Pokken Tournament DX/Machamp: Difference between revisions

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Pokken Tournament DX

Pokken Machamp.png

Introduction

Machamp is the quintessence of a powerhouse character. He is capable of bringing down even the toughest opponents in a matter of seconds while sporting the highest amount of health in the game. Making him great at both dealing and taking damage. Seconded by stellar framedata and long reaching arms, Machamp can use his faster but less damaging light attacks up-close to lock down the enemy and force them against the wall while keeping the frame advantage. Once at the wall, even just one well placed attack can lead to upwards of 50% or 60% of the opponent's HP with any combo ending with his dreaded and feared Close Combat.

If that wasn't enough, Machamp can punish an opponent who relies too much on blocking with his air throw and Submission. Both can keep rack up damage pretty quickly without the momentum loss caused from a Phase Shift. You are not forced to rely on throws to punish a blocking opponent, as Machamp is one of the few characters who can break shields on a regular basis. Thanks to his Phoenix Smasher, Dropkick and Cross Chop.

But, as with many other close range brawlers, Machamp suffers greatly against opponents who can put distance between the two, forcing a stalemate where you might have to block and wait patiently for a chance to go in. Also many of his attacks are so simple that a well prepared enemy might know how to counter them.

But you, as a Machamp player, should embrace the risk and reward system that comes with such a straightforward character.

Get ready to get your hands dirty!

  • 660 HP
  • 200 CC Synergy Gauge
  • Burst Mode Duration: 12 Seconds
  • Shield: Normal


  • High Stance: Grants red armor against Highs on frame 5.
  • Low Stance: Grants counter armor against Lows on frame 5.
  • Machamp cannot crouch Highs with Low Stance.


  • FP Forward Dash: 21 Frames
  • FP Back Dash: 25 Frames (Invincible from frame 1-8)
  • FP Side Dash: 25 Frames


  • DP Forward Dash: 21 Frames
  • DP Back Dash: 25 Frames (Invincible from frame 1-8)


General Moves




Pokken Machamp Burst Mode.png
Burst Mode
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

In Burst Mode, Machamp's Pokemon moves are always enhanced.







Pokken Machamp Grab FP.png

Pokken Machamp Grab DP.png

Y+B Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 100 / DP 150 12 N/A i11 FP Shift (+8) / DP Shift N/A




Pokken Machamp Midair Grab 1.png

Pokken Machamp Midair Grab 2.png

j.Y+B Midair Grab
Attack Damage PSP Height Impact Hit Adv Block
Grab 117 0 N/A i11 FP Shift (Knockdown) / DP Knockdown N/A

Can grab both grounded and aerial opponents.

Can roll forward in the air by inputting back.




Pokken Machamp CA 1.png

Pokken Machamp CA 2.png

X+A / [X+A] Counter Attack
Attack Damage PSP Height Impact Hit Adv Block
Counter 80 / 100 1 per hit High i27 / i47 +8 / Launch -8

Machamp is put into a counter armor state from frame 1-20 (40 if charged).

Counter pierces when fully charged.

Can be dash canceled by inputting a direction and R.




Pokken Machamp Release X 1.png

Pokken Machamp Release X 2.png Pokken Machamp Release X 3.png

]X[ Release X
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 / 120 / 200 4 Mid i23 Launch -16 / -16 / -8

Machamp cuffs Its fists together and swings upwards.

Invincible against Highs and Mid Highs on frame 1.

Damage and distance is increased the longer Its charged.

Level 1: 2 Seconds

Level 2: 5 Seconds

Level 3: 20 Seconds




Pokken Machamp Burst Attack.png
L+R Dynamic Fury
Attack Damage PSP Height Impact Hit Adv Block
Normal 240 (58) 12 / 4* Mid i18 Knockdown 0

Machamp punches the ground, erupting and creating a fissure.

Invincible on frame 5.

Counter pierces.

Only goes into the full animation if the first rock in the row hits.

* The three rocks afterwards each have 4 Phase Shift Points.




Field Phase Moves




Pokken Machamp nY.png
nY
Attack Damage Height Impact Hit Adv Block
Normal 30 Special Mid i15 +2 -8

A fist-shaped projectile that travels in a straight line.

Special / fY cancelable.




Pokken Machamp sY.png
sY
Attack Damage Height Impact Hit Adv Block
Normal 20 each Special Mid i23 +10 -8

Machamp dodges to the side and throws out three fist-shaped projectiles.

fY cancelable.




Pokken Machamp fY.png
fY
Attack Damage Height Impact Hit Adv Block
Counter 60 Special Mid i27 Shift (+8) -6

Machamp crosses Its arms and lets out an X-shaped projectile forward.

Grants counter armor from frame 1-20.




