Drilldown: SCVIFrameData

SCVIFrameData > chara : cassandra or zasalamel & counter : 0 or 4 or 22 or None

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moveid:
chara: (Click arrow to add another value)
name:
impact:
damage:
24 (2) · 18 (2) · 20 (2) · 25 (2) · 50 (2) · 14 (2) · 10 (2) · 12,10 (2) · 12 (2) · 61 (2) · 70 (2) · 10,10 (2) · 30 (2)
block:
hit:
counter: (Click arrow to add another value)
burst:
None (2) · 1 (2) · 10 (1) · 11 (1) · 16 (2) · 19 (1) · 2 (2) · 20 (1) · 3 (2) · 33 (2) · 4 (2) · 50 (2) · 6 (2) · 9 (2)

Showing below up to 95 results in range #1 to #95.

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