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==Super Moves== | ==Super Moves== | ||
{| class="wikitable" | |||
|- | |||
! scope="col"| Move Name | |||
! scope="col"| Motion | |||
! scope="col"| Nickname | |||
! scope="col"| Description | |||
|- | |||
! scope="row" |Style 108 Orochinagi | |||
| qcb , hcf + A or C | |||
| Serpent Wave | |||
| | |||
|- | |||
! scope="row" |Saishiuuketsuken Ougii | |||
| qcf , qcf + A or C | |||
| Free Style Final Shodown | |||
| | |||
|- | |||
|} | |||
=Combos= | =Combos= |
Revision as of 21:28, 30 November 2015
Introduction
Movelist
Throws
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Hyouchuu Wari | Forward+ A | ||
Ko Ou Ken | qcf+P | Projectile | |
Koh Hoh | DP+P | Can be done during Mou Ko Rai Jin Gou | |
Mou Ko Rai Jin Gou | qcb+P | ||
Mou Ko Rai Jin Setsu | qcf+K | ||
Hien Shippu Kyaku | hcb+K | ||
Kyokuken Ryu Ranbu Ken | hcf+p(Close) |
Super Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Style 108 Orochinagi | qcb , hcf + A or C | Serpent Wave | |
Saishiuuketsuken Ougii | qcf , qcf + A or C | Free Style Final Shodown |
Combos
Jumping C/D, Standing C/D, qcf+A (Rush 3)
Jumping C/D, Standing C/D, hcb+D (Rush 5)
Jumping C/D, Standing C/D, dp+A (Rush 3)
Jumping C/D, Standing C/D, qcb+A/C (Rush 5)
Standing C/D, qcb+A/C, dp+A/C (Rush 5)
Jumping C/D, Standing C/D, hcf+A/C, dp+A/C (Rush 7)
Jumping C/D, Standing C/D, hcf+A/C, Jumping CD (Rush 7)
- Jumping C/D, Standing C/D, qcf,hcb+A (Rush 17)
- Jumping C/D, Standing C/D, f,hcf+A/C (Rush 3)
- Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)
- Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 3)