Drilldown: SCVIFrameData

SCVIFrameData > chara : inferno or siegfried & stance : SCH or None

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moveid:
chara: (Click arrow to add another value)
name:
Rook Splitter (2) · Shadow Buster (2) · Fatal Spin Slash (2) · Soul Charge (2)
stance: (Click arrow to add another value)
level:
None (2) · [[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_L.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (2) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_SL.png]] (1) · [[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (1) · [[File:Sc_L.png]][[File:Sc_M.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_SM.png]] (2)
impact:
damage:
None (2) · 32 (2) · 30 (2) · 40 (2) · 16 (2) · 42 (2) · 18 (2) · 46 (2) · 28 (2) · 48 (2) · 50 (2) · 26 (2) · 25 (2) · 20 (2) · 24 (2) · 12 (2) · 22 (2) · 0 (2) · 36 (2)
block:
hit:
counter:
burst:
None (2) · 0 (1) · 1 (2) · 10 (2) · 12 (2) · 13 (1) · 14 (1) · 15 (2) · 16 (1) · 18 (1) · 19 (2) · 2 (2) · 27 (1) · 3 (2) · 37 (1) · 4 (2) · 5 (2) · 6 (2) · 7 (1) · 8 (1) · 9 (2)

Showing below up to 225 results in range #1 to #225.

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