Drilldown: SCVIFrameData

SCVIFrameData > chara : haohmaru or yoshimitsu & stance : AS or None & counter : -2 or 6 or KND

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moveid:
chara: (Click arrow to add another value)
name:
stance: (Click arrow to add another value)
impact:
damage:
10 (2) · 36 (2) · 27 (2) · 26 (2) · 30 (2) · 12 (2)
block:
hit:
-2 (2) · -4 (1) · 0 (1) · 4 (1) · 6 (2) · 8 (1) · KND (2)
counter: (Click arrow to add another value)
burst:
None (2) · 1 (2) · 10 (1) · 11 (1) · 12 (1) · 13 (1) · 14 (1) · 15 (2) · 17 (2) · 2 (1) · 21 (1) · 3 (2) · 4 (2) · 5 (2) · 6 (1) · 7 (1) · 8 (1) · 9 (2)

Showing below up to 67 results in range #1 to #67.

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