one missile, heavy fires two.
Gatling Slam (11-19)-Down, DB, back + Attack;
Ground only (throw range)
Heavyarms grabs the opponent and smashes them with the doors on its chest. Heavy version is followed by six vulcan shots.
Super:
Full Arsenal (44)-Down, DF, forward, down, DF, forward + Attack;
Ground only
Heavyarms opens its chest, shoulder, and leg doors and bombards the enemy with massive explosions. Hits seven times and carries the enemy upwards.
Notes: Crouching HW fires several small missiles, a good anti-air move or combo finisher. Standing HW hits low, good for downed opponents.
Move Analysis
Strategy
Combos
Combos
SWw, CWw, CsP (1+1+1=3) (0/0)
CWP, SWw, Csw (1+1+3=5) (0/0)
SWP, CWP, SWw, Csw (1+1+1+2=5) (0/0)
SWP, SWw, CWw, GQCF+sk (1+1+1+6=9) (100/55)
GQCB+sk, Sswx2 (7+3x2=13) (100/100)
GFDD+sk, SWV, SsV, GQCF+sk (7+6+9+6=28) (309/110)
AFDD+sk, SWV, SsV, GQCF+sk (8+6+9+6=29) (309/100)
SWPx3, CsP, Ssw, GQCFx2+k (1x3+1+3+4=11) (200/95)
GQCB+sk, Ssw, GQCFx2+k (7+3+4=14) (300/150)
GFDD+sk, SWV, SsV, GQCFx2+k (7+6+9+9=31) (309/210)
Up and Down: (While in the air) AsW, Asp, (when on the ground) cwp, Ssp(2+1+1+1=5)
Push-up Smackdown: wp, cwp, sp
Barrage: (Vulcan Range) wp, sp, QCT+sp
Merciless Barrage: (Vulcan Range) wp, sp, QCTx2+sp
Stun-Shot: wpx3, wW, QCT+sp
Death Barrage: (opponent in corner, Vulcan Range) TDD+sp, wp, sp, QCTx2+sp
Stab Smash: wp, cwp, (in close) wW, sp
Basic Strategy
Advanced Strategy
The Good
- Wicked powerful on its a level of weaponry.
- Lots of weapons to use (like a mech!)
- Powerful throw.
- Its Cannon Strike (tap sp) hits for large damage.
- Fires more vulcan shots than anyone else's at the same magnitude.
The Bad
- Slow.
- Cannot do air throws/grabs.
- Most moves cannot be done in air.
- Can't jump over _any_ robots without SJ, even when they are crouching.
- Most combos don't knock down opponents.
- Weak at close range combat