Pokken Machamp bY 1.png

Pokken Machamp bY 2.png

bY
Attack Damage Height Impact Hit Adv Block
Normal 50 Mid i30 Launch -6

Machamp jumps in the air and throws a boulder downwards.

Invincible against Lows on frame 11.

Upon coming in contact with the ground, the boulder explodes.

Can change the trajectory to be thrown left or right.




Pokken Machamp jY FP.png
j.Y
Attack Damage Height Impact Hit Adv Block
Normal 120 Mid i28 Launch -2

Machamp halts movement in the air and fires a large set of fists.




Pokken Machamp jX FP 1.png

Pokken Machamp jX FP 2.png

j.X
Attack Damage Height Impact Hit Adv Block
Normal 80 Mid High i11 Shift (+4) -10

Machamp rolls into a ball and homes in on the opponent in the air.

Getting in range of the opponent (or after a set distance, Machamp lands on top of the opponent.




Pokken Machamp Homing Attack 1.png
X Homing Attack 1
Attack Damage Height Impact Hit Adv Block
Normal 40 Mid i17 +8 -4

Machamp homes in on the opponent and punches twice.

Can be canceled with block or jump.

Throw crush.




Pokken Machamp Homing Attack 2.png
XX / X[X] Homing Attack 2
Attack Damage Height Impact Hit Adv Block
Normal 80 / 120 Mid i17 +8 -4

Following up from Homing Attack 1, Machamp punches two more times.

Can be charged to guard break / counter pierce.

If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2.




Weak Moves




Pokken Machamp 2Y.png
2Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 40 0 Low / High i11 +8 -4

Machamp punches both high and low.

Throw crush.





Pokken Machamp 5Y.png
5Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 30 0 High i15 0 -4

An arm thrust that hits high.

Special cancelable.



Pokken Machamp 5YY.png
5YY
Attack Damage PSP Height Impact Hit Adv Block
Normal 64 4 Mid i15 +4 -4

Special cancelable.







Pokken Machamp 6Y.png
6Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 0 Mid Low i11 -4 -8

A quick jab that leads into a string of attacks.




Pokken Machamp 6YY.png
6YY
Attack Damage PSP Height Impact Hit Adv Block
Normal 36 3 Mid i11 -4 -8





Pokken Machamp 6YYY.png
6YYY
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 4 Mid i11 Launch -12






Pokken Machamp 6YYX.png
6YYX / 6YYYX
Attack Damage PSP Height Impact Hit Adv Block
Counter 100 4 Mid Low i11 +12 +8

Machamp crosses Its arms and thrusts forward.

Grants counter armor on use.









Pokken Machamp 8Y.png
8Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 3 High i15 +8 +4

Machamp flexes on the opponent.

Invincible against Highs and Mid Highs on frame 5.

Special cancelable.




Pokken Machamp jY DP.png
j.Y
Attack Damage PSP Height Impact Hit Adv Block
Normal 20 per hit 1 per hit* High i11 +16 +8

Machamp punches a maximum of four times in the air.

* The first hit has no Phase Shift Points.




Strong Moves




Pokken Machamp 2X.png
2X
Attack Damage PSP Height Impact Hit Adv Block
Normal 40 3 Low i19 Knockdown -16

Machamp kneels and strikes with two arms.

Invincible against Highs on frame 9.



Pokken Machamp 2XX.png
2XX
Attack Damage PSP Height Impact Hit Adv Block
Normal 72 1 Mid i19 Launch -16

A followup attack that launches the opponent.







Pokken Machamp 2XR.png
2X ~ R
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Presing R before 2X comes out causes Machamp to roll forward.

Invincible against projectiles on frame 1.



Pokken Machamp 2XRX.png
2X ~ RX
Attack Damage PSP Height Impact Hit Adv Block
Counter 80 4 Mid i21 +8 +4

Pressing X during the 2X ~ R causes Machamp to do a hammer arm punch.

Grants counter armor on use.

Launches if Its a critical hit.





Pokken Machamp 4X.png
4X
Attack Damage PSP Height Impact Hit Adv Block
Counter 40 0 Mid i27 +4 -12

A shoulder press that grants counter armor from frame 1-17.




Pokken Machamp 4XY.png
4XY
Attack Damage PSP Height Impact Hit Adv Block
Counter 24 3 Mid High i27 +12 +4

Machamp flails Its arms and advances forward.




Pokken Machamp 4XX.png
4XX
Attack Damage PSP Height Impact Hit Adv Block
Counter 36 3 Mid i27 Launch -16

A double arm swing that launches the opponent.







Pokken Machamp 5X.png
5X
Attack Damage PSP Height Impact Hit Adv Block
Normal 40 0 Mid Low i19 +8 -4

A double hit punch.




