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SCVIFrameData > chara : cassandra or siegfried or voldo & damage : 26 or None

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moveid:
chara: (Click arrow to add another value)
name:
Sliding (2)
impact:
damage: (Click arrow to add another value)
hit:
counter:
burst:
None (3) · 0 (1) · 3 (1) · 4 (2) · 5 (1) · 9 (3)

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