Drilldown: SCVIFrameData

SCVIFrameData > chara : ivy or voldo & stance: None & counter: KND

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moveid:
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impact:
damage:
26 (2) · 80 (2) · 22 (2) · 37 (2) · 40 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:
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