Street Fighter 2: Hyper Fighting/Zangief: Difference between revisions

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'''Spinning Pile Driver:''' 360 + Punch. A short cut to pull of the SPD is to do a 270 degree motion. EX: f,df,d,db,b,ub,u + P. As long as you preform a 270 you can start and end in any direction.
'''Spinning Pile Driver:''' 360 + Punch. A short cut to pull of the SPD is to do a 270 degree motion. EX: f,df,d,db,b,ub,u + P. As long as you preform a 270 you can start and end in any direction.
--[[User:Caliagent|Caliagent]] 16:54, 22 January 2007 (UTC)
--[[User:Caliagent|Caliagent]] 16:54, 22 January 2007 (UTC)
{{SF2HFMoveListHeader}}
{{SF2HFMoveListRow | Spinning Lariat | 3p | - | - | - | - | 54 | - | 9 | - | Invincible during 'startup' }}
{{SF2HFMoveListRow | Quick Spinning Lariat | 3k | - | - | - | - | 54 | - | 9 | - | Invincible during 'startup' }}
{{SF2HFMoveListRow | Spinning Pile Driver | d (charge), u + k then<br> b / f + p near opponent | 28 | ? | 10 | 99 | - | 3 | 17 | KD/-12 | throw }}
{{SF2HFMoveListRow | Spinning Pile Driver | d (charge), u + k then<br> b / f + p near opponent | 28 | ? | 10 | 99 | - | 3 | 17 | KD/-12 | throw }}
{{SF2HFMoveListRow | Spinning Pile Driver | d (charge), u + k then<br> b / f + p near opponent | 28 | ? | 10 | 99 | - | 3 | 17 | KD/-12 | throw }}
{{MoveListFooter}}


==The Basics==
==The Basics==

Revision as of 06:02, 10 August 2015

Street Fighter 2: Hyper FightingSf2hf-logo.png
Street Fighter 2: Hyper Fighting#Game ElementsStreet Fighter 2: Hyper Fighting#Game ElementsStreet Fighter 2: Hyper Fighting#CharactersStreet Fighter 2: Hyper Fighting#System InfoStreet Fighter 2: Hyper Fighting#MiscellaneousStreet Fighter 2: Hyper Fighting#Basic StrategyMvC3HeaderButtons.png

Zangief

Sf2hf-zangief-portrait.gif

Zangief, while being a name impossible to render in the Russian language, is a massive Russian wrestler famed for beating bears in the yearly Hell in a Cell matches in Moscow. This generally involves trapping their heads between his legs and then sitting down, or spinning around with his arms outstretched as you used to do as a child in order to get a head rush.

In a nutshell

Zangief is a get-in-or-die-trying character. Your match will either be a painful experience at distance walking into projectiles or long range fists, or a close range glorious explosion of nearly unstoppable throwing. If you like to grapple your opponent into submission and don't mind working for your reward by taking a bunch of hits to do so, Zangief is your man.


Character Specific Information

Color Options

Moves List

Normal Moves

Unique Moves

Throws

Special Moves

Spinning Lariat: Press All 3 Punch or Kick buttons at the same time. The punch version negates some mid attacks and goes through all projectiles. The kick version goes through all low attacks, all low projectiles (sagats qcf+k), and all mid projectiles. The move gets hit by all high projectiles (sagats qcf+p).

Spinning Pile Driver: 360 + Punch. A short cut to pull of the SPD is to do a 270 degree motion. EX: f,df,d,db,b,ub,u + P. As long as you preform a 270 you can start and end in any direction. --Caliagent 16:54, 22 January 2007 (UTC)

Name
Command
Base Damage
Random damage table
Stun
Stun Timer
Startup
Active
Recov.
Adv On Hit/Block
Notes
Spinning Lariat
{{#motion: 3p }}
-
-
-
-
54
-
9
-
{{#motion: Invincible during 'startup' }}
Quick Spinning Lariat
{{#motion: 3k }}
-
-
-
-
54
-
9
-
{{#motion: Invincible during 'startup' }}
Spinning Pile Driver
{{#motion: d (charge), u + k then
b / f + p near opponent }}
28
 ?
10
99
-
3
17
KD/-12
{{#motion: throw }}
Spinning Pile Driver
{{#motion: d (charge), u + k then
b / f + p near opponent }}
28
 ?
10
99
-
3
17
KD/-12
{{#motion: throw }}
Spinning Pile Driver
{{#motion: d (charge), u + k then
b / f + p near opponent }}
28
 ?
10
99
-
3
17
KD/-12
{{#motion: throw }}

The Basics

Zangief's crouching Roundhouse is probably his best normal. Abuse it.

Make the opponent block crouching Short to tick into SPD.

Advanced Strategy

Combos

-j.d.HP,c.MK,Lariat

-j.d.HP,c.LPx2.s.LK,c.HK

Match-ups

  • Vs. Balrog (boxer):


  • Vs. Blanka:


  • Vs. Chun-Li:


  • Vs. Dhalsim:


  • Vs. E. Honda:


  • Vs. Guile:


  • Vs. Ken:


  • Vs. M. Bison (dictator):


  • Vs. Ryu:


  • Vs. Sagat:


  • Vs. Vega (claw):


  • Vs. Zangief (self):


Hitboxes

Standing Normals