Drilldown: SCVIFrameData

SCVIFrameData > chara : tira or zasalamel & counter: None

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moveid:
chara: (Click arrow to add another value)
impact:
block:
None (2) · -6 (1) · -8 (1) · 0 (2) · 2 (1) · 4 (1) · 6 (1) · 8 (2)
hit:
counter: (Click arrow to add another value)
burst:

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