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SCVIFrameData > chara : cassandra or mitsurugi & counter: KND

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moveid:
chara: (Click arrow to add another value)
name:
Sliding (2)
impact:
damage:
28 (2) · 24 (2) · 50 (2) · 20 (2) · 16 (2) · 36 (2) · 30 (2) · 30,20 (2) · 18,30 (2)
hit:
counter: (Click arrow to add another value)

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