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Show new changes starting from 10:05, 19 May 2025
   
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18 May 2025

N    18:39  Reverse Kara Specials(SFEXPA) diffhist +2,240 G L talk contribs (Created page with "=Reverse Kara Specials= This is the deep end. Easily the most obscure, yet strangely present bug in EX1: ''Reverse Kara Framekills.'' In short, you can "autocorrect" special moves backwards by intersecting two players' pushboxes on specific frames. This is easily done in the corner, but it's liable to happen just about anywhere on the screen with the right setup. You want to kara from a normal that whiffs past a falling opponent, either by them jumping or during an appr...")
N    18:38  Reverse Kara Framekills(SFEXPA)‎‎ 19 changes history +2,240 [G L‎ (19×)]
     
18:38 (cur | prev) −2 G L talk contribs (→‎Reverse Kara Framekills)
     
11:52 (cur | prev) +43 G L talk contribs
     
11:51 (cur | prev) 0 G L talk contribs (→‎Reverse Kara Framekills)
     
11:51 (cur | prev) +11 G L talk contribs (→‎Darun)
     
11:26 (cur | prev) 0 G L talk contribs (→‎Darun)
     
11:26 (cur | prev) +214 G L talk contribs (→‎Darun)
     
11:11 (cur | prev) +55 G L talk contribs (→‎Darun)
     
11:03 (cur | prev) +170 G L talk contribs (→‎Reverse Kara Framekills)
     
10:58 (cur | prev) +2 G L talk contribs (→‎Reverse Kara Framekills)
     
10:57 (cur | prev) −12 G L talk contribs (→‎Reverse Kara Framekills)
     
10:57 (cur | prev) 0 G L talk contribs (→‎Ken)
     
10:56 (cur | prev) +21 G L talk contribs (→‎Ken)
     
07:34 (cur | prev) +8 G L talk contribs (→‎Ken)
     
07:34 (cur | prev) +1 G L talk contribs (→‎Ken)
     
07:34 (cur | prev) +411 G L talk contribs (→‎Ken)
     
07:31 (cur | prev) +213 G L talk contribs (→‎Ken)
     
07:29 (cur | prev) +359 G L talk contribs (→‎Reverse Kara Framekills)
     
07:17 (cur | prev) +210 G L talk contribs (→‎Reverse Kara Framekills)
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07:14 (cur | prev) +536 G L talk contribs (Created page with "=Reverse Kara Framekills= This is the deep end. Easily the most obscure, yet strangely present bug in EX1: ''Reverse Kara Framekills.'' In short, you can "autocorrect" special moves backwards by intersecting two players' pushboxes on specific frames. This is easily done in the corner, but is liable to happen just about anywhere on the screen with the right setup. '''Very few characters get anything from an kara sequence''', but Ken and ''especially'' Cycloid Beta both h...")
     07:03  Just Frame Quickrise(SFEXPA) diffhist −2 G L talk contribs (→‎Just Frame Quickrise)