Drilldown: SF6 FrameData

SF6 FrameData > moveType: Special & chara : A.K.I. or Akuma or Ken

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moveId:
moveType: (Click arrow to add another value)
chara: (Click arrow to add another value)
input:
214HK (3) · 214MK (3) · 236KK (3) · 236HP (3) · 236MP (3) · 236PP (3) · 236LP (3) · 214KK (3) · 214LK (3)
images:
hitboxes:

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