Pokken Machamp 5XX 2.png

Pokken Machamp 5XX 1.png

5XX / 5X[X]
Attack Damage PSP Height Impact Hit Adv Block
Normal 120 / 160 5 / 12 Mid i19 Launch -8 / +8

A followup punch that knocks the opponent back.

Charging this move causes it to counter pierce.




Pokken Machamp 6X 1.png

Pokken Machamp 6X 2.png

6X / 6[X]
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 / 100 3 / 4 Mid Low i27 / i45 Knockdown / Launch -8 / 0

Machamp charges forward with a shoulder tackle.

Can be charged to increase in speed and distance.

Throw crush.




Pokken Machamp 8X.png
8X
Attack Damage PSP Height Impact Hit Adv Block
Normal 150 12 Mid High i27 Launch -12

A dropkick that instantly Phase Shifts.

Invincible against Lows on frame 5.

Invincible against Mid Lows on frame 17.

Can move while active.

Throw crush.




Pokken Machamp jX DP 1.png

Pokken Machamp jX DP 2.png

j.X
Attack Damage PSP Height Impact Hit Adv Block
Counter 60 3 Mid i31 +20 +8

Machamp spins in the air and is given counter armor for a short time.

Afterwards, Machamp body slams to the ground.




Pokemon Moves




Pokken Machamp Release A.png
]A[ Scary Face
Attack Damage PSP Height Impact Hit Adv Block
Counter 0 0 Mid i35 +12 -8

Machamp lets out a yell and emits a large shadow around itself.

Grants counter armor from frame 1-26.

On hit, knocks the opponent back and gives them a Speed debuff.

The Speed debuff lasts for 6.5 seconds.

Crumples the opponent if Its a critical hit.




Pokken Machamp 2A 1.png

Pokken Machamp 2A 2.png

2A Close Combat
Attack Damage PSP Height Impact Hit Adv Block
Normal 180 (49) / 230 (62) 12 Mid Low i23 Launch -28

Machamp steps forward and attacks with a flurry of punches.

Finishes it off with one final blow that instantly Phase Shifts.

When enhanced, Close Combat increases in damage.




Pokken Machamp 4A.png
4A Karate Chop
Attack Damage PSP Height Impact Hit Adv Block
Normal 80 (20) / 120 (30) 5 High i19 +4 / +8 -4 / +4

Machamp advances forward and karate chops the opponent.

Erases projectiles starting on frame 3.

Crumples the opponent if Its a critical hit.

When enhanced, Karate Chop increases in damage and becomes more advantageous on hit/block.





Pokken Machamp 5A 1.png
5A Bulk Up
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Machamp gets pumped and starts to turn red.

The next Pokemon move Machamp performs will be enhanced.





Pokken Machamp 5A 2.png
5A Cross Chop
Attack Damage PSP Height Impact Hit Adv Block
Normal 150 (38) 5 High i23 0 -24

Can only be used while enhanced.

Machamp flings itself straight ahead, attacking with a cross-armed formation.





Pokken Machamp 6A 1.png
6A Submission
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 100 / DP 120 0 N/A i26 FP Shift (Knockdown) / DP Knockdown N/A

Machamp starts running at the opponent to grab them.

Can be canceled with block or jump.



Pokken Machamp 6A 2.png
6A Submission (Enhanced)
Attack Damage PSP Height Impact Hit Adv Block
Grab FP 150 / DP 180 0 N/A i26 FP Shift (Knockdown) / DP Knockdown N/A

When enhanced, Submission increases in damage and gives counter armor.

The counter armor lasts for frame 1-16.






Pokken Machamp 8A 3.png

Pokken Machamp 8A 1.png Pokken Machamp 8A 2.png

8A Heavy Slam
Attack Damage PSP Height Impact Hit Adv Block
Normal 94 (25) / 134 (35) 0, 2, 1 Mid, Mid, Low i44 Launch 0 / +8

Machamp leaps into the air and comes crashing down with a shockwave.

Invincible against Lows on frame 1.

Can change the trajectory by inputting 7A or 9A.

Throw crush.

When enhanced, Heavy Slam increases in damage, has a bigger shockwave, and is safer on block.




Pokken Machamp jA 1.png

Pokken Machamp jA 2.png

j.A Wake-Up Slap
Attack Damage PSP Height Impact Hit Adv Block
Normal 60 (15) / 90 (27) -3 / -6 Mid High i19 FP Shift (0) / DP +8 -2

Machamp claps Its hands in the air, emitting a shockwave.

Hitting the opponent with Wake-Up Slap resets 3 Phase Shift Points for Machamp.

When enhanced, Wake-Up Slap increases in size / damage and resets 6 Phase Shift Points.




Combos

Notable Players








  • The Muscle (NA)



External Resources


Pokken Arena: Machamp

Frame Data: Machamp