Drilldown: SCVIFrameData

SCVIFrameData > damage : 12,10 or 14 & counter : -2 or 0 or KND or None

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moveid:
name:
Snap Kick (2)
stance:
impact:
damage: (Click arrow to add another value)
hit:
counter: (Click arrow to add another value)
burst:
1 (12) · 1.67 (2) · 15 (1) · 2 (9) · 3 (7) · 4 (3) · 5 (1) · 7 (1) · 9 (1)

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