Capcom vs SNK 2/Vega: Difference between revisions

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Line 240: Line 240:
   <td style="border:1px solid green"> f+Forward</td>
   <td style="border:1px solid green"> f+Forward</td>
   <td> </td>
   <td> </td>
   <td>-</td>
  <td>n</td>
   <td>-</td>
  <td>n</td>
   <td>-</td>
   <td>-6</td>
   <td>-</td>
   <td>-6</td>
   <td>-</td>
  <td>24</td>
   <td>-</td>
  <td>6</td>
   <td>-</td>
  <td>20</td>
   <td>-</td>
  <td>900,700</td>
</tr>
<tr>
  <td> f+Roundhouse</td>
   <td> </td>
  <td>n</td>
  <td>n</td>
  <td>DWN</td>
   <td>-5</td>
   <td>15</td>
   <td>6?</td>
   <td>21</td>
   <td>1200,1100</td>
</tr>
</tr>
</table>
</table>

Revision as of 08:57, 15 January 2007

Introduction

Moves List

Normal Moves

Name State Spc Sup Hit Blk Sta Act Rec Dmg
Jab Standing y y +5 +5 3 4 6 400(300)
Crouch y y +5 +5 4 4 6 400(300)
Jump - - - - 3 22 - 500(400)
Strong Standing n n -3 -3 8 4 19 800(600)
Crouch y/n y/y -9 -9 4 8 21 700,600 (700,600)
Jump - - - - 4 10 - 700(600)
Fierce Standing n/n n/n -8 -8 9 11 21 1100,1200 (900,1000)
Crouch n/n y/n -15 -15 5 12 27 1100,1200 (900,1000)
Jump - - - - 4 8 - 1100(800)
Short Standing y y +4 +4 3 4 7 400
Crouch y y +5 +5 4 4 6 300
Jump Neutral - - - - 4 22 - 500
Jump Diagonal - - - - 4 20 - 400
Forward Standing n y -4 -4 6 9 15 800
Crouch y y +1 +1 5 6 13 700
Jump - - - - 5 11 - 800
Roundhouse Standing y/n y/n -3 -3 4 10 23 1100,1000?
Crouch n n DWN -14 8 9 29 1000
Jump - - - - 6 8 - 1000
Command Normals
f+Forward n n -6 -6 24 6 20 900,700
f+Roundhouse n n DWN -5 15 6? 21 1200,1100

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups