Marvel vs Capcom/Gold War Machine: Difference between revisions

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= Move List =
= Move List =
Shoulder Cannon:
Shoulder Cannon
 
qcf+punch
qcf+punch
(can be done in the air too)
 
This move fires a single rocket at the enemy. It takes off a bit more  
(can be done in the air too)
This move fires a single rocket at the enemy. It takes off a bit more  
damage than War Machine's Shoulder Cannon and stops projectiles. I'm still  
damage than War Machine's Shoulder Cannon and stops projectiles. I'm still  
looking into the difference between the various punches with this move.  
looking into the difference between the various punches with this move.  
Crouching Shoulder Cannon:
Crouching Shoulder Cannon
 
qcf+kick
qcf+kick


This move is the same as above, but it goes low. This move will stop some  
This move is the same as above, but it goes low. This move will stop some  
beam supers if if hits your opponent. I really pissed off a megaman user like  
beam supers if if hits your opponent. I really pissed off a megaman user like  
this.(evil laughter)
this.(evil laughter)
Smart Bomb:
Smart Bomb
 
short+strong
short+strong


(can be done in the air)
(can be done in the air)
This move is the same as War Machine's. You can control the range with the  
This move is the same as War Machine's. You can control the range with the  
joystick. You should use this move so that you can attack from overhead without  
joystick. You should use this move so that you can attack from overhead without  
getting hit with anything. Also, if you super jump over a beam super, you can  
getting hit with anything. Also, if you super jump over a beam super, you can  
hit your opponent with this and knock him out of the super. A good followup to  
hit your opponent with this and knock him out of the super. A good followup to  
this move is the knee dive.
this move is the knee dive.
Use this move a lot, but don't get predictable.
 
Use this move a lot, but don't get predictable.


Super Moves
Super Moves
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Proton Cannon:
Proton Cannon:


This move is the same as War Machine's, but instead of a large beam, many  
This move is the same as War Machine's, but instead of a large beam, many  
missles fly out of the cannon. The missles hit high, so they may miss smaller  
missles fly out of the cannon. The missles hit high, so they may miss smaller  
characters completely. It seems to deal more damage than War Machine's Proton  
characters completely. It seems to deal more damage than War Machine's Proton  
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War Destroyer:
War Destroyer:


This super is the same as War Machine's War Destroyer, but it seems to do  
This super is the same as War Machine's War Destroyer, but it seems to do  
more damage as well. It combos after the launcher too.
more damage as well. It combos after the launcher too.
= Combos =
= Combos =
1. d.s. short -> s. roundhouse -> War Destroyer
1. d.s. short -> s. roundhouse -> War Destroyer

Revision as of 17:50, 4 January 2016

Mvc1goldmachine.gif

Introduction

Basic Tips

Ground Chain-Combo Zig-Zag Jump Chain-Combo Stronger Super Jump Chain-Combo Zig-Zag Strikes [^G/_2_+^J] Knockdowns _2_+^I Launchers ^J Air Launchers --- Air Combo Finishers [^G/_2_+^G/^J] Variable Counter Shoulder Cannon Variable Combo Proton Cannon

Move List

Shoulder Cannon

qcf+punch

(can be done in the air too) This move fires a single rocket at the enemy. It takes off a bit more damage than War Machine's Shoulder Cannon and stops projectiles. I'm still looking into the difference between the various punches with this move.

Crouching Shoulder Cannon

qcf+kick

This move is the same as above, but it goes low. This move will stop some beam supers if if hits your opponent. I really pissed off a megaman user like this.(evil laughter)

Smart Bomb

short+strong

(can be done in the air) This move is the same as War Machine's. You can control the range with the joystick. You should use this move so that you can attack from overhead without getting hit with anything. Also, if you super jump over a beam super, you can hit your opponent with this and knock him out of the super. A good followup to this move is the knee dive.

Use this move a lot, but don't get predictable.

Super Moves

Proton Cannon:

This move is the same as War Machine's, but instead of a large beam, many missles fly out of the cannon. The missles hit high, so they may miss smaller characters completely. It seems to deal more damage than War Machine's Proton Cannon. This is Mega Armor War Machine's Team-up super as well.

War Destroyer:

This super is the same as War Machine's War Destroyer, but it seems to do more damage as well. It combos after the launcher too.

Combos

1. d.s. short -> s. roundhouse -> War Destroyer

2. d.s. jab -> s. short -> s. fierce -> Shoulder Cannon

3. d.c. short -> c. strong -> s. roundhouse -> /\ -> s.j. jab -> s.j. short -> s.j. strong -> s.j. u + fierce -> (jab) Shoulder Cannon

4. d.c. short -> s. roundhouse -> War Destroyer -> c. short (otg) -> c. roundhouse

5. (fierce) throw into corner -> d.c. short -> s. roundhouse -> /\ s.j. jab -> s.j. short -> s.j. strong -> s.j. u + fierce -> any air combo finisher

6. Air Smart Bomb -> Knee Stomp -> j. d + fierce -> \/ -> d.c. short -> s. roundhouse -> /\ -> s.j. jab -> s.j. short -> s.j. strong -> s.j. u + fierce -> Shoulder Cannon