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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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1 May 2024
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00:43 | Street Fighter 6/Akuma 2 changes history +12,037 [Spabobin (2×)] | |||
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00:43 (cur | prev) +3,406 Spabobin talk contribs (added command normals/TCs based on location test reports, verify the inputs later) | ||||
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00:03 (cur | prev) +8,631 Spabobin talk contribs (→Special Moves) |
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00:37 | Street Fighter 6/Akuma/Data 2 changes history +8,718 [Spabobin (2×)] | |||
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00:37 (cur | prev) +8,709 Spabobin talk contribs (added command normals/TCs based on location test reports, verify the inputs later) | ||||
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00:01 (cur | prev) +9 Spabobin talk contribs (→? (slide)) |
30 April 2024
23:06 | Street Fighter 6/Akuma diffhist +810 Spabobin talk contribs (→Super Arts) |
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23:04 | Street Fighter 6/Akuma/Data 4 changes history +860 [Spabobin (4×)] | |||
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23:04 (cur | prev) +5 Spabobin talk contribs (→LP~LP~6LK~HP (CA)) | ||||
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22:51 (cur | prev) +963 Spabobin talk contribs (→Super Arts) | ||||
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22:42 (cur | prev) +12 Spabobin talk contribs (→2HP) | ||||
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22:41 (cur | prev) −120 Spabobin talk contribs (→Demon Raid) |
29 April 2024
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N 08:10 | Street Fighter 6/Akuma/Data 4 changes history +62,111 [Spabobin (4×)] | |||
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08:10 (cur | prev) +961 Spabobin talk contribs (→Super Arts: added super names (need to verify inputs later, and especially see how SA3 vs. CA works)) | ||||
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08:02 (cur | prev) +16,557 Spabobin talk contribs (→Special Moves: added specials listed in the PS Blog (need to verify inputs, move strengths, etc when move list is released)) | ||||
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07:34 (cur | prev) +11,489 Spabobin talk contribs (→Special Moves) | ||||
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06:07 (cur | prev) +33,104 Spabobin talk contribs (Created page with "{{Character Subnav SF6 | chara=Akuma }} == Character Vitals == {{CharacterData-SF6 | chara = Akuma | name = Akuma | portrait = SF6 Akuma Portrait.png | icon = SF6 Akuma Face.png | hp = | throwRange = | throwHurtbox = | fwdWalkSpd = | bwdWalkSpd = | fwdDashSpd = | bwdDashSpd = | fwdDashDist = | bwdDashDist = | jumpSpd = | jumpApex = | fwdJumpDist = | bwdJumpDist = | dRushMin =...") |
N 07:03 | Street Fighter 6/Akuma/Frame data diffhist +10,433 Spabobin talk contribs (Created page with "{{Character Subnav SF6 | chara=Akuma }} ==Frame Data Tables== ===Character Data=== {{#cargo_query:tables=SF6_CharacterData |fields=CONCAT('100px|link= ')=<big>Akuma</big>,hp=HP,throwRange=Throw<br>Range,fwdWalkSpd=Fwd Walk<br>Speed,bwdWalkSpd=Back Walk<br>Speed,fwdDashSpd=Fwd Dash<br>Speed,bwdDashSpd=Back Dash<br>Speed,fwdDashDist=Fwd Dash<br>Distance,bwdDashDist=Back Dash<br>Distance,jumpSpd=Jump<br>Speed,fwdJumpDist=Fwd Jump<br>Distance,bwdJum...") |
N 06:53 | Street Fighter 6/Akuma/Matchups diffhist +4,512 Spabobin talk contribs (Created page with "{{Character Subnav SF6 | chara=Akuma }} {{#vardefine:player|Akuma}} '''Click the character's portrait to open their Wiki page.''' =====<font style="visibility:hidden; float:right">A.K.I.</font>===== {{MatchupData-SF6 | player ={{#var:player}} | character =A.K.I. | icon =A.K.I. | favorability = | data = }} =====<font style="visibility:hidden; float:right">Akuma</font>===== {{MatchupData-SF6 | player ={{#var:player}} | character =Akuma | icon...") |
N 06:51 | Street Fighter 6/Akuma/Strategy diffhist +2,962 Spabobin talk contribs (Created page with "{{TOClimit|3}} {{Character Subnav SF6 | chara=Akuma }} == Neutral == TO-DO <br> == Offense == === Frame Traps === TO-DO <br> === Okizeme and Mixups === TO-DO '''Knockdown Advantage:''' All scenarios assume that opponent will Back Rise midscreen when possible, unless otherwise stated. {| class="wikitable" ! style="width: 12%"| Knockdown !! style="width: 10%"| KD Adv. !! Oki/Notes |- | '''Forward Throw''' || +? || ? |- | '''Back Throw''' || +? || ? |- | '''{{clr|4|D...") |
N 06:12 | Street Fighter 6/Akuma/Introduction diffhist +703 Spabobin talk contribs (Created page with "== Introduction == A demon of combat that has welcomed the Satsui no Hado into his being in his quest to become the ultimate master of the fist. {{ ReasonsToPick | pick= * | avoid= * }} <br> ===Classic & Modern Versions Comparison=== {| class="wikitable" style="margin-left: auto; margin-right: auto;" |+ style="text-align:center;" | List of differences with Modern Akuma |- ! style="text-align:left;" | Missing Normals | * |- ! style="text-align:left;" | Missing Comm...") |
N 06:10 | Street Fighter 6/Akuma diffhist +15,143 Spabobin talk contribs (Created page with "{{Ambox | border=red | icon=Icon_warning.png | type=Early game information | info=This game is relatively new, and its pages are still being written. Some information may be mildly inaccurate or missing altogether. You can join the [https://supercombo.gg/sf6hub SF6 Resource Hub] for more info on editing and other ways you can potentially help with this resource.}} {{Character Top SF6 | chara={{SUBPAGENAME}} }} <center>{{FrameDataKey-SF6}}</center> == Normals == === Stan...") |