Drilldown: SF6 FrameData

SF6 FrameData > moveType: Special & chara : Akuma or Ed or Ryu

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
236KK (3) · 623PP (3) · 214LP (3) · 623MP (3) · 623LP (3) · 214MP (3) · 623HP (3) · 214PP (3) · 236PP (3) · 214HP (3)
images:
hitboxes:

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