Drilldown: SCVIFrameData

SCVIFrameData > impact : 16 or None & hit: LNC

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moveid:
name:
impact: (Click arrow to add another value)
damage:
18 (5) · 22 (4) · 20,20 (2) · 53 (2) · 28 (2) · 16 (2) · 24 (2)
hit: (Click arrow to add another value)
counter:
burst:

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