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= Moves List = | = Moves List = | ||
== Normal Moves == | == Normal Moves == | ||
<table style="width:600px;border:1px solid silver" cellborder="1"> | |||
'''<tr> | |||
<th>Button</th> | |||
<th>Position</th> | |||
<th>Buffers:</th> | |||
<th>Itself</th> | |||
<th>Specials</th> | |||
<th>Supers</th> | |||
<th>Hit</th> | |||
<th>Block</th> | |||
<th>Startup</th> | |||
<th>Active</th> | |||
<th>Recovery</th> | |||
<th>Damage</th> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Jab</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+5</td> | |||
<td>+5</td> | |||
<td>2</td> | |||
<td>4</td> | |||
<td>6</td> | |||
<td>400</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+4</td> | |||
<td>+4</td> | |||
<td>3</td> | |||
<td>4</td> | |||
<td>7</td> | |||
<td>300</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+4</td> | |||
<td>+4</td> | |||
<td>3</td> | |||
<td>4</td> | |||
<td>7</td> | |||
<td>300</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>4</td> | |||
<td>22</td> | |||
<td>-</td> | |||
<td>500</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Strong</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+2</td> | |||
<td>+2</td> | |||
<td>4</td> | |||
<td>7</td> | |||
<td>13</td> | |||
<td>800</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>+3</td> | |||
<td>+3</td> | |||
<td>5</td> | |||
<td>6</td> | |||
<td>13</td> | |||
<td>1000</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+5</td> | |||
<td>+5</td> | |||
<td>4</td> | |||
<td>6</td> | |||
<td>11</td> | |||
<td>900</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>4</td> | |||
<td>9</td> | |||
<td>-</td> | |||
<td>900</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Fierce</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>n/n</td> | |||
<td>y/y</td> | |||
<td>y/y</td> | |||
<td>+2</td> | |||
<td>+2</td> | |||
<td>4</td> | |||
<td>3+12</td> | |||
<td>12</td> | |||
<td>400+800</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>-10</td> | |||
<td>-10</td> | |||
<td>7</td> | |||
<td>3</td> | |||
<td>31</td> | |||
<td>1400</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>+6</td> | |||
<td>+6</td> | |||
<td>7</td> | |||
<td>7</td> | |||
<td>13</td> | |||
<td>1300</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>6</td> | |||
<td>8</td> | |||
<td>-</td> | |||
<td>1200</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Short</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+2</td> | |||
<td>+2</td> | |||
<td>4</td> | |||
<td>4</td> | |||
<td>9</td> | |||
<td>500</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>-1</td> | |||
<td>-1</td> | |||
<td>5</td> | |||
<td>5</td> | |||
<td>11</td> | |||
<td>400</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+3</td> | |||
<td>+3</td> | |||
<td>3</td> | |||
<td>4</td> | |||
<td>8</td> | |||
<td>200</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>4</td> | |||
<td>22</td> | |||
<td>-</td> | |||
<td>600</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Forward</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+2</td> | |||
<td>+2</td> | |||
<td>4</td> | |||
<td>5</td> | |||
<td>13</td> | |||
<td>900</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>-2</td> | |||
<td>-2</td> | |||
<td>9</td> | |||
<td>6</td> | |||
<td>16</td> | |||
<td>900</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>-3</td> | |||
<td>-3</td> | |||
<td>5</td> | |||
<td>8</td> | |||
<td>17</td> | |||
<td>800</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>6</td> | |||
<td>6</td> | |||
<td>-</td> | |||
<td>800</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid navy" rowspan=4>Roundhouse</td> | |||
<td>Close</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>y</td> | |||
<td>y</td> | |||
<td>+0</td> | |||
<td>+0</td> | |||
<td>4</td> | |||
<td>6</td> | |||
<td>20</td> | |||
<td>1200</td> | |||
</tr> | |||
<tr> | |||
<td>Far</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>-6</td> | |||
<td>-6</td> | |||
<td>13</td> | |||
<td>8</td> | |||
<td>22</td> | |||
<td>1300</td> | |||
</tr> | |||
<tr> | |||
<td>Crouching</td> | |||
<td></td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>n</td> | |||
<td>down</td> | |||
<td>-8</td> | |||
<td>6</td> | |||
<td>6</td> | |||
<td>29</td> | |||
<td>1200</td> | |||
</tr> | |||
<tr> | |||
<td>Jumping</td> | |||
<td></td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>-</td> | |||
<td>8</td> | |||
<td>8</td> | |||
<td>-</td> | |||
<td>1200</td> | |||
</tr> | |||
<tr> | |||
<td>'''Command Normals'''</td> | |||
</tr> | |||
<tr> | |||
<td style="border:1px solid green"> df+Fierce</td> | |||
<td></td> | |||
<td></td> | |||
<td>n/n</td> | |||
<td>y/n</td> | |||
<td>y/y</td> | |||
<td>-5</td> | |||
<td>-5</td> | |||
<td>3</td> | |||
<td>7</td> | |||
<td>22</td> | |||
<td>1200,1000</td> | |||
</tr> | |||
</table> | |||
== Special Moves == | == Special Moves == |
Revision as of 07:01, 17 January 2007
Introduction
Classic SNK character. Made his debut in Fatal Fury.
