Marvel Super Heroes vs Street Fighter/Shadow: Difference between revisions

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= Introduction =
= Introduction =


 
Ground Combo Chain:    Weak to Strong<br>
 
Jumping Combo Chain:  Weak to Strong<br>
 
Super Jumping Chain:  Hunter<br>
 
Aerial Rave Launcher:  Crouching HP<br>
Ground Combo Chain:    Weak to Strong
Aerial Rave Finisher:  HP, HK, Moonsault Slash<br>
Jumping Combo Chain:  Weak to Strong
Knockdown Attack:      Crouching HK<br>
Super Jumping Chain:  Hunter
Ground Throws:        b / f + MP / HP / MK / HK<br>
Aerial Rave Launcher:  Crouching HP
Aerial Throws:        Any direction but d / u + MP / HP<br>
Aerial Rave Finisher:  HP, HK, Moonsault Slash
Variable Assist:      HP Sonic Boom<br>
Knockdown Attack:      Crouching HK
Variable Counter:      HK Somersault Shell<br>
Ground Throws:        b / f + MP / HP / MK / HK
Variable Combination:  Shadow Justice<br>
Aerial Throws:        Any direction but d / u + MP / HP
Variable Assist:      HP Sonic Boom
Variable Counter:      HK Somersault Shell
Variable Combination:  Shadow Justice
== Normal Moves ==
== Normal Moves ==


Jump Sobat                      b / f + MK
Jump Sobat                      b / f + MK<br>
Step Kick                        b / f + HK
Step Kick                        b / f + HK<br>
Spin Back Knuckle                f + HP
Spin Back Knuckle                f + HP<br>


== Special Moves ==
== Special Moves ==
Sonic Boom                      Charge b,f + P
Sonic Boom                      Charge b,f + P<br>
Somersault Shell                Charge d,u + K
Somersault Shell                Charge d,u + K<br>
Moonsault Slash                  In air, u,uf,f + K
Moonsault Slash                  In air, u,uf,f + K<br>




== Super Moves ==
== Super Moves ==


Shadow Break                    qcf + PP, tap P rapidly
Shadow Break                    qcf + PP, tap P rapidly<br>
Cross Shadow Blitz              qcf + KK
Cross Shadow Blitz              qcf + KK<br>
Shadow Justice                  qcb + KK
Shadow Justice                  qcb + KK<br>
Final Mission                    Charge b,f,b,f + PP  (at Level 3)
Final Mission                    Charge b,f,b,f + PP  (at Level 3)<br>


= The Basics =
= The Basics =
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*BASIC COMBOS*
*BASIC COMBOS*


1.  S.Jab -> S.Strong XX Fierce Shadow Boom
1.  S.Jab -> S.Strong XX Fierce Shadow Boom<br>
2.  D.C.Short -> C.Forward XX Roundhouse Somersault Kick
2.  D.C.Short -> C.Forward XX Roundhouse Somersault Kick<br>
3.  J.Fierce, D.C.Short -> C.Forward -> C.Roundhouse
3.  J.Fierce, D.C.Short -> C.Forward -> C.Roundhouse<br>
4.  C.Roundhouse XX Shadow Justice (OTG)
4.  C.Roundhouse XX Shadow Justice (OTG)<br>
5.  J.Roundhouse XX Short Somersault Slash
5.  J.Roundhouse XX Short Somersault Slash<br>


*INTERMEDIATE COMBOS*
*INTERMEDIATE COMBOS*


6.  J.Short -> J.forward, C.Short -> C.Forward XX Roundhouse Somersault Kick
6.  J.Short -> J.forward, C.Short -> C.Forward XX Roundhouse Somersault Kick<br>
7.  J.Jab -> J.Strong, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong
7.  J.Jab -> J.Strong, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.Fierce (FS)<br>
    -> SJ.Forward -> SJ.Fierce (FS)
8.  J.Roundhouse, C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward XX Short Somersault Slash<br>
8.  J.Roundhouse, C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->
9.  J.Short -> J.Roundhouse, S.Jab -> S.Jab -> S.Strong XX Fierce Shadow Boom<br>
    SJ.Forward XX Short Somersault Slash
10. J.Roundhouse, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward XX Somersault Slash, Shadow Justice<br>
9.  J.Short -> J.Roundhouse, S.Jab -> S.Jab -> S.Strong XX Fierce Shadow Boom
11. Shadow Break, Shadow Break, Shadow Break<br>
10. J.Roundhouse, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->
12. (corner) Shadow Break, Shadow Justice<br>
    SJ.Forward XX Somersault Slash, Shadow Justice
13. J.Jab -> J.Fierce, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong-> SJ.Forward XX Somersault Slash, C.Short (OTG) -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Roundhouse (FS)<br>
11. Shadow Break, Shadow Break, Shadow Break
14. Jab Sonic Boom, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong, Strong Air Throw<br>
12. (corner) Shadow Break, Shadow Justice
15. Jab Sonic Boom, Shadow Break or Shadow Blitz<br>
13. J.Jab -> J.Fierce, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong
16. D.S.Jab -> S.Strong -> S.Fierce XX Shadow Break<br>
->
17. S.Roundhouse (as air counter) XX Shadow Justice<br>
    SJ.Forward XX Somersault Slash, C.Short (OTG) -> C.Fierce -> SJ.Jab ->
18. Team Assist (eg. w/Ryu), Final Mission :)<br>
    SJ.Short -> SJ.Strong -> SJ.Roundhouse (FS)
14. Jab Sonic Boom, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong,
    Strong Air Throw
15. Jab Sonic Boom, Shadow Break or Shadow Blitz
16. D.S.Jab -> S.Strong -> S.Fierce XX Shadow Break
17. S.Roundhouse (as air counter) XX Shadow Justice
18. Team Assist (eg. w/Ryu), Final Mission :)


= Match-ups =
= Match-ups =

Revision as of 12:09, 5 January 2016

Introduction

Ground Combo Chain: Weak to Strong
Jumping Combo Chain: Weak to Strong
Super Jumping Chain: Hunter
Aerial Rave Launcher: Crouching HP
Aerial Rave Finisher: HP, HK, Moonsault Slash
Knockdown Attack: Crouching HK
Ground Throws: b / f + MP / HP / MK / HK
Aerial Throws: Any direction but d / u + MP / HP
Variable Assist: HP Sonic Boom
Variable Counter: HK Somersault Shell
Variable Combination: Shadow Justice

Normal Moves

Jump Sobat b / f + MK
Step Kick b / f + HK
Spin Back Knuckle f + HP

Special Moves

Sonic Boom Charge b,f + P
Somersault Shell Charge d,u + K
Moonsault Slash In air, u,uf,f + K


Super Moves

Shadow Break qcf + PP, tap P rapidly
Cross Shadow Blitz qcf + KK
Shadow Justice qcb + KK
Final Mission Charge b,f,b,f + PP (at Level 3)

The Basics

Advanced Strategy

Combos/Infinites

  • BASIC COMBOS*

1. S.Jab -> S.Strong XX Fierce Shadow Boom
2. D.C.Short -> C.Forward XX Roundhouse Somersault Kick
3. J.Fierce, D.C.Short -> C.Forward -> C.Roundhouse
4. C.Roundhouse XX Shadow Justice (OTG)
5. J.Roundhouse XX Short Somersault Slash

  • INTERMEDIATE COMBOS*

6. J.Short -> J.forward, C.Short -> C.Forward XX Roundhouse Somersault Kick
7. J.Jab -> J.Strong, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.Fierce (FS)
8. J.Roundhouse, C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward XX Short Somersault Slash
9. J.Short -> J.Roundhouse, S.Jab -> S.Jab -> S.Strong XX Fierce Shadow Boom
10. J.Roundhouse, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward XX Somersault Slash, Shadow Justice
11. Shadow Break, Shadow Break, Shadow Break
12. (corner) Shadow Break, Shadow Justice
13. J.Jab -> J.Fierce, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong-> SJ.Forward XX Somersault Slash, C.Short (OTG) -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Roundhouse (FS)
14. Jab Sonic Boom, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong, Strong Air Throw
15. Jab Sonic Boom, Shadow Break or Shadow Blitz
16. D.S.Jab -> S.Strong -> S.Fierce XX Shadow Break
17. S.Roundhouse (as air counter) XX Shadow Justice
18. Team Assist (eg. w/Ryu), Final Mission :)

Match-ups