Drilldown: SCVIFrameData

SCVIFrameData > chara : astaroth or cassandra or maxi or voldo & stance: None & counter: KND

Use the filters below to narrow your results.

moveid:
chara: (Click arrow to add another value)
name:
stance: (Click arrow to add another value)
level:
[[File:Sc_H.png]] (4) · [[File:Sc_H.png]][[File:Sc_H.png]] (2) · [[File:Sc_H.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]] (3) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_H.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_L.png]] (4) · [[File:Sc_L.png]][[File:Sc_H.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_L.png]][[File:Sc_L.png]] (2) · [[File:Sc_L.png]][[File:Sc_M.png]] (3) · [[File:Sc_L.png]][[File:Sc_M.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_M.png]] (1) · [[File:Sc_M.png]][[File:Sc_L.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]] (4) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (2) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_H.png]][[File:Sc_H.png]] (1) · [[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]][[File:Sc_M.png]] (1) · [[File:Sc_SM.png]] (2) · [[File:Sc_SM.png]][[File:Sc_SM.png]][[File:Sc_H.png]] (1)
impact:
damage:
36 (4) · 26 (3) · 24 (3) · 22 (3) · 30 (3) · 38 (3) · 42 (3)
hit:
-2 (2) · -6 (1) · -8 (1) · 0 (1) · 10 (1) · 12 (1) · 2 (3) · 4 (2) · 6 (3) · 8 (1) · KND (4) · STN (1)
counter: (Click arrow to add another value)
burst:
None (4) · 1 (2) · 10 (3) · 11 (1) · 12 (1) · 13 (2) · 14 (2) · 15 (4) · 16 (2) · 17 (3) · 18 (3) · 19 (1) · 2 (3) · 20 (2) · 3 (2) · 4 (4) · 5 (4) · 6 (2) · 8 (2) · 9 (4)

Showing below up to 164 results in range #1 to #164.

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