The King of Fighters '97/Ryo: Difference between revisions

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! scope="col"| Nickname
! scope="col"| Nickname
! scope="col"| Description
! scope="col"| Description
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! scope="row"|Hyouchuu Wari
| Forward+ A
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! scope="row"| Ko Ou Ken
! scope="row"| Ko Ou Ken
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| DP+P
| DP+P
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| Can be done during  Mou Ko Rai Jin Gou
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! scope="row" |Mou Ko Rai Jin Gou
! scope="row" |Mou Ko Rai Jin Gou
| qcb+P
| qcb+P
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! scope="row" |Mou Ko Rai Jin Setsu
| qcf+K
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! scope="row" | Kyokuken Ryu Ranbu Ken
! scope="row" | Kyokuken Ryu Ranbu Ken
| hcf+p(Close)
| hcf+C(Close)
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==Super Moves==
==Super Moves==



Revision as of 13:23, 16 December 2015

Ryo97Win.gif

Introduction

Movelist

Throws

Move Name Motion Nickname Description
Tani Otoshi Near f or b + C
Tomoe Nage Near f or b + D

Special Moves

Move Name Motion Nickname Description
Ko Ou Ken qcf+P Projectile
Koh Hoh DP+P
Mou Ko Rai Jin Gou qcb+P
Hien Shippu Kyaku hcb+K
Kyokuken Ryu Ranbu Ken hcf+C(Close)

Super Moves

Move Name Motion Nickname Description
Ha Ou Shou Kou Ken f , hcf + A or C Supreme King Flying Roaring Fist
Ryuko Ranbu qcf , hcb + A or C Dragon / Tiger Boisterous Dance
Tenchi Ha Ou Ken qcf , qcf + A or C Heaven and Earth Supreme Gleaming Fist The SDM version will dizzy a hit opponent

Combos

Jumping C/D, Standing C/D, qcf+A (Rush 3)
Jumping C/D, Standing C/D, hcb+D (Rush 5)
Jumping C/D, Standing C/D, dp+A (Rush 3)
Jumping C/D, Standing C/D, qcb+A/C (Rush 5)
Standing C/D, qcb+A/C, dp+A/C (Rush 5)
Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7)
Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)
Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)
Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)
Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)

Strategies