Super Street Fighter 2 Turbo/Blanka/Combos: Revision history

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22 February 2025

26 September 2024

  • curprev 13:3913:39, 26 September 2024Razor-T talk contribs 8,788 bytes +7,975 An overhaul (what was there before was great). I tried to convert this into a page that would help players decide which option based on the damage+dizzy that the combo does. I also tried to add some explanation to help more people land them

20 May 2023

19 April 2023

  • curprev 19:1919:19, 19 April 2023ReckyDaGuy talk contribsm 773 bytes −1 No edit summary
  • curprev 19:1619:16, 19 April 2023ReckyDaGuy talk contribs 774 bytes +774 Created page with "{{Character Subnav SSF2T |name=Chun-Li |sub=1}} ==Combos== A variety of Blanka combos, useful in match play. ===Bread and Butter=== <code>j.HK, 2MK xx [4]6HP</code> A basic jump in combo. <code>j.HK, 5MP, 2HK</code> A jump in variant that doesn't use a ball. <code>j.LK, 2MK, 2MK xx [4]6HP</code> This works well as a crossup. <code>j.LK, 5MP, 2MK xx Hop or Hold</code> A combo that ends in a mixup when you don't want to end with Ball. You can also stop at..."