Capcom vs SNK 2/Vega: Difference between revisions

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== Normal Moves ==
== Normal Moves ==
<table style="width:500px;border:1px solid silver" cellborder="1">
<tr>
  <th>Name</th>
  <th>State</th>
  <th>Spc</th>
  <th>Sup</th>
  <th>Hit</th>
  <th>Blk</th>
  <th>Sta</th>
  <th>Act</th>
  <th>Rec</th>
  <th>Dmg</th>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=3>Jab</td>
  <td>Standing</td>
  <td>y</td>
  <td>y</td>
  <td>+6</td>
  <td>+6</td>
  <td>3</td>
  <td>4</td>
  <td>6</td>
  <td>400</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>y</td>
  <td>y</td>
  <td>+6</td>
  <td>+6</td>
  <td>4</td>
  <td>4</td>
  <td>6</td>
  <td>300</td>
</tr>
<tr>
  <td>Jump</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>3</td>
  <td>22</td>
  <td>-</td>
  <td>500(400)</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=3>Strong</td>
  <td>Standing</td>
  <td>y</td>
  <td>y</td>
  <td>+2</td>
  <td>+2</td>
  <td>8</td>
  <td>4</td>
  <td>19</td>
  <td>1000</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>y</td>
  <td>y</td>
  <td>+0</td>
  <td>+0</td>
  <td>4</td>
  <td>8</td>
  <td>21</td>
  <td>1100</td>
</tr>
<tr>
  <td>Jump</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>4</td>
  <td>10</td>
  <td>-</td>
  <td>700(600)</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=3>Fierce</td>
  <td>Standing</td>
  <td>n</td>
  <td>y</td>
  <td>-2</td>
  <td>-2</td>
  <td>9</td>
  <td>11</td>
  <td>21</td>
  <td>1500</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>n</td>
  <td>y</td>
  <td>-7</td>
  <td>-7</td>
  <td>5</td>
  <td>12</td>
  <td>27</td>
  <td>1300</td>
</tr>
<tr>
  <td>Jump</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>4</td>
  <td>8</td>
  <td>-</td>
  <td>1100(800)</td>
</tr>
<tr>
  <td style="border:1px solid red" rowspan=4>Short</td>
  <td>Standing</td>
  <td>y</td>
  <td>y</td>
  <td>-1</td>
  <td>-1</td>
  <td>3</td>
  <td>4</td>
  <td>7</td>
  <td>300</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>y</td>
  <td>y</td>
  <td>+4</td>
  <td>+4</td>
  <td>4</td>
  <td>4</td>
  <td>6</td>
  <td>400</td>
</tr>
<tr>
  <td>Jump Neutral</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>4</td>
  <td>22</td>
  <td>-</td>
  <td>500</td>
</tr>
<tr>
  <td>Jump Diagonal</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>4</td>
  <td>20</td>
  <td>-</td>
  <td>400</td>
</tr>
<tr>
  <td style="border:1px solid red" rowspan=3>Forward</td>
  <td>Standing</td>
  <td>n</td>
  <td>y</td>
  <td>-2</td>
  <td>-2</td>
  <td>6</td>
  <td>9</td>
  <td>15</td>
  <td>1100</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>y</td>
  <td>y</td>
  <td>+5</td>
  <td>+5</td>
  <td>5</td>
  <td>6</td>
  <td>13</td>
  <td>900</td>
</tr>
<tr>
  <td>Jump</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>5</td>
  <td>11</td>
  <td>-</td>
  <td>800</td>
</tr>
<tr>
  <td style="border:1px solid red" rowspan=3>Roundhouse</td>
  <td>Standing</td>
  <td>n</td>
  <td>n</td>
  <td>-2</td>
  <td>-2</td>
  <td>4</td>
  <td>10</td>
  <td>23</td>
  <td>1500</td>
</tr>
<tr>
  <td>Crouch</td>
  <td>n</td>
  <td>y</td>
  <td>DWN</td>
  <td>-29</td>
  <td>8</td>
  <td>9</td>
  <td>29</td>
  <td>1400</td>
</tr>
<tr>
  <td>Jump</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>6</td>
  <td>8</td>
  <td>-</td>
  <td>1000</td>
</tr>
<tr>
  <td>'''Command Normals'''</td>
</tr>
<tr>
  <td style="border:1px solid green"> None</td>
  <td> </td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
  <td>-</td>
</tr>
</table>


== Special Moves ==
== Special Moves ==

Revision as of 08:47, 15 January 2007

Introduction

Moves List

Normal Moves

Name State Spc Sup Hit Blk Sta Act Rec Dmg
Jab Standing y y +6 +6 3 4 6 400
Crouch y y +6 +6 4 4 6 300
Jump - - - - 3 22 - 500(400)
Strong Standing y y +2 +2 8 4 19 1000
Crouch y y +0 +0 4 8 21 1100
Jump - - - - 4 10 - 700(600)
Fierce Standing n y -2 -2 9 11 21 1500
Crouch n y -7 -7 5 12 27 1300
Jump - - - - 4 8 - 1100(800)
Short Standing y y -1 -1 3 4 7 300
Crouch y y +4 +4 4 4 6 400
Jump Neutral - - - - 4 22 - 500
Jump Diagonal - - - - 4 20 - 400
Forward Standing n y -2 -2 6 9 15 1100
Crouch y y +5 +5 5 6 13 900
Jump - - - - 5 11 - 800
Roundhouse Standing n n -2 -2 4 10 23 1500
Crouch n y DWN -29 8 9 29 1400
Jump - - - - 6 8 - 1000
Command Normals
None - - - - - - - -

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups