Drilldown: SCVIFrameData

SCVIFrameData > chara : azwel or cassandra or xianghua & level : [[File:Sc_L.png]] or [[File:Sc_M.png]][[File:Sc_M.png]]

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moveid:
chara: (Click arrow to add another value)
name:
Sliding (2)
level: (Click arrow to add another value)
impact:
damage:
16 (3) · 18 (3) · 0 (3) · 28 (3) · 12 (3) · 22 (3) · 18,20 (2) · 16,24 (2) · 14 (2) · 12,12 (2) · 16,25 (2) · 20 (2)
hit:
counter:
burst:
None (3) · 0 (1) · 1 (2) · 10 (3) · 11 (1) · 12 (1) · 13 (1) · 14 (3) · 15 (3) · 16 (1) · 17 (2) · 2 (3) · 20 (3) · 3 (1) · 4 (3) · 5 (2) · 6 (2) · 7 (1) · 8 (2) · 9 (3)

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