Moves List
Normal Moves
Button | Position | Buffers: | Itself | Specials | Supers | Hit | Block | Startup | Active | Recovery | Damage |
---|---|---|---|---|---|---|---|---|---|---|---|
Jab | Close | y | y | y | +5 | +5 | 2 | 4 | 6 | 400 | |
Far | y | y | y | +4 | +4 | 3 | 4 | 7 | 300 | ||
Crouching | y | y | y | +4 | +4 | 3 | 4 | 7 | 300 | ||
Jumping | - | - | - | - | - | 4 | 22 | - | 500 | ||
Strong | Close | n | y | y | +2 | +2 | 4 | 7 | 13 | 800 | |
Far | n | n | y | +3 | +3 | 5 | 6 | 13 | 1000 | ||
Crouching | n | y | y | +5 | +5 | 4 | 6 | 11 | 900 | ||
Jumping | - | - | - | - | - | 4 | 9 | - | 900 | ||
Fierce | Close | n/n | y/y | y/y | +2 | +2 | 4 | 3+12 | 12 | 400+800 | |
Far | n | n | y | -10 | -10 | 7 | 3 | 31 | 1400 | ||
Crouching | n | n | y | +6 | +6 | 7 | 7 | 13 | 1300 | ||
Jumping | - | - | - | - | - | 6 | 8 | - | 1200 | ||
Short | Close | n | y | y | +2 | +2 | 4 | 4 | 9 | 500 | |
Far | n | n | y | -1 | -1 | 5 | 5 | 11 | 400 | ||
Crouching | y | y | y | +3 | +3 | 3 | 4 | 8 | 200 | ||
Jumping | - | - | - | - | - | 4 | 22 | - | 600 | ||
Forward | Close | n | y | y | +2 | +2 | 4 | 5 | 13 | 900 | |
Far | n | n | n | -2 | -2 | 9 | 6 | 16 | 900 | ||
Crouching | n | y | y | -3 | -3 | 5 | 8 | 17 | 800 | ||
Jumping | - | - | - | - | - | 6 | 6 | - | 800 | ||
Roundhouse | Close | n | y | y | +0 | +0 | 4 | 6 | 20 | 1200 | |
Far | n | n | n | -6 | -6 | 13 | 8 | 22 | 1300 | ||
Crouching | n | n | n | down | -8 | 6 | 6 | 29 | 1200 | ||
Jumping | - | - | - | - | - | 8 | 8 | - | 1200 | ||
Command Normals | |||||||||||
df+Fierce | n/n | y/n | y/y | -5 | -5 | 3 | 7 | 22 | 1200,1000 |
Special Moves
Power Wave - QCF + any punch button
Burning Knuckle - QCB + any punch button
Rising Tackle - Hold Down, Up + any punch button
Crack Shot - QCB + any kick button
Power Dunk - Forward, Down, Down-Forward + any kick button
The Basics
Bread and Butter Combos
Super Combos
Power Geyser - Down, Down-Back, Back, Down-Back, Foward + any punch button
Buster Wolf - Down, Down-Foward, Foward (x2) + any kick button