Drilldown: SCVIFrameData

SCVIFrameData > chara : inferno or setsuka or zasalamel & hit : KND or LNC

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moveid:
chara: (Click arrow to add another value)
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damage:
28 (3) · 30 (3) · 26 (3) · 24 (3) · 18 (3) · 40 (3) · 20 (3)
block:
hit: (Click arrow to add another value)
counter:
burst:

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