The King of Fighters '97/Ryo: Difference between revisions

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Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7)<br>
Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7)<br>
Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)<br>
Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)<br>
*Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)<br>
Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)<br>
*Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)<br>
Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)<br>
**Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)<br>
Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)<br>


=Strategies=
=Strategies=


[[Category:The King of Fighters '97]]
[[Category:The King of Fighters '97]]

Revision as of 02:02, 15 December 2015

Introduction

Movelist

Throws

Move Name Motion Nickname Description
Tani Otoshi Near f or b + C
Tomoe Nage Near f or b + D

Special Moves

Move Name Motion Nickname Description
Hyouchuu Wari Forward+ A
Ko Ou Ken qcf+P Projectile
Koh Hoh DP+P Can be done during Mou Ko Rai Jin Gou
Mou Ko Rai Jin Gou qcb+P
Mou Ko Rai Jin Setsu qcf+K
Hien Shippu Kyaku hcb+K
Kyokuken Ryu Ranbu Ken hcf+p(Close)

Super Moves

Move Name Motion Nickname Description
Ha Ou Shou Kou Ken f , hcf + A or C Supreme King Flying Roaring Fist
Ryuko Ranbu qcf , hcb + A or C Dragon / Tiger Boisterous Dance
Tenchi Ha Ou Ken qcf , qcf + A or C Heaven and Earth Supreme Gleaming Fist The SDM version will dizzy a hit opponent

Combos

Jumping C/D, Standing C/D, qcf+A (Rush 3)
Jumping C/D, Standing C/D, hcb+D (Rush 5)
Jumping C/D, Standing C/D, dp+A (Rush 3)
Jumping C/D, Standing C/D, qcb+A/C (Rush 5)
Standing C/D, qcb+A/C, dp+A/C (Rush 5)
Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7)
Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)
Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)
Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)
Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)

Strategies