Wing Gundam Zero (GWED): Difference between revisions

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=Strategy=
=Strategy=
==Combos==
==Combos==
SWw, CWw, Ssw, Csw, GQCB+sk (1+1+1+1+4=8) (100/40)
SWPx3, GFDD+sk, DSWPx6, CsP (1x3+3+1x6+1=13) (100/55)
SWw, CWw, Ssw, GQCF+sk, GQCFx2+k (1+1+1+4+10=17) (300/195)
SWV, SsV, GQCFx2+k (3+6+10=19) (209/209)
SWV, SsV, GQCF+sk, GQCFx2+k (3+6+4+7=20) (309/249)
Hot Shot:  cwp, wp, csW, QCA+sp
Fallout:  cwp, TDD+sp
Launch Gunner:  cwW, csW, QCA+sp
Down Up Down:  wp, wW, csW
Swords Master:  wW, cwW, sW, csW
Bancock Rising Kick:  wp x3, cwp, csk (thanks to son glenn for the combo!)
==Basic Strategy==
==Basic Strategy==
==Advanced Strategy==
==Advanced Strategy==
[[Category:Gundam Wing: Endless Duel]]
[[Category:Gundam Wing: Endless Duel]]

Revision as of 10:53, 15 November 2015

Introduction

Information

Basics

Move List

QCF+k (2,4) KDH: none Fires twin buster rifle horizontally.

FDD+k (2,3) KDH: last Does a flying uppercut with its shield.

QCB+k (2,4) KDH: last In the ground version, Wing Zero fires twin buster rifle diagonally upwards; in the air version, Wing Zero fires twin buster rifle diagonally downwards.

Super

GQCFx2+k (16) KDH: none Wing Zero fires splits twin buster rifle in half, then fires twice from each rifle alternatively, for total of 4 horizontal shots, then joins the halves back. The projectiles hit everything in front of it.

GQCBx2+k (10/15) KDH: none Wing enters Neo Bird mode, and immediately leaves the screen, then fly across the screen horizontally for 3 times, then lands from above onto the same spot as the move started. The spot where the attacker stood never scroll out of screen for the duration of the attack. Wing Zero is invulnerable in Neo Bird form.

Move Analysis

Strategy

Combos

SWw, CWw, Ssw, Csw, GQCB+sk (1+1+1+1+4=8) (100/40) SWPx3, GFDD+sk, DSWPx6, CsP (1x3+3+1x6+1=13) (100/55) SWw, CWw, Ssw, GQCF+sk, GQCFx2+k (1+1+1+4+10=17) (300/195) SWV, SsV, GQCFx2+k (3+6+10=19) (209/209) SWV, SsV, GQCF+sk, GQCFx2+k (3+6+4+7=20) (309/249)

Hot Shot: cwp, wp, csW, QCA+sp Fallout: cwp, TDD+sp Launch Gunner: cwW, csW, QCA+sp Down Up Down: wp, wW, csW Swords Master: wW, cwW, sW, csW Bancock Rising Kick: wp x3, cwp, csk (thanks to son glenn for the combo!)

Basic Strategy

Advanced Strategy