Drilldown: SCVIFrameData

SCVIFrameData > chara : inferno or raphael & level: [[File:Sc_M.png]] & counter : 7 or 8 or KND

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moveid:
chara: (Click arrow to add another value)
stance:
level: (Click arrow to add another value)
impact:
damage:
block:
hit:
0 (2) · 12 (1) · 4 (1) · 6 (2) · 8 (2) · KND (2)
counter: (Click arrow to add another value)
burst:

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