Drilldown: SCVIFrameData

SCVIFrameData > damage : 20 or 26 or 28 or 40 or 70 & counter : 8 or 18

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moveid:
name:
impact:
damage: (Click arrow to add another value)
block:
hit:
12 (1) · 18 (2) · 2 (1) · 4 (1) · 6 (2) · 8 (22)
counter: (Click arrow to add another value)
burst:

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