Marvel Super Heroes vs Street Fighter/Shadow: Difference between revisions

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== Combos/Infinites ==
== Combos/Infinites ==
*BASIC COMBOS*
1.  S.Jab -> S.Strong XX Fierce Shadow Boom
2.  D.C.Short -> C.Forward XX Roundhouse Somersault Kick
3.  J.Fierce, D.C.Short -> C.Forward -> C.Roundhouse
4.  C.Roundhouse XX Shadow Justice (OTG)
5.  J.Roundhouse XX Short Somersault Slash
*INTERMEDIATE COMBOS*
6.  J.Short -> J.forward, C.Short -> C.Forward XX Roundhouse Somersault Kick
7.  J.Jab -> J.Strong, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong
    -> SJ.Forward -> SJ.Fierce (FS)
8.  J.Roundhouse, C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->
    SJ.Forward XX Short Somersault Slash
9.  J.Short -> J.Roundhouse, S.Jab -> S.Jab -> S.Strong XX Fierce Shadow Boom
10. J.Roundhouse, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->
    SJ.Forward XX Somersault Slash, Shadow Justice
11. Shadow Break, Shadow Break, Shadow Break
12. (corner) Shadow Break, Shadow Justice
13. J.Jab -> J.Fierce, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong
->
    SJ.Forward XX Somersault Slash, C.Short (OTG) -> C.Fierce -> SJ.Jab ->
    SJ.Short -> SJ.Strong -> SJ.Roundhouse (FS)
14. Jab Sonic Boom, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong,
    Strong Air Throw
15. Jab Sonic Boom, Shadow Break or Shadow Blitz
16. D.S.Jab -> S.Strong -> S.Fierce XX Shadow Break
17. S.Roundhouse (as air counter) XX Shadow Justice
18. Team Assist (eg. w/Ryu), Final Mission :)


= Match-ups =
= Match-ups =

Revision as of 03:40, 5 January 2016

Introduction

Ground Combo Chain:    Weak to Strong
Jumping Combo Chain:   Weak to Strong
Super Jumping Chain:   Hunter
Aerial Rave Launcher:  Crouching HP
Aerial Rave Finisher:  HP, HK, Moonsault Slash
Knockdown Attack:      Crouching HK
Ground Throws:         b / f + MP / HP / MK / HK
Aerial Throws:         Any direction but d / u + MP / HP
Variable Assist:       HP Sonic Boom
Variable Counter:      HK Somersault Shell
Variable Combination:  Shadow Justice

Normal Moves

Jump Sobat                       b / f + MK
Step Kick                        b / f + HK
Spin Back Knuckle                f + HP

Special Moves

Sonic Boom                       Charge b,f + P
Somersault Shell                 Charge d,u + K
Moonsault Slash                  In air, u,uf,f + K


Super Moves

Shadow Break                     qcf + PP, tap P rapidly
Cross Shadow Blitz               qcf + KK
Shadow Justice                   qcb + KK
Final Mission                    Charge b,f,b,f + PP  (at Level 3)

The Basics

Advanced Strategy

Combos/Infinites

  • BASIC COMBOS*

1. S.Jab -> S.Strong XX Fierce Shadow Boom 2. D.C.Short -> C.Forward XX Roundhouse Somersault Kick 3. J.Fierce, D.C.Short -> C.Forward -> C.Roundhouse 4. C.Roundhouse XX Shadow Justice (OTG) 5. J.Roundhouse XX Short Somersault Slash

  • INTERMEDIATE COMBOS*

6. J.Short -> J.forward, C.Short -> C.Forward XX Roundhouse Somersault Kick 7. J.Jab -> J.Strong, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong

   -> SJ.Forward -> SJ.Fierce (FS)

8. J.Roundhouse, C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->

   SJ.Forward XX Short Somersault Slash

9. J.Short -> J.Roundhouse, S.Jab -> S.Jab -> S.Strong XX Fierce Shadow Boom 10. J.Roundhouse, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->

   SJ.Forward XX Somersault Slash, Shadow Justice

11. Shadow Break, Shadow Break, Shadow Break 12. (corner) Shadow Break, Shadow Justice 13. J.Jab -> J.Fierce, D.C.Jab -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong ->

   SJ.Forward XX Somersault Slash, C.Short (OTG) -> C.Fierce -> SJ.Jab ->
   SJ.Short -> SJ.Strong -> SJ.Roundhouse (FS)

14. Jab Sonic Boom, D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Strong,

   Strong Air Throw

15. Jab Sonic Boom, Shadow Break or Shadow Blitz 16. D.S.Jab -> S.Strong -> S.Fierce XX Shadow Break 17. S.Roundhouse (as air counter) XX Shadow Justice 18. Team Assist (eg. w/Ryu), Final Mission :)

Match